- Added checks to ensure that only newer versions are installed during the update process.
- Updated the notification logic to suppress alerts for non-newer updates.
- Introduced a new method to compare version numbers, improving version management in the UpdaterService.
- Enhanced the release workflow by removing unnecessary file uploads and adding canonical updater metadata publishing for better asset management.
- TeamGraphOverlay accepts onSendMessage, onOpenTaskDetail, onOpenMemberProfile
- TeamDetailView passes dialog openers to overlay:
- Message → opens SendMessageDialog with recipient pre-filled
- Open (task) → opens TaskDetailDialog with task found by ID
- Open (member) → opens SendMessageDialog for that member
- Double-click → same as Open
- Removed console.log stubs
- Enhanced tests to ensure consistent messageId generation for legacy inbox rows lacking a messageId.
- Updated test descriptions for better clarity regarding the new messageId handling.
- Adjusted test expectations to align with the updated behavior of relaying legacy inbox rows with generated messageIds.
- Integrate @sentry/electron and @sentry/react for crash reporting
- Add Sentry Vite plugin for source maps
- Add error tracking to main process, renderer, and IPC layer
- Exclude source maps from packaged builds
- Update README with new screenshots
- Add Sentry opt-out toggle in settings
- Update release workflow with Sentry config
In packaged Electron apps process.cwd() does not point to the app
directory so the mcp-server bundle was never found. Additionally the
mcp-server dist was not included in the package at all.
Changes:
- Bundle mcp-server into a single self-contained ESM file (tsup
noExternal + createRequire banner for CJS compat)
- Ship mcp-server/dist/index.js and package.json via extraResources
- Resolve entry via process.resourcesPath when app.isPackaged is true
- Build controller + mcp-server in prebuild so dist exists before
electron-builder runs
- Add mcp-server/dist/index.js to CI verify steps on all platforms
- Improve error message to list checked paths for easier debugging
- Enhanced package.json scripts by adding a new linting command for the MCP workspace and updating the check script to include MCP linting.
- Modified CI workflow to replace individual typecheck and lint steps with a consolidated validation step for improved efficiency.
- Introduced a new TypeScript configuration for testing in the MCP server, enhancing type checking capabilities.
- Reorganized imports in several components for better clarity and maintainability.
- Renamed the 'check' script to 'check:workspace' for clarity and updated the main 'check' script to include linting.
- Modified CI workflow to monitor changes in the '.github/workflows/**' and 'pnpm-workspace.yaml' files, ensuring better integration and tracking.
- Added new tests to validate task lifecycle and review processes, enhancing overall test coverage and reliability.
- Added new workspace commands for type checking, building, and testing across multiple packages.
- Updated CI workflow to include paths for new packages and utilize workspace commands.
- Refactored MCP server to integrate with the agent-teams-controller, enhancing task management capabilities.
- Improved task boundary detection and logging for MCP tools, ensuring better tracking of task states.
- Updated documentation and prompts to reflect new MCP tool usage, replacing previous teamctl.js references.
- Updated file naming in release workflow to use consistent dot notation for better clarity.
- Enhanced RELEASE.md to reflect updated file names for download links.
- Added logic to filter out the "user" pseudo-member in TeamMemberResolver to prevent confusion in team configurations.
- Improved error handling in TeamProvisioningService to avoid caching authentication failures and ensure accurate readiness status.
- Introduced visual tone handling in ProvisioningProgressBlock for better user feedback on errors.
Made-with: Cursor
- Revised the README to enhance clarity on live process sections and agent control features.
- Added a detailed installation section with download links for macOS, Windows, and Linux.
- Updated GitHub Actions workflow to create and upload release assets automatically for each platform, ensuring streamlined deployment.
* fix: add retry logic to sendInboxMessage for concurrent writes
On Windows, parallel writes to the same inbox file cause race conditions
where atomicWrite verification fails (another process overwrites between
write and verify). Added retry loop (8 attempts) matching the existing
pattern in addTaskComment. Bumps teamctl version to 11.
