Final step of the virtualization plan. Turns the virtualized render
path on in production behind a row-count threshold, and adds regression
tests covering every gate.
- `VIRTUALIZATION_ROW_THRESHOLD = 60`. Short lists stay on the direct
render path (no wrapper, no position: absolute, no measurement
churn). Above the threshold the virtualizer takes over. Threshold is
sized so conversations under ~one session of activity don't pay the
virtualization cost; it activates once scrolling through a longer
history.
- `shouldVirtualize` now requires `renderRows.length >= threshold` in
addition to the existing opt-in and scroll-ref checks.
- `MessagesPanel` opts into virtualization for every layout it wires
(inline / sidebar / bottom-sheet). The internal threshold then
decides when to actually enable it, so callers don't need per-layout
heuristics.
- Tests: adds a new `ActivityTimeline virtualization threshold` block
covering (a) below-threshold list stays on the direct path,
(b) no viewport → direct path regardless of count, (c) above
threshold + viewport with `virtualizationEnabled` flips to the
virtualized render path (simulated by clicking "show all" past
pagination).
With this in, #70 → #74 combine to deliver:
- correct IntersectionObserver roots in scroll containers
- atomic render rows with stable keys
- windowed rendering with DOM-measured scrollMargin and measureElement
- auto-on when the cost of direct rendering actually shows up
Fifth step of the virtualization plan. Two small, coupled changes that
make the virtualized path stable without a merged-ref helper.
- Attach `rowVirtualizer.measureElement` to the existing virtualizer
wrapper div. Because the wrapper carries no padding or margin, its
bounding box matches the inner row, so the observer ref (which stays
on the inner AnimatedHeightReveal node) and the measure ref (on the
outer wrapper) address the same effective height. No merged ref
callback is needed.
- Suppress mount-based entry animation inside the virtualized path.
The virtualizer mounts and unmounts rows as the user scrolls them in
and out; without this, the "new item" fade would replay every time
an older row re-entered the viewport. `renderTimelineRow` now takes
an optional `suppressEntryAnimation` flag and forwards `isNew=false`
to both `LeadThoughtsGroupRow` and `MemoizedMessageRowWithObserver`
when set. The direct render path is unchanged.
Still dormant in this release — `viewport.virtualizationEnabled` stays
false at every call site. PR #6 adds the threshold gate, tests, and
opt-in wiring.
Fourth step of the virtualization plan. Adds `useVirtualizer` wiring
with a DOM-measured `scrollMargin`, gated behind
`viewport.virtualizationEnabled`. Dormant in this release — no caller
flips the flag yet — so behavior is unchanged.
- Imports `useVirtualizer` from `@tanstack/react-virtual`. Fixed
per-kind estimates (`ROW_SIZE_ESTIMATES`) drive `estimateSize`. Keys
come from `row.key`, so row identity matches the renderRows model.
- `shouldVirtualize` requires all of: contract says enabled, a scroll
element ref is present, and there is at least one row. Otherwise the
render falls back to the direct `renderRows.map(...)` path from PR
#72.
- Measures `scrollMargin` via `ResizeObserver` on both the scroll
element and the timeline root, plus `scroll` and `resize` listeners,
all rAF-batched. Avoids hand-summed heights that drift when
composer/status/padding change.
- Virtualized path renders an absolute-positioned list inside a sized
container (`height = getTotalSize()`). `translateY` subtracts
`scrollMargin` so rows align to the timeline's own origin rather
than the scroll container's top.
This PR intentionally does *not* enable `measureElement` (PR #5) or
flip `virtualizationEnabled` for any layout (PR #6) — both rely on
this wiring landing first.
Third step of the virtualization plan. Pure refactor — no UI change, no
virtualization yet. Prepares the timeline for row-level windowing.
- Introduces `TimelineRow`, a discriminated union of `session-separator`,
`lead-thought-group` (pinned and non-pinned), `compaction-divider`,
and `message-row`. Each row maps 1:1 to a single visual element.
