* fix: add retry logic to sendInboxMessage for concurrent writes
On Windows, parallel writes to the same inbox file cause race conditions
where atomicWrite verification fails (another process overwrites between
write and verify). Added retry loop (8 attempts) matching the existing
pattern in addTaskComment. Bumps teamctl version to 11.
Fixes CI failure: test (windows-latest) "parallel messages to same inbox"
* fix: enhance CLI installer and session management
- Updated the postinstall script in package.json to handle rebuild failures gracefully.
- Added clearContext option in team launch requests to allow starting fresh sessions without resuming previous context.
- Improved CLI installer logging by integrating raw output chunks for better terminal rendering.
- Refactored components to utilize TerminalLogPanel for displaying installation logs, enhancing user experience during CLI installation.
- Updated various services and hooks to support the new clearContext feature and raw logging.
* fix: update MemberBadge and LaunchTeamDialog components for improved functionality
- Modified MemberBadge to display 'lead' for team leads instead of the full name.
- Refactored LaunchTeamDialog to simplify model selection logic and replace the Select component with a custom button-based interface for better user experience.
- Enhanced KanbanTaskCard to include meta actions for task management, improving the layout and functionality for manual review tasks.
* feat: auto-publish releases with stable download links
- Change releaseType from draft to release for auto-publishing
- Add upload-stable-links job to create version-agnostic asset copies
- Update README with direct download URLs per platform
- Add Requirements section to Installation
- Remove downloads/platform badges
- Add docs/RELEASE.md with versioning and release guide
- Move community docs to .github/
* improvemtns
* improvement
* fix: handle Windows spawn EINVAL on non-ASCII paths and add helper utilities
* improvements
* fix: enhance child process environment handling for Windows
- Added a helper function to build the child process environment with the correct HOME directory, addressing issues with non-ASCII usernames on Windows.
- Updated CLI installer methods to utilize the new environment setup for improved compatibility and error handling.
* refactor: replace execFile and spawn with execCli and spawnCli in CLI and TeamProvisioning services
- Updated CliInstallerService and TeamProvisioningService to use execCli and spawnCli for improved error handling and compatibility, particularly on Windows.
- Enhanced child process utility functions to better manage non-ASCII paths and provide consistent behavior across different platforms.
- Adjusted tests to mock new child process utilities and verify correct usage in service methods.
* fix
* fix windows
* feat: add download badges with direct links per platform
* refactor: move download buttons to Installation section
* refactor: move Docker files to docker/ and CHANGELOG to docs/
* refactor: move vite.standalone.config to docker/, remove .nvmrc
* refactor: merge tsconfig.test.json into tsconfig.json
* refactor: remove .editorconfig, .gitattributes, merge knip.json into package.json
* fix: adjust macOS download badge sizing
* feat: implement in-app project editor with CodeMirror integration
- Added architectural plan and iteration plan for the in-app project editor.
- Introduced new components for the editor, including CodeEditorOverlay, FileTreePanel, and EditorTabsPanel.
- Established state management using Zustand for editor state persistence.
- Implemented IPC channels for file operations and editor functionality.
- Enhanced TeamDetailView with a button to open the editor overlay.
- Conducted reuse analysis for existing components to optimize codebase integration.
* feat: enhance in-app project editor with architecture documentation and service updates
- Added detailed architecture and component hierarchy documentation for the in-app project editor.
- Introduced `ProjectFileService` to manage file operations with improved path validation.
- Updated `electron.vite.config.ts` to set `UV_THREADPOOL_SIZE` for better performance on Windows.
- Deferred non-critical startup tasks in `index.ts` to avoid thread pool contention.
- Enhanced `CliInstallerService` with timeout handling for status gathering to prevent UI hangs.
- Added tests for `CliInstallerService` to ensure proper timeout behavior.
* feat: enhance project editor with file management, Git integration, and UI improvements
- Introduced `EditorFileWatcher` for live file change detection and `GitStatusService` for displaying Git status in the file tree.
- Added context menu for file operations (create, delete) and implemented multi-tab support for the editor.
- Enhanced user experience with keyboard shortcuts, search functionality, and breadcrumb navigation.
- Updated IPC channels for file operations and integrated conflict detection during file saves.
- Improved performance with file watcher optimizations and virtualized file tree rendering.
* feat: enhance project editor with autosave, improved file management, and performance optimizations
- Implemented draft autosave functionality to prevent data loss during crashes, with recovery options for unsaved changes.
- Updated file management services to support better path validation and conflict detection.
- Enhanced performance with optimized file watcher and caching strategies for project scanning.
- Improved user experience with confirmation dialogs for unsaved changes and refined keyboard shortcuts.
- Documented testing strategies and rollback plans for iterative development.
* feat: integrate simple-git for enhanced Git status tracking and improve file watcher performance
- Replaced direct Git command usage with `simple-git` for more reliable status tracking, including support for renamed files and conflict detection.