Fixes CI failure: test (windows-latest) "parallel messages to same inbox"
* fix: enhance CLI installer and session management
- Updated the postinstall script in package.json to handle rebuild failures gracefully.
- Added clearContext option in team launch requests to allow starting fresh sessions without resuming previous context.
- Improved CLI installer logging by integrating raw output chunks for better terminal rendering.
- Refactored components to utilize TerminalLogPanel for displaying installation logs, enhancing user experience during CLI installation.
- Updated various services and hooks to support the new clearContext feature and raw logging.
* fix: update MemberBadge and LaunchTeamDialog components for improved functionality
- Modified MemberBadge to display 'lead' for team leads instead of the full name.
- Refactored LaunchTeamDialog to simplify model selection logic and replace the Select component with a custom button-based interface for better user experience.
- Enhanced KanbanTaskCard to include meta actions for task management, improving the layout and functionality for manual review tasks.
* feat: auto-publish releases with stable download links
- Change releaseType from draft to release for auto-publishing
- Add upload-stable-links job to create version-agnostic asset copies
- Update README with direct download URLs per platform
- Add Requirements section to Installation
- Remove downloads/platform badges
- Add docs/RELEASE.md with versioning and release guide
- Move community docs to .github/
* improvemtns
* improvement
* fix: handle Windows spawn EINVAL on non-ASCII paths and add helper utilities
* improvements
* fix: enhance child process environment handling for Windows
- Added a helper function to build the child process environment with the correct HOME directory, addressing issues with non-ASCII usernames on Windows.
- Updated CLI installer methods to utilize the new environment setup for improved compatibility and error handling.
* refactor: replace execFile and spawn with execCli and spawnCli in CLI and TeamProvisioning services
- Updated CliInstallerService and TeamProvisioningService to use execCli and spawnCli for improved error handling and compatibility, particularly on Windows.
- Enhanced child process utility functions to better manage non-ASCII paths and provide consistent behavior across different platforms.
- Adjusted tests to mock new child process utilities and verify correct usage in service methods.
* fix
* fix windows
* feat: add download badges with direct links per platform
* refactor: move download buttons to Installation section
* refactor: move Docker files to docker/ and CHANGELOG to docs/
* refactor: move vite.standalone.config to docker/, remove .nvmrc
* refactor: merge tsconfig.test.json into tsconfig.json
* refactor: remove .editorconfig, .gitattributes, merge knip.json into package.json
* fix: adjust macOS download badge sizing
* feat: implement in-app project editor with CodeMirror integration
- Added architectural plan and iteration plan for the in-app project editor.
- Introduced new components for the editor, including CodeEditorOverlay, FileTreePanel, and EditorTabsPanel.
- Established state management using Zustand for editor state persistence.
- Implemented IPC channels for file operations and editor functionality.
- Enhanced TeamDetailView with a button to open the editor overlay.
- Conducted reuse analysis for existing components to optimize codebase integration.
* feat: enhance in-app project editor with architecture documentation and service updates
- Added detailed architecture and component hierarchy documentation for the in-app project editor.
- Introduced `ProjectFileService` to manage file operations with improved path validation.
- Updated `electron.vite.config.ts` to set `UV_THREADPOOL_SIZE` for better performance on Windows.
- Deferred non-critical startup tasks in `index.ts` to avoid thread pool contention.
- Enhanced `CliInstallerService` with timeout handling for status gathering to prevent UI hangs.
- Added tests for `CliInstallerService` to ensure proper timeout behavior.
* feat: enhance project editor with file management, Git integration, and UI improvements
- Introduced `EditorFileWatcher` for live file change detection and `GitStatusService` for displaying Git status in the file tree.
- Added context menu for file operations (create, delete) and implemented multi-tab support for the editor.
- Enhanced user experience with keyboard shortcuts, search functionality, and breadcrumb navigation.
- Updated IPC channels for file operations and integrated conflict detection during file saves.
