Commit graph

15 commits

Author SHA1 Message Date
777genius
3fe9a24e41 feat(team): harden launch liveness and recovery 2026-04-24 22:34:08 +03:00
777genius
ebb7b5289d fix: harden team runtime liveness 2026-04-24 20:52:26 +03:00
777genius
d517f2b320 feat(team): harden member runtime liveness 2026-04-24 16:18:12 +03:00
777genius
ba4de3775b fix(ci): stabilize team launch reconciliation 2026-04-24 01:28:11 +03:00
777genius
bc2e1e43d8 feat: refine team provisioning and task log UX 2026-04-24 00:40:11 +03:00
777genius
55b369de96 fix(ci): stabilize team runtime lane validation 2026-04-23 22:17:20 +03:00
777genius
9ebc4368d0 fix: stabilize opencode team launch recovery 2026-04-23 18:27:03 +03:00
777genius
400eaf9acd fix(team): keep launch summary aligned with persisted members 2026-04-23 02:01:56 +03:00
777genius
72517418d9 fix(team): keep persisted launch members in spawn statuses 2026-04-23 01:59:59 +03:00
777genius
8cd3f04c20 fix(team): align permission-blocked launch state 2026-04-23 01:05:54 +03:00
777genius
5ab14682a2 feat(team): support mixed runtime lanes and improve preflight UX 2026-04-22 20:10:20 +03:00
777genius
f536e7e715 fix(ci): restore workspace validation 2026-04-18 12:20:37 +03:00
Diego Serrano
080e0af55a
fix(team): resolve stuck "reconciling" state and skip resume when teammates never spawned (#55)
* fix(team): resolve stuck "reconciling" state and skip resume when teammates never spawned

Addresses #54.

When a team launch fails to bootstrap teammates, the team gets stuck showing
"Last launch is still reconciling" indefinitely, and retrying with --resume
reconnects the lead but does not re-spawn the dead teammates. The only
workaround was enabling "Clear context (fresh session)", which loses the
lead's prior conversation context.

Two root causes addressed:

1. createPersistedLaunchSnapshot counted members still in 'starting' state
   (agentToolAccepted=false) as 'pending' regardless of launchPhase. When
   launchPhase was 'finished' with never-spawned members, the aggregate
   state stayed as 'partial_pending' forever, rendered as "still reconciling".
   Fix: when launchPhase != 'active', promote such members to
   'failed_to_start' so the aggregate becomes 'partial_failure'
   ("Launch failed partway"), which correctly signals a terminal state.

2. TeamProvisioningService._launchTeamInner always used --resume when a
   previous leadSessionId existed, even if the previous launch had no
   teammates successfully spawned. The CLI's deterministic reconnect path
   restores lead context but does not re-spawn dead teammates, so the team
   stays broken across relaunches. Fix: before adding --resume, read the
   persisted launch state. If every expected teammate is 'starting' (never
   spawned) or 'failed_to_start', skip --resume so the CLI performs a full
   fresh bootstrap that spawns all teammates.

Verified manually on Linux: a team stuck in "still reconciling" correctly
transitions to "failed partway" after the first fix, and the next Launch
(without "Clear context") fully bootstraps and brings teammates online.

* fix(team): narrow skip resume to never-spawned teammates

---------

Co-authored-by: 777genius <quantjumppro@gmail.com>
2026-04-14 18:31:09 +03:00
iliya
c20fc1a312 feat(team): clarify teammate check-ins and retry state 2026-04-07 10:28:00 +03:00
iliya
30fb2501d3 Persist launch-state and duplicate no-op handling 2026-04-05 15:23:41 +03:00