- Updated `dev:kill` script to use a dedicated Node.js script for improved process termination.
- Enhanced `TeamProvisioningService` to trigger team refresh events for live lead replies, improving message handling.
- Refactored message deduplication logic in `handleGetData` to prevent duplicate messages from lead sessions and lead processes.
- Introduced `validateOpenPathUserSelected` function to allow user-selected paths while enforcing security checks.
- Improved UI components in `TeamListView` and `ActivityItem` for better user experience and accessibility.
- Added progress bar for task completion in `DashboardView`, enhancing task tracking visibility.
Subagent badges now show distinct colors instead of generic gray.
Colors are resolved from the project's .claude/agents/*.md frontmatter
(color field), with deterministic hash-based fallback for unconfigured types.
New AgentConfigReader service reads agent definitions via IPC, cached
per project root to avoid redundant disk reads on session refreshes.
Team member colors remain unaffected (team branch has priority).