fix(team): update package manager and enhance member color handling
- Bumped pnpm version to 10.33.0 in package.json. - Added existing members to EditTeamDialog for better context. - Improved buildMemberDraftColorMap to reserve colors for existing members and predict colors for new drafts. - Added tests to ensure color assignment logic works correctly for existing and new members.
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4 changed files with 105 additions and 9 deletions
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@ -301,7 +301,7 @@
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}
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]
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},
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"packageManager": "pnpm@10.25.0+sha512.5e82639027af37cf832061bcc6d639c219634488e0f2baebe785028a793de7b525ffcd3f7ff574f5e9860654e098fe852ba8ac5dd5cefe1767d23a020a92f501",
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"packageManager": "pnpm@10.33.0+sha512.10568bb4a6afb58c9eb3630da90cc9516417abebd3fabbe6739f0ae795728da1491e9db5a544c76ad8eb7570f5c4bb3d6c637b2cb41bfdcdb47fa823c8649319",
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"pnpm": {
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"onlyBuiltDependencies": [
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"electron",
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@ -164,6 +164,7 @@ export const EditTeamDialog = ({
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showJsonEditor={!isTeamAlive}
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draftKeyPrefix={`editTeam:${teamName}`}
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projectPath={projectPath ?? null}
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existingMembers={currentMembers}
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lockProviderModel={isTeamAlive}
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/>
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</div>
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@ -2,6 +2,7 @@ import { CUSTOM_ROLE, NO_ROLE, PRESET_ROLES } from '@renderer/constants/teamRole
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import { serializeChipsWithText } from '@renderer/types/inlineChip';
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import { normalizeCreateLaunchProviderForUi } from '@renderer/utils/geminiUiFreeze';
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import { buildMemberColorMap } from '@renderer/utils/memberHelpers';
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import { getMemberColorByName } from '@shared/constants/memberColors';
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import { normalizeExplicitTeamModelForUi } from '@renderer/utils/teamModelAvailability';
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import { isLeadMember } from '@shared/utils/leadDetection';
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import { normalizeOptionalTeamProviderId } from '@shared/utils/teamProvider';
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@ -147,19 +148,42 @@ export function buildMemberDraftColorMap(
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.filter(Boolean)
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.map((name) => ({ name }));
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// When existing members are provided, include them first so their colors
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// are reserved and new drafts receive the next available palette entries.
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const allEntries = existingMembers ? [...existingMembers, ...draftEntries] : draftEntries;
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const existingSeedEntries = (existingMembers ?? [])
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.map((member) => ({
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...member,
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name: member.name.trim(),
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color: member.color?.trim() || getMemberColorByName(member.name),
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}))
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.filter((member) => member.name);
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const existingNames = new Set(existingSeedEntries.map((member) => member.name.toLowerCase()));
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const unseenNewDraftNames = new Set<string>();
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const uniqueNewDraftEntries = draftEntries.filter((entry) => {
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const normalizedName = entry.name.toLowerCase();
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if (existingNames.has(normalizedName) || unseenNewDraftNames.has(normalizedName)) {
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return false;
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}
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unseenNewDraftNames.add(normalizedName);
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return true;
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});
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const fullMap = buildMemberColorMap(allEntries);
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const predictedDraftSeedEntries = uniqueNewDraftEntries.map((entry) => ({
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...entry,
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color: getMemberColorByName(entry.name),
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}));
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// Return only draft entries so callers don't see existing-member keys
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// they didn't ask for (keeps the API surface unchanged).
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if (!existingMembers) return fullMap;
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// Mirror the team page color inputs:
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// 1. existing members keep their persisted/resolved color
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// 2. new draft members get the same name-based default color that the resolver
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// will assign after create/launch/add
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// 3. buildMemberColorMap still resolves rare collisions the same way as the UI
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const fullMap = buildMemberColorMap([...existingSeedEntries, ...predictedDraftSeedEntries]);
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const fullColorByName = new Map(
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Array.from(fullMap.entries()).map(([name, color]) => [name.toLowerCase(), color] as const)
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);
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const draftMap = new Map<string, string>();
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for (const entry of draftEntries) {
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const color = fullMap.get(entry.name);
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const color = fullColorByName.get(entry.name.toLowerCase());
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if (color) draftMap.set(entry.name, color);
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}
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return draftMap;
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@ -1,10 +1,14 @@
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import { describe, expect, it } from 'vitest';
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import {
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buildMemberDraftColorMap,
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buildMembersFromDrafts,
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createMemberDraft,
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createMemberDraftsFromInputs,
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filterEditableMemberInputs,
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} from '@renderer/components/team/members/MembersEditorSection';
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import { buildMemberColorMap } from '@renderer/utils/memberHelpers';
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import { getMemberColorByName } from '@shared/constants/memberColors';
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import type { ResolvedTeamMember } from '@shared/types';
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describe('members editor editable input filtering', () => {
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@ -86,4 +90,71 @@ describe('members editor editable input filtering', () => {
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}),
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]);
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});
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it('reuses existing member colors for matching draft names', () => {
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const existingMembers = [{ name: 'alice' }, { name: 'tom' }, { name: 'bob' }];
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const drafts = existingMembers.map((member) => createMemberDraft({ name: member.name }));
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const expectedColors = buildMemberColorMap(
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existingMembers.map((member) => ({
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...member,
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color: getMemberColorByName(member.name),
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}))
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);
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const draftColors = buildMemberDraftColorMap(drafts, existingMembers);
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expect(draftColors.get('alice')).toBe(expectedColors.get('alice'));
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expect(draftColors.get('tom')).toBe(expectedColors.get('tom'));
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expect(draftColors.get('bob')).toBe(expectedColors.get('bob'));
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});
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it('assigns new draft members after reserving existing team colors', () => {
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const existingMembers = [{ name: 'alice' }, { name: 'tom' }];
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const drafts = [
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createMemberDraft({ name: 'alice' }),
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createMemberDraft({ name: 'tom' }),
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createMemberDraft({ name: 'bob' }),
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];
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const expectedColors = buildMemberColorMap(
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[...existingMembers, { name: 'bob' }].map((member) => ({
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...member,
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color: getMemberColorByName(member.name),
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}))
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);
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const draftColors = buildMemberDraftColorMap(drafts, existingMembers);
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expect(draftColors.get('alice')).toBe(expectedColors.get('alice'));
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expect(draftColors.get('tom')).toBe(expectedColors.get('tom'));
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expect(draftColors.get('bob')).toBe(expectedColors.get('bob'));
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});
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it('predicts the same colors as the team page for brand-new draft members', () => {
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const drafts = ['alice', 'tom', 'bob'].map((name) => createMemberDraft({ name }));
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const expectedColors = buildMemberColorMap(
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drafts.map((draft) => ({
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name: draft.name,
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color: getMemberColorByName(draft.name),
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}))
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);
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const draftColors = buildMemberDraftColorMap(drafts);
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expect(draftColors.get('alice')).toBe(expectedColors.get('alice'));
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expect(draftColors.get('tom')).toBe(expectedColors.get('tom'));
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expect(draftColors.get('bob')).toBe(expectedColors.get('bob'));
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});
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it('preserves explicit existing colors in edit and launch dialogs', () => {
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const existingMembers = [
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{ name: 'alice', color: 'blue' },
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{ name: 'bob', color: 'pink' },
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];
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const drafts = existingMembers.map((member) => createMemberDraft({ name: member.name }));
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const draftColors = buildMemberDraftColorMap(drafts, existingMembers);
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expect(draftColors.get('alice')).toBe('blue');
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expect(draftColors.get('bob')).toBe('pink');
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});
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});
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