- Updated local image storage documentation to reflect changes in protocol handling for attachments.
- Added attachment metadata handling in message sending and inbox writing processes, improving attachment management.
- Implemented size validation for attachments in the TeamAttachmentStore, ensuring compliance with storage limits.
- Enhanced UI components to support attachment previews and improved user experience in managing attachments.
- Introduced a new RoleSelect component for better role management within teams.
- Updated README to specify CLI runtime capabilities for headless environments.
- Introduced a comprehensive implementation plan for the diff view feature, detailing phases, required packages, types, IPC channels, backend services, and UI components.
- Added new documentation on competitors in AI orchestration platforms and research on local image storage and markdown rendering pipeline.
- Included a workflow editor research document to evaluate visual libraries for node-based workflow orchestration.
- Updated file naming in release workflow to use consistent dot notation for better clarity.
- Enhanced RELEASE.md to reflect updated file names for download links.
- Added logic to filter out the "user" pseudo-member in TeamMemberResolver to prevent confusion in team configurations.
- Improved error handling in TeamProvisioningService to avoid caching authentication failures and ensure accurate readiness status.
- Introduced visual tone handling in ProvisioningProgressBlock for better user feedback on errors.
Made-with: Cursor
- Revised the README to enhance clarity on live process sections and agent control features.
- Added a detailed installation section with download links for macOS, Windows, and Linux.
- Updated GitHub Actions workflow to create and upload release assets automatically for each platform, ensuring streamlined deployment.
* fix: add retry logic to sendInboxMessage for concurrent writes
On Windows, parallel writes to the same inbox file cause race conditions
where atomicWrite verification fails (another process overwrites between
write and verify). Added retry loop (8 attempts) matching the existing
pattern in addTaskComment. Bumps teamctl version to 11.
Fixes CI failure: test (windows-latest) "parallel messages to same inbox"
* fix: enhance CLI installer and session management
- Updated the postinstall script in package.json to handle rebuild failures gracefully.
- Added clearContext option in team launch requests to allow starting fresh sessions without resuming previous context.
- Improved CLI installer logging by integrating raw output chunks for better terminal rendering.
- Refactored components to utilize TerminalLogPanel for displaying installation logs, enhancing user experience during CLI installation.
- Updated various services and hooks to support the new clearContext feature and raw logging.
* fix: update MemberBadge and LaunchTeamDialog components for improved functionality
- Modified MemberBadge to display 'lead' for team leads instead of the full name.
- Refactored LaunchTeamDialog to simplify model selection logic and replace the Select component with a custom button-based interface for better user experience.
- Enhanced KanbanTaskCard to include meta actions for task management, improving the layout and functionality for manual review tasks.
* feat: auto-publish releases with stable download links
- Change releaseType from draft to release for auto-publishing
- Add upload-stable-links job to create version-agnostic asset copies
- Update README with direct download URLs per platform
- Add Requirements section to Installation
- Remove downloads/platform badges
- Add docs/RELEASE.md with versioning and release guide
- Move community docs to .github/
* improvemtns
* improvement
* fix: handle Windows spawn EINVAL on non-ASCII paths and add helper utilities
* improvements
* fix: enhance child process environment handling for Windows
- Added a helper function to build the child process environment with the correct HOME directory, addressing issues with non-ASCII usernames on Windows.
- Updated CLI installer methods to utilize the new environment setup for improved compatibility and error handling.
* refactor: replace execFile and spawn with execCli and spawnCli in CLI and TeamProvisioning services
- Updated CliInstallerService and TeamProvisioningService to use execCli and spawnCli for improved error handling and compatibility, particularly on Windows.
- Enhanced child process utility functions to better manage non-ASCII paths and provide consistent behavior across different platforms.
- Adjusted tests to mock new child process utilities and verify correct usage in service methods.
* fix
* fix windows
* feat: add download badges with direct links per platform
* refactor: move download buttons to Installation section
* refactor: move Docker files to docker/ and CHANGELOG to docs/
* refactor: move vite.standalone.config to docker/, remove .nvmrc
* refactor: merge tsconfig.test.json into tsconfig.json
* refactor: remove .editorconfig, .gitattributes, merge knip.json into package.json
* fix: adjust macOS download badge sizing
* feat: implement in-app project editor with CodeMirror integration
- Added architectural plan and iteration plan for the in-app project editor.
- Introduced new components for the editor, including CodeEditorOverlay, FileTreePanel, and EditorTabsPanel.
- Established state management using Zustand for editor state persistence.