- Improved performance with file watcher optimizations and virtualized file tree rendering.
* feat: enhance project editor with autosave, improved file management, and performance optimizations
- Implemented draft autosave functionality to prevent data loss during crashes, with recovery options for unsaved changes.
- Updated file management services to support better path validation and conflict detection.
- Enhanced performance with optimized file watcher and caching strategies for project scanning.
- Improved user experience with confirmation dialogs for unsaved changes and refined keyboard shortcuts.
- Documented testing strategies and rollback plans for iterative development.
* feat: integrate simple-git for enhanced Git status tracking and improve file watcher performance
- Replaced direct Git command usage with `simple-git` for more reliable status tracking, including support for renamed files and conflict detection.
- Updated IPC channels to reflect changes in Git status retrieval method.
- Enhanced file watcher initialization on Windows to prevent UV thread pool saturation by starting watchers sequentially.
- Improved application startup by staggering context system initialization and notification listeners to optimize performance.
* feat: optimize IPC initialization and context management for improved app performance
- Deferred IPC-heavy initialization to occur after the first paint to prevent app freezing on Windows.
- Staggered notification listener setup to avoid saturating the UV thread pool during startup.
- Updated context system initialization to be lazy, ensuring local context is always ready without upfront costs.
- Enhanced data fetching sequence to reduce simultaneous IPC calls, improving overall responsiveness.
* feat: enhance project editor with new error boundary and file handling improvements
- Introduced `EditorErrorBoundary` component to catch runtime errors in CodeMirror, providing a fallback UI to prevent crashes.
- Updated file handling logic to utilize `isbinaryfile` for more reliable binary detection, replacing manual null-byte scans.
- Enhanced `openFile` method to prevent duplicate tabs for already opened files.
- Improved documentation for new components and updated file lists to reflect recent changes.
- Optimized file watcher and path validation processes for better performance and reliability.
* feat: enhance TeamConfigReader with improved file handling and concurrency
- Introduced `mapLimit` function to manage concurrent processing of team directories, optimizing performance.
- Added `readFileHead` function to read the beginning of large configuration files efficiently.
- Implemented `extractQuotedString` to safely extract values from JSON strings in configuration headers.
- Enhanced error handling and validation for team configuration files, ensuring robust processing of team data.
- Updated logic to handle large configuration files differently, improving overall reliability and performance.
* feat: enhance team management with improved session and project path history handling
- Introduced constants for maximum session and project path history limits to optimize memory usage.
- Updated `TeamConfigReader` and `TeamProvisioningService` to limit session and project path history to defined maximums.
- Enhanced `TeamMembersMetaStore` to handle large meta files more efficiently by checking file size before processing.
- Refactored state management in `teamSlice` to include optimized lookups for team summaries by name and session ID.
* feat: enhance GlobalTaskDetailDialog and TaskDetailDialog with loading state management
- Added a loading state to the TaskDetailDialog to display a loading indicator while fetching team data.
- Updated GlobalTaskDetailDialog to pass the loading state to TaskDetailDialog.
- Modified the selectTeam function in teamSlice to accept options for skipping project auto-selection, improving team data handling.
* feat: optimize team display name resolution and enhance file change handling
- Introduced a caching mechanism for team display names to reduce redundant API calls and improve performance.
- Updated file change event handling to debounce cache invalidation, preventing unnecessary rescans during rapid file changes.
- Enhanced GlobalTaskDetailDialog and TaskDetailDialog to manage loading states and improve team data fetching logic.
- Refactored teamSlice to streamline team selection and data loading processes.
* fix: improve team selection logic and prevent duplicate fetches
- Enhanced GlobalTaskDetailDialog to handle loading states more effectively, preventing unnecessary re-fetching of team data.
- Updated selectTeam function in teamSlice to guard against duplicate in-flight fetches for the same team, improving performance and user experience.
- Refactored dependencies in useEffect to ensure proper data loading behavior.
