- Updated `getClaudeLogs` method to support asynchronous fetching of logs.
- Introduced new interfaces for retained logs and transcript cache entries.
- Added logic to retain and retrieve Claude logs even after cleanup of live runs.
- Implemented fallback mechanism to use persisted transcripts when no live run exists.
- Updated tests to cover new log retention and retrieval scenarios.
- Introduced CLI_INSTALLER_VERIFY_PROVIDER_MODELS IPC channel for on-demand model verification.
- Implemented handler for verifying provider models in the CliInstallerService.
- Enhanced CLI installation status management with model verification state and availability.
- Updated related components to support model verification feedback in the UI.
- Updated components in the agent-graph renderer to utilize context hooks instead of the store for accessing team data.
- Introduced `useGraphActivityContext` and `useGraphMemberPopoverContext` hooks to streamline data management.
- Refactored `GraphBlockingEdgePopover`, `GraphNodePopover`, and `GraphTaskCard` components for improved performance and readability.
- Enhanced imports in `MemberDetailDialog` for better organization.
New cursor-based IPC endpoint for the messages timeline panel:
- team:getMessagesPage(teamName, { beforeTimestamp?, limit? })
returns { messages, nextCursor, hasMore }
- Cursor is timestamp-based — stable under live message insertion
- Default page size 50, max 200
getTeamData no longer includes messages in its response, eliminating
the ~1MB messages payload from every team refresh. Messages are now
fetched independently by MessagesPanel.
MessagesPanel changes:
- Fetches initial page on mount via getMessagesPage API
- Auto-refreshes newest page every 5s when team is alive
- "Load older messages" button for pagination
- Falls back to prop messages if API fails (graceful degradation)
Critical:
- findLogsForTask: call worker directly instead of wrapping in
wrapTeamHandler, so failures propagate to catch and trigger the
main-thread fallback correctly.
- TeamDataWorkerClient: scope error/exit handlers to the specific
worker instance to prevent a stale worker's exit event from
rejecting pending requests on a replacement worker (race condition).
Major:
- TeamDataWorkerClient: validate teamName and taskId before forwarding
to worker thread (input sanitization).
- team-data-worker: include status, since, and intervals length in
cache key to prevent stale results after filter changes.
- team-data-worker: move logsInFlight.delete() into .finally() so
rejected lookups don't poison the in-flight map permanently.
- MemberLogsTab: reset refreshCountRef and refreshing state in effect
cleanup to prevent the refresh indicator from latching on permanently
when the effect tears down mid-refresh (e.g. on tab switch).
Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
Tool approval settings (autoAllowAll, autoAllowFileEdits, etc.) are
now stored per-team instead of globally. Clicking 'Allow all' in one
team no longer affects other teams.
- localStorage key: 'team:toolApprovalSettings:{teamName}'
- Settings loaded on team select, initialized on create/launch
- skipPermissions=false -> defaults (autoAllowAll:false)
- skipPermissions=true -> autoAllowAll:true for that team
- Main process: Map<teamName, settings> instead of single instance
- IPC: teamName parameter added to updateToolApprovalSettings
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
- Added support for tracking task change presence with new IPC channels: TEAM_GET_TASK_CHANGE_PRESENCE and TEAM_SET_CHANGE_PRESENCE_TRACKING.
- Introduced JsonTaskChangePresenceRepository and TeamLogSourceTracker to manage task change presence data.
- Enhanced ChangeExtractorService to utilize task change presence services for improved task change detection.
- Updated TeamDataService to integrate task change presence tracking and resolve task change presence states.
- Modified UI components to reflect task change presence status in Kanban and task detail views.
This feature aims to provide real-time insights into task changes, enhancing user experience and task management capabilities.
- Added a new IPC handler for starting tasks triggered by users, ensuring that the task owner is always notified.
- Introduced `startTaskByUser` method in `TeamDataService` to handle task initiation and notifications.
- Updated relevant components and API interfaces to support the new functionality, including changes in the UI to call `startTaskByUser` instead of the previous `startTask`.
- Documented agent block usage for internal instructions in CLAUDE.md.
This enhancement improves user interaction with task management by providing a clear mechanism for user-initiated task starts.