- Implemented IPC channels for file operations and editor functionality.
- Enhanced TeamDetailView with a button to open the editor overlay.
- Conducted reuse analysis for existing components to optimize codebase integration.
* feat: enhance in-app project editor with architecture documentation and service updates
- Added detailed architecture and component hierarchy documentation for the in-app project editor.
- Introduced `ProjectFileService` to manage file operations with improved path validation.
- Updated `electron.vite.config.ts` to set `UV_THREADPOOL_SIZE` for better performance on Windows.
- Deferred non-critical startup tasks in `index.ts` to avoid thread pool contention.
- Enhanced `CliInstallerService` with timeout handling for status gathering to prevent UI hangs.
- Added tests for `CliInstallerService` to ensure proper timeout behavior.
* feat: enhance project editor with file management, Git integration, and UI improvements
- Introduced `EditorFileWatcher` for live file change detection and `GitStatusService` for displaying Git status in the file tree.
- Added context menu for file operations (create, delete) and implemented multi-tab support for the editor.
- Enhanced user experience with keyboard shortcuts, search functionality, and breadcrumb navigation.
- Updated IPC channels for file operations and integrated conflict detection during file saves.
- Improved performance with file watcher optimizations and virtualized file tree rendering.
* feat: enhance project editor with autosave, improved file management, and performance optimizations
- Implemented draft autosave functionality to prevent data loss during crashes, with recovery options for unsaved changes.
- Updated file management services to support better path validation and conflict detection.
- Enhanced performance with optimized file watcher and caching strategies for project scanning.
- Improved user experience with confirmation dialogs for unsaved changes and refined keyboard shortcuts.
- Documented testing strategies and rollback plans for iterative development.
* feat: integrate simple-git for enhanced Git status tracking and improve file watcher performance
- Replaced direct Git command usage with `simple-git` for more reliable status tracking, including support for renamed files and conflict detection.
- Updated IPC channels to reflect changes in Git status retrieval method.
- Enhanced file watcher initialization on Windows to prevent UV thread pool saturation by starting watchers sequentially.
- Improved application startup by staggering context system initialization and notification listeners to optimize performance.
* feat: optimize IPC initialization and context management for improved app performance
- Deferred IPC-heavy initialization to occur after the first paint to prevent app freezing on Windows.
- Staggered notification listener setup to avoid saturating the UV thread pool during startup.
- Updated context system initialization to be lazy, ensuring local context is always ready without upfront costs.
- Enhanced data fetching sequence to reduce simultaneous IPC calls, improving overall responsiveness.
* feat: enhance project editor with new error boundary and file handling improvements
- Introduced `EditorErrorBoundary` component to catch runtime errors in CodeMirror, providing a fallback UI to prevent crashes.
- Updated file handling logic to utilize `isbinaryfile` for more reliable binary detection, replacing manual null-byte scans.
- Enhanced `openFile` method to prevent duplicate tabs for already opened files.
- Improved documentation for new components and updated file lists to reflect recent changes.
- Optimized file watcher and path validation processes for better performance and reliability.
* feat: enhance TeamConfigReader with improved file handling and concurrency
- Introduced `mapLimit` function to manage concurrent processing of team directories, optimizing performance.
- Added `readFileHead` function to read the beginning of large configuration files efficiently.
- Implemented `extractQuotedString` to safely extract values from JSON strings in configuration headers.
- Enhanced error handling and validation for team configuration files, ensuring robust processing of team data.
- Updated logic to handle large configuration files differently, improving overall reliability and performance.
* feat: enhance team management with improved session and project path history handling
- Introduced constants for maximum session and project path history limits to optimize memory usage.
- Updated `TeamConfigReader` and `TeamProvisioningService` to limit session and project path history to defined maximums.
- Enhanced `TeamMembersMetaStore` to handle large meta files more efficiently by checking file size before processing.
- Refactored state management in `teamSlice` to include optimized lookups for team summaries by name and session ID.
* feat: enhance GlobalTaskDetailDialog and TaskDetailDialog with loading state management
- Added a loading state to the TaskDetailDialog to display a loading indicator while fetching team data.
- Updated GlobalTaskDetailDialog to pass the loading state to TaskDetailDialog.
- Modified the selectTeam function in teamSlice to accept options for skipping project auto-selection, improving team data handling.
* feat: optimize team display name resolution and enhance file change handling
- Introduced a caching mechanism for team display names to reduce redundant API calls and improve performance.
- Updated file change event handling to debounce cache invalidation, preventing unnecessary rescans during rapid file changes.