* feat: enhance team data fetching with performance logging and timeout handling
- Added performance logging to the handleGetData function, tracking the duration of team data retrieval and logging warnings for slow responses.
- Implemented a timeout mechanism in the selectTeam function to prevent long-running fetch operations, improving user experience.
- Enhanced the getTeamData method with detailed timing metrics for each data loading step, allowing for better performance analysis and debugging.
* feat: implement timeout handling and logging for team data fetching
- Added a timeout mechanism to the getBranch calls in TeamDataService to prevent hangs on Windows setups, improving reliability during team data retrieval.
- Introduced performance logging in TeamDetailView and teamSlice to track the start and completion of team selection processes, enhancing debugging capabilities.
- Updated error handling to provide clearer warnings during team provisioning and selection, improving user experience.
* feat: enhance MarkdownViewer and task dialogs with loading state management and performance logging
- Introduced character limits for Markdown content in MarkdownViewer to prevent UI freezes with large content.
- Added state management for raw content display in MarkdownViewer, allowing users to expand and view large markdown files.
- Implemented performance logging in GlobalTaskDetailDialog and TaskDetailDialog to track loading states and improve debugging.
- Updated loading state handling in TaskDetailDialog to ensure accurate representation of loading conditions.
* feat: enhance TaskCommentsSection with improved comment rendering and visibility management
- Added state management for visible comments, allowing users to see a limited number of comments for better performance.
- Implemented logic to cap the number of rendered comments, preventing UI freezes with large comment lists.
- Introduced sorting for comments based on creation date to display the most recent comments first.
- Updated the UI to inform users when only a subset of comments is being displayed, enhancing user experience.
* feat: enhance MarkdownViewer with improved character limits and syntax highlighting management
- Updated character limits for Markdown content to prevent UI freezes with large inputs.
- Introduced logic to disable syntax highlighting for medium/large content and show raw previews for very large content.
- Enhanced responsiveness of the MarkdownViewer by managing rendering based on content size.
* refactor: remove console warnings from team-related components for cleaner logging
- Eliminated console warnings in TeamDetailView, GlobalTaskDetailDialog, and TaskDetailDialog to streamline logging and reduce clutter during team data operations.
- Updated the selectTeam function in teamSlice to remove unnecessary logging, enhancing performance and readability.
* feat: add project editor with drag & drop file management
- Backend: ProjectFileService with file CRUD, search, git status, file watcher
- IPC: 12 editor channels with security validation and path containment
- Store: editorSlice with multi-tab management, draft persistence, conflict detection
- UI: CodeMirror 6 editor, file tree with DnD, search-in-files, context menus
- Move: fs.rename with EXDEV fallback, full path remapping across all caches
- Tests: comprehensive coverage for services, IPC handlers, store, and utilities
* fix: rename closeTab/setActiveTab to closeEditorTab/setActiveEditorTab
Resolve naming collision between editorSlice and tabSlice.
Both slices defined closeTab and setActiveTab, and since editorSlice
was spread last in the store composition, it silently overwrote the
tabSlice methods, breaking tab management.
* fix: editor improvements — isDir bug, scroll-to-line, Quick Open, a11y
- Fix isDir heuristic: use backend-provided isDirectory instead of
filename-based guessing (breaks for Makefile, .github, etc.)
- Add scroll-to-line on search result click via editorPendingGoToLine
- Add Cmd+Shift+W shortcut for toggling line wrap
- Rewrite Quick Open to fetch all project files from backend API
instead of flattening the loaded tree (limited to expanded dirs)
- Fix fd leak in atomicWrite: close file handle in finally block
- Add a11y: role=dialog/alert, aria-modal, aria-label on modals
- Add type=button on error state buttons
---------
Co-authored-by: Алексей <aleksei@example.com>
- Added AppImage, deb, and rpm targets to the Linux section in package.json for broader distribution options.
- Updated the CI workflow to use macos-15-intel for x64 builds and included rpm in the installation of Linux packaging dependencies.
