- Introduced CLI_INSTALLER_VERIFY_PROVIDER_MODELS IPC channel for on-demand model verification.
- Implemented handler for verifying provider models in the CliInstallerService.
- Enhanced CLI installation status management with model verification state and availability.
- Updated related components to support model verification feedback in the UI.
New cursor-based IPC endpoint for the messages timeline panel:
- team:getMessagesPage(teamName, { beforeTimestamp?, limit? })
returns { messages, nextCursor, hasMore }
- Cursor is timestamp-based — stable under live message insertion
- Default page size 50, max 200
getTeamData no longer includes messages in its response, eliminating
the ~1MB messages payload from every team refresh. Messages are now
fetched independently by MessagesPanel.
MessagesPanel changes:
- Fetches initial page on mount via getMessagesPage API
- Auto-refreshes newest page every 5s when team is alive
- "Load older messages" button for pagination
- Falls back to prop messages if API fails (graceful degradation)
Tool approval settings (autoAllowAll, autoAllowFileEdits, etc.) are
now stored per-team instead of globally. Clicking 'Allow all' in one
team no longer affects other teams.
- localStorage key: 'team:toolApprovalSettings:{teamName}'
- Settings loaded on team select, initialized on create/launch
- skipPermissions=false -> defaults (autoAllowAll:false)
- skipPermissions=true -> autoAllowAll:true for that team
- Main process: Map<teamName, settings> instead of single instance
- IPC: teamName parameter added to updateToolApprovalSettings
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
- Added support for tracking task change presence with new IPC channels: TEAM_GET_TASK_CHANGE_PRESENCE and TEAM_SET_CHANGE_PRESENCE_TRACKING.
- Introduced JsonTaskChangePresenceRepository and TeamLogSourceTracker to manage task change presence data.
- Enhanced ChangeExtractorService to utilize task change presence services for improved task change detection.
- Updated TeamDataService to integrate task change presence tracking and resolve task change presence states.
- Modified UI components to reflect task change presence status in Kanban and task detail views.
This feature aims to provide real-time insights into task changes, enhancing user experience and task management capabilities.
- Added a new IPC handler for starting tasks triggered by users, ensuring that the task owner is always notified.
- Introduced `startTaskByUser` method in `TeamDataService` to handle task initiation and notifications.
- Updated relevant components and API interfaces to support the new functionality, including changes in the UI to call `startTaskByUser` instead of the previous `startTask`.
- Documented agent block usage for internal instructions in CLAUDE.md.
This enhancement improves user interaction with task management by providing a clear mechanism for user-initiated task starts.
- Use buildEnrichedEnv() in PtyTerminalService so login terminal gets
full PATH (Homebrew, nvm, etc.) and USER for Keychain lookup
- Add cliInstaller:invalidateStatus IPC to clear cached auth status
after successful login, preventing stale "not logged in" responses
- Show "Verifying authentication..." spinner instead of flashing
the "Not logged in" banner between modal close and status refresh
Ref #27
- Updated the project title in README.md to include a hyperlink for easier access to the documentation.
- Removed unused media files (compact.mp4, context.png, demo.mp4, noti.mp4) from the public directory to clean up the project.
- Enhanced the preload and renderer components to include a new method for retrieving file paths, improving file handling capabilities.
- Changed task assignment message to use italic formatting for task subject for better emphasis.
- Updated the task instruction message to utilize a wrapping function for improved readability.
- Enhanced splash screen background with an animated gradient for a more dynamic visual experience.
- Improved team detail view messaging to clarify provisioning status.
- Adjusted member list sorting logic to utilize a new lead member detection function.
- Add diff preview for Write/Edit tools: reads current file via new IPC
(TEAM_TOOL_APPROVAL_READ_FILE), shows unified diff using existing DiffViewer
- Fix Allow button doing nothing: re-throw errors from store instead of
silently swallowing, show error message in UI, add 10s safety timeout
- Fix "No active process" during provisioning: use getTrackedRunId() to
find process in both provisioning and alive maps
- Add 5s stdin.write timeout to prevent hanging when process dies
- Add syntax highlighting for tool input preview (JSON, bash, etc.)
- Add team color/name badge from ToolApprovalRequest (works during provisioning)
- Conditionally show team badge only when user is on a different team page
- Format elapsed time as Xm Ys when over 60 seconds
- Replace native <select> with Radix UI Select in settings panel
- Introduced a new IPC call for sending test notifications, allowing users to verify notification delivery.
- Updated app identifiers in package.json and notarization script to reflect the new application name.
- Enhanced notification handling in the NotificationManager to prevent garbage collection of active notifications.
- Updated UI components to include a test notification button in the settings, improving user experience.
Watch reviewed files for external edits so stale full diffs reload safely, while local drafts get explicit conflict actions instead of silent overwrites.
Made-with: Cursor
- Added isOnline property to CrossTeamTarget and updated CrossTeamService to sort targets based on online status.
- Enhanced MessageComposer to fetch and display online status of teams, improving user experience in cross-team messaging.
- Updated various UI components to reflect changes in team online status, including visual indicators in the MessagesPanel and MessageComposer.
- Improved error handling and validation messages in CreateTeamDialog and other forms for better user feedback.
- Refactored CSS for field-level validation to enhance visual consistency across forms.
- Updated utility functions to support new online status features in team management.
- Modified IPC handlers to return structured snapshots for lead activity, lead context usage, and member spawn statuses, enhancing data consistency.
- Introduced new types for LeadActivitySnapshot, LeadContextUsageSnapshot, and MemberSpawnStatusesSnapshot to improve type safety and clarity.
- Refactored TeamProvisioningService to manage provisioning runs more effectively, including updates to state management for active runs.
- Enhanced UI components to utilize the new data structures, improving the overall user experience in team management features.
- Introduced skills catalog management with functionalities to list, get details, preview, and apply skill changes.
- Implemented IPC handlers for skills-related actions, enhancing communication between renderer and main processes.
- Updated the UI to include a dedicated Skills panel within the extension store, improving user access to skills management.
- Added new constants and types for skills API integration, ensuring a structured approach to skills handling.
- Enhanced state management to support skills loading, error handling, and detail fetching.