- Enhanced GlobalTaskDetailDialog and TaskDetailDialog to manage loading states and improve team data fetching logic.
- Refactored teamSlice to streamline team selection and data loading processes.
* fix: improve team selection logic and prevent duplicate fetches
- Enhanced GlobalTaskDetailDialog to handle loading states more effectively, preventing unnecessary re-fetching of team data.
- Updated selectTeam function in teamSlice to guard against duplicate in-flight fetches for the same team, improving performance and user experience.
- Refactored dependencies in useEffect to ensure proper data loading behavior.
* feat: enhance team data fetching with performance logging and timeout handling
- Added performance logging to the handleGetData function, tracking the duration of team data retrieval and logging warnings for slow responses.
- Implemented a timeout mechanism in the selectTeam function to prevent long-running fetch operations, improving user experience.
- Enhanced the getTeamData method with detailed timing metrics for each data loading step, allowing for better performance analysis and debugging.
* feat: implement timeout handling and logging for team data fetching
- Added a timeout mechanism to the getBranch calls in TeamDataService to prevent hangs on Windows setups, improving reliability during team data retrieval.
- Introduced performance logging in TeamDetailView and teamSlice to track the start and completion of team selection processes, enhancing debugging capabilities.
- Updated error handling to provide clearer warnings during team provisioning and selection, improving user experience.
* feat: enhance MarkdownViewer and task dialogs with loading state management and performance logging
- Introduced character limits for Markdown content in MarkdownViewer to prevent UI freezes with large content.
- Added state management for raw content display in MarkdownViewer, allowing users to expand and view large markdown files.
- Implemented performance logging in GlobalTaskDetailDialog and TaskDetailDialog to track loading states and improve debugging.
- Updated loading state handling in TaskDetailDialog to ensure accurate representation of loading conditions.
* feat: enhance TaskCommentsSection with improved comment rendering and visibility management
- Added state management for visible comments, allowing users to see a limited number of comments for better performance.
- Implemented logic to cap the number of rendered comments, preventing UI freezes with large comment lists.
- Introduced sorting for comments based on creation date to display the most recent comments first.
- Updated the UI to inform users when only a subset of comments is being displayed, enhancing user experience.
* feat: enhance MarkdownViewer with improved character limits and syntax highlighting management
- Updated character limits for Markdown content to prevent UI freezes with large inputs.
- Introduced logic to disable syntax highlighting for medium/large content and show raw previews for very large content.
- Enhanced responsiveness of the MarkdownViewer by managing rendering based on content size.
* refactor: remove console warnings from team-related components for cleaner logging
- Eliminated console warnings in TeamDetailView, GlobalTaskDetailDialog, and TaskDetailDialog to streamline logging and reduce clutter during team data operations.
- Updated the selectTeam function in teamSlice to remove unnecessary logging, enhancing performance and readability.
* feat: add project editor with drag & drop file management
- Backend: ProjectFileService with file CRUD, search, git status, file watcher
- IPC: 12 editor channels with security validation and path containment
- Store: editorSlice with multi-tab management, draft persistence, conflict detection
- UI: CodeMirror 6 editor, file tree with DnD, search-in-files, context menus
- Move: fs.rename with EXDEV fallback, full path remapping across all caches
- Tests: comprehensive coverage for services, IPC handlers, store, and utilities
* fix: rename closeTab/setActiveTab to closeEditorTab/setActiveEditorTab
Resolve naming collision between editorSlice and tabSlice.
Both slices defined closeTab and setActiveTab, and since editorSlice
was spread last in the store composition, it silently overwrote the
tabSlice methods, breaking tab management.
* fix: editor improvements — isDir bug, scroll-to-line, Quick Open, a11y
- Fix isDir heuristic: use backend-provided isDirectory instead of
filename-based guessing (breaks for Makefile, .github, etc.)
- Add scroll-to-line on search result click via editorPendingGoToLine
- Add Cmd+Shift+W shortcut for toggling line wrap
- Rewrite Quick Open to fetch all project files from backend API
instead of flattening the loaded tree (limited to expanded dirs)
- Fix fd leak in atomicWrite: close file handle in finally block
- Add a11y: role=dialog/alert, aria-modal, aria-label on modals
- Add type=button on error state buttons
---------
Co-authored-by: Алексей <aleksei@example.com>
- Updated the root cause analysis for false negatives in diff matching, clarifying that context lines are discarded during matching.
- Improved the `structuredPatch()` method to merge hunks based on a new threshold, enhancing accuracy in matching snippets.