- Added a step in the release workflow to install libarchive-tools, ensuring necessary dependencies are available for Linux packaging during the CI process.
- Introduced new distribution scripts for macOS targeting ARM64 and x64 architectures.
- Updated README to clarify download instructions for macOS Apple Silicon and Intel users.
- Enhanced CI workflow to support building for both architectures, improving release process.
On Linux, `titleBarStyle: 'hidden'` removes the title bar entirely,
leaving no window controls (close/minimize/maximize). macOS has traffic
lights and Windows has a custom title bar component, but Linux gets
nothing. Fix this by omitting the hidden title bar style on Linux,
which gives native window decorations from the desktop environment
(GNOME, KDE, Hyprland, etc.).
Also adds Linux build support:
- electron-builder `linux` config targeting pacman (.pkg.tar.zst)
- `dist:linux` script for standalone Linux builds
- `release-linux` CI job on ubuntu-latest
- `dist` script updated to include --linux
- Added build and verification steps for both macOS and Windows in the GitHub Actions workflow.
- Included checks to ensure the necessary packaged inputs are present after the build process.
This commit improves the CI workflow by ensuring that builds are properly verified across platforms, enhancing reliability and consistency in the release process.
- Added a step in the GitHub Actions workflow to set the package version based on the Git tag during the release process.
- This enhancement ensures that the version in package.json reflects the tagged release, improving version management and consistency.
This commit streamlines the release process by automating version updates from Git tags.
- Updated the Electron Vite configuration to dynamically exclude production dependencies, improving build performance and compatibility.
- Modified the output format in the Rollup options to CommonJS, ensuring compatibility with bundled dependencies.
- Adjusted the main entry point in package.json to reflect the new output format.
- Enhanced the README to clarify notification triggers for system notifications.
This commit optimizes the build configuration and improves documentation clarity, facilitating better dependency management and user understanding.
- Removed the electron-builder.yml file and integrated its configuration directly into package.json, streamlining the build process.
- Updated build scripts in package.json to simplify the distribution commands for macOS and Windows.
- Enhanced the GitHub Actions workflow to separate build and release jobs, improving CI efficiency and clarity.
- Added artifact upload and download steps to facilitate the release process for both macOS and Windows.
This commit optimizes the build configuration and CI workflow, making it more maintainable and efficient for future releases.
- Updated CI workflow to trigger on specific paths for pushes and pull requests, ensuring relevant changes are monitored.
- Integrated retry logic in the release workflow for macOS packaging to enhance reliability during the build process.
- Integrated electron-updater for automatic updates, including IPC handlers for checking, downloading, and installing updates.
- Updated electron-builder configuration to include entitlements and notarization scripts for macOS.
- Enhanced README with installation instructions and updated features.
- Added new components for update notifications and dialogs in the renderer.
- Improved CI workflow permissions for better release management.
- Simplified the CI workflow by consolidating the validate job to run only on Ubuntu.
- Introduced a new test job that runs on both Ubuntu and Windows, including steps for dependency installation and testing.
- Updated the release workflow to directly publish macOS and Windows packages without intermediate artifact uploads.
- Improved the test cleanup process to include a delay and enhanced error handling for file removal on Windows.
- Renamed macOS packaging job to 'package-mac' and updated certificate secret reference.
- Added new 'package-win' job for Windows builds, including steps for checkout, dependency installation, app building, and artifact uploading.
- Added notarization configuration for macOS builds to support app distribution.
- Updated CI workflow to run on Ubuntu instead of macOS for improved compatibility.
- Modified test cleanup process to include retry logic for file removal.
- Refactored path handling in tests to use path.join for better cross-platform compatibility.
- Introduced CI workflow for automated testing and validation on push and pull request events.
- Added Release workflow for packaging and distributing the application on version tag pushes.
- Enhanced loading skeletons in ChatHistory and ProjectsGrid components for improved visual feedback.
- Updated splash screen with new animations and styles for better user experience.
- Refined CSS variables for skeleton loading states to ensure consistency across themes.