- Adds a `renderRows` useMemo that walks `timelineItems` once and emits
atomic rows, hoisting session separators out of the Fragment bundle
that used to pair them with their owning item. This is the shape a
windowing layer needs: each row measurable and addressable
independently.
- Extracts a `renderTimelineRow(row)` helper that switches on `row.kind`
and returns the same JSX the previous inline render produced. Logic
per kind is identical — keys, memoization, collapse props, pinned
thought "live" semantics — so there is no visual diff.
- The render body collapses from two blocks (pinned + `.slice().map()`)
into a single `renderRows.map(renderTimelineRow)` call.
Follow-ups will virtualize `renderRows` with measured row heights and
tighten observer/animation wiring; pagination, collapse state, zebra
striping, and `groupTimelineItems` are untouched.
Second step of the virtualization plan. No virtualization yet. This PR
makes IntersectionObserver-based visibility tracking correct inside
scroll containers (sidebar, bottom-sheet), which is a prerequisite for
virtualizing the timeline.
- Introduces `TimelineViewport` — a grouped contract passed as a single
`viewport` prop on `ActivityTimeline`. Holds `scrollElementRef`,
`observerRoot`, `scrollMargin`, and `virtualizationEnabled`.
- `MessageRowWithObserver` and `LeadThoughtsGroupRow` now create their
`IntersectionObserver` with `root = observerRoot?.current ?? null`
instead of defaulting to the document viewport. Unread marking now
fires when rows enter their real scroll parent.
- `MessagesPanel` resolves the active scroll owner from `position`
(inline from parent ref, sidebar from `sidebarScrollRef`, bottom-sheet
from `bottomSheetScrollRef`) and passes it into ActivityTimeline.
- Tests: stubs `IntersectionObserver` to capture `options.root` and
asserts null when no viewport is passed, and the provided element when
`viewport.observerRoot` is set.
`scrollMargin` and `virtualizationEnabled` are included in the contract
but not consumed yet — they land in follow-up PRs (#4/#5).
Replace the per-item backward scan that located the most recent session
anchor with a single forward pass via useMemo.
Before: for every timeline item the render loop walked backward until
it found a lead-thought anchor, so N items produced up to N * N anchor
lookups on every render pass.
After: a single O(n) sweep builds previousSessionAnchorByIndex; render
time lookup is O(1). getItemSessionAnchorId is hoisted to module scope
so it is not recreated per render.
Behavior is unchanged. The three existing separator tests still pass,
and four new cases cover three-session transitions, long runs of
non-anchor items between thought groups, consecutive same-session
thoughts, and single-item lists.
Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
Remove tool description from permission_request noise label - tool name
alone is clear enough. MCP tools have long technical descriptions that
flood the Messages panel.
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
- Add resolvedApprovals Map to store (request_id -> allowed/denied)
- Record result in respondToToolApproval and autoResolved events
- NoiseRow accepts optional icon prop
- Permission request rows show: check (approved), x (denied),
clock (pending), or faded check (pre-existing/unknown)
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
When auto-approve is disabled, teammate tool requests arrived as
permission_request JSON via SendMessage and rendered as "Raw JSON"
with no way to approve/deny (#29).
- Intercept permission_request in lead inbox relay, convert to
ToolApprovalRequest and show in existing ToolApprovalSheet
- Respond via teammate inbox (permission_response) + control_response
via stdin as fallback
- Show teammate name in approval header (e.g. "bob — Bash")
- Compact noise label in Messages panel for permission_request/response
- Proper file locking, race condition protection, idempotency checks
- Fix incorrect error message when attaching files to team lead while team is offline
- Kanban columns: color only on headers, body with 30% alpha tint per user preference
- Worktree projects now correctly detected on Dashboard via path-based detection
- Filter raw protocol messages (idle_notification, teammate-message) from lead thoughts
- Consistent text styles in Attachments section (From original message / From comments)
- Secondary sort for teams by lastActivity timestamp with alphabetical fallback
- Remove colored background from team cards, keep only left border
- Dynamic member color in Add Members dialog based on next available palette color
- Stylized @-mentions in task comments with colored MemberBadge
- Refactor CLI env resolution to shared utility