- Implemented reconstruction of "old side" and "new side" content from hunks, including context lines to prevent false negatives.
- Enhanced the `CliStatusBanner` component to improve user feedback on CLI authentication status.
- Updated the change review slice to incorporate file chunk counts for better hunk decision handling.
- Modified the asarUnpack configuration in package.json to include all node-pty files for better packaging.
- Added a new markdown file detailing findings from deep research on diff view limitations, addressing false positives and negatives, hunk index mismatches, and content duplication issues in edits.
- Updated the diff view fix plans to reflect findings from deep research conducted by 4 parallel and 3 deep research agents.
- Improved line counting methods, upgrading confidence from 7/10 to 9.5/10, and introduced a unified line counting utility for better accuracy.
- Enhanced hunk mapping confidence from 5/10 to 9/10 with a new HunkSnippetMatcher class, optimizing matching processes.
- Added a new function to resolve team display names for improved notification handling, ensuring accurate user communication.
- Included additional fixes and improvements in the summary table, marking several tasks as completed and pending implementation.
- Added detailed audit report for the diff view feature, covering line count reliability, hunk parsing, and UI rendering.
- Introduced fix plans addressing critical bugs, including cache TTL adjustments, memory safeguards for LCS, and unified line counting methods.
- Enhanced notification handling for team messages, integrating native OS notifications for improved user experience.
- Updated various components and services to support new features and optimizations, ensuring better performance and reliability in the diff viewing process.
- Implemented functionality for restoring soft-deleted teams and permanently deleting teams from the system.
- Introduced new IPC channels for team restoration and permanent deletion, enhancing team management capabilities.
- Updated TeamDataService and related components to handle the new operations, ensuring data integrity during team management.
- Enhanced UI components to support team restoration and deletion actions, improving user experience and management workflows.
- Introduced a continuous scroll mode for the diff view, allowing users to review multiple files in a single scrollable container.
- Added lazy loading functionality to improve performance by loading file content as it approaches the viewport.
- Implemented a new portion collapse feature to allow users to expand unchanged regions incrementally, enhancing context retention during reviews.
- Updated navigation to support smooth scrolling between files and improved keyboard shortcuts for file navigation.
- Enhanced the review toolbar to manage actions across all files, including bulk accept/reject options.
- Added new hooks and components to support the continuous scroll and lazy loading features, ensuring a seamless user experience.
Update implementation details for accept/reject, per-task scoping,
and enhanced features phases with localStorage error handling and
expanded specifications.
- Updated SnippetDiff to include replaceAll for handling multiple replacements in edits.
- Improved rejectHunks logic to support delete operations and handle replaceAll scenarios.
- Added validation for path traversal in rejectHunks to enhance security.
- Enhanced previewReject to ensure consistency with rejectHunks and prevent conflicts.
- Updated ReviewAPI and IPC handlers to accommodate new features and ensure backward compatibility.
- Improved documentation to reflect changes in diff view and review processes.
- Added 'fallback' confidence level to TaskChangeSet for Phase 3 Tier 4.
- Updated line counting logic in ChangeExtractorService to use `jsdiff.diffLines` for accurate added/removed line counts.
- Introduced new IPC handlers for agent and task changes, improving the review process.
- Enhanced error handling in review handlers with a local wrapReviewHandler function.
- Updated documentation to reflect changes in task scoping and content extraction methods.
- Improved local storage management for viewed files, ensuring compatibility with new formats.
- Added agent block usage policy to TeamProvisioningService for better message formatting control.
- Introduced a comprehensive implementation plan for the diff view feature, structured in four phases: MVP (read-only), accept/reject per hunk, per-task scoping, and enhanced features.
- Phase 1 includes a read-only diff view per agent, utilizing JSONL data to display file changes.
- Defined new types for file changes and review data, and established IPC channels for fetching member changes and reading file content.
- Developed backend services for extracting file changes and aggregating review data, alongside frontend components for displaying diffs and managing state.
- Subsequent phases will enhance the diff view with accept/reject functionality, task-specific change scoping, and improved user experience features.
- Added core documentation for the Team Management feature, including iteration goals, implementation plans, and design specifications.
- Introduced new files for team configuration, IPC channels, and UI components for team listing and Kanban board.
- Established a clear definition of done and scope for the first iteration, focusing on visible results and graceful degradation in the UI.
- Documented the messaging and task file formats, ensuring robust communication between team members.
- Implemented a Kanban design with defined states and transitions for task management.