- Updated IPC channels to reflect changes in Git status retrieval method.
- Enhanced file watcher initialization on Windows to prevent UV thread pool saturation by starting watchers sequentially.
- Improved application startup by staggering context system initialization and notification listeners to optimize performance.
* feat: optimize IPC initialization and context management for improved app performance
- Deferred IPC-heavy initialization to occur after the first paint to prevent app freezing on Windows.
- Staggered notification listener setup to avoid saturating the UV thread pool during startup.
- Updated context system initialization to be lazy, ensuring local context is always ready without upfront costs.
- Enhanced data fetching sequence to reduce simultaneous IPC calls, improving overall responsiveness.
* feat: enhance project editor with new error boundary and file handling improvements
- Introduced `EditorErrorBoundary` component to catch runtime errors in CodeMirror, providing a fallback UI to prevent crashes.
- Updated file handling logic to utilize `isbinaryfile` for more reliable binary detection, replacing manual null-byte scans.
- Enhanced `openFile` method to prevent duplicate tabs for already opened files.
- Improved documentation for new components and updated file lists to reflect recent changes.
- Optimized file watcher and path validation processes for better performance and reliability.
* feat: enhance TeamConfigReader with improved file handling and concurrency
- Introduced `mapLimit` function to manage concurrent processing of team directories, optimizing performance.
- Added `readFileHead` function to read the beginning of large configuration files efficiently.
- Implemented `extractQuotedString` to safely extract values from JSON strings in configuration headers.
- Enhanced error handling and validation for team configuration files, ensuring robust processing of team data.
- Updated logic to handle large configuration files differently, improving overall reliability and performance.
* feat: enhance team management with improved session and project path history handling
- Introduced constants for maximum session and project path history limits to optimize memory usage.
- Updated `TeamConfigReader` and `TeamProvisioningService` to limit session and project path history to defined maximums.
- Enhanced `TeamMembersMetaStore` to handle large meta files more efficiently by checking file size before processing.
- Refactored state management in `teamSlice` to include optimized lookups for team summaries by name and session ID.
* feat: enhance GlobalTaskDetailDialog and TaskDetailDialog with loading state management
- Added a loading state to the TaskDetailDialog to display a loading indicator while fetching team data.
- Updated GlobalTaskDetailDialog to pass the loading state to TaskDetailDialog.
- Modified the selectTeam function in teamSlice to accept options for skipping project auto-selection, improving team data handling.
* feat: optimize team display name resolution and enhance file change handling
- Introduced a caching mechanism for team display names to reduce redundant API calls and improve performance.
- Updated file change event handling to debounce cache invalidation, preventing unnecessary rescans during rapid file changes.
- Enhanced GlobalTaskDetailDialog and TaskDetailDialog to manage loading states and improve team data fetching logic.
- Refactored teamSlice to streamline team selection and data loading processes.
* fix: improve team selection logic and prevent duplicate fetches
- Enhanced GlobalTaskDetailDialog to handle loading states more effectively, preventing unnecessary re-fetching of team data.
- Updated selectTeam function in teamSlice to guard against duplicate in-flight fetches for the same team, improving performance and user experience.
- Refactored dependencies in useEffect to ensure proper data loading behavior.
* feat: enhance team data fetching with performance logging and timeout handling
- Added performance logging to the handleGetData function, tracking the duration of team data retrieval and logging warnings for slow responses.
- Implemented a timeout mechanism in the selectTeam function to prevent long-running fetch operations, improving user experience.
- Enhanced the getTeamData method with detailed timing metrics for each data loading step, allowing for better performance analysis and debugging.
* feat: implement timeout handling and logging for team data fetching
- Added a timeout mechanism to the getBranch calls in TeamDataService to prevent hangs on Windows setups, improving reliability during team data retrieval.
- Introduced performance logging in TeamDetailView and teamSlice to track the start and completion of team selection processes, enhancing debugging capabilities.
- Updated error handling to provide clearer warnings during team provisioning and selection, improving user experience.
* feat: enhance MarkdownViewer and task dialogs with loading state management and performance logging
- Introduced character limits for Markdown content in MarkdownViewer to prevent UI freezes with large content.
- Added state management for raw content display in MarkdownViewer, allowing users to expand and view large markdown files.
- Implemented performance logging in GlobalTaskDetailDialog and TaskDetailDialog to track loading states and improve debugging.
- Updated loading state handling in TaskDetailDialog to ensure accurate representation of loading conditions.
* feat: enhance TaskCommentsSection with improved comment rendering and visibility management
- Added state management for visible comments, allowing users to see a limited number of comments for better performance.
- Implemented logic to cap the number of rendered comments, preventing UI freezes with large comment lists.
- Introduced sorting for comments based on creation date to display the most recent comments first.
- Updated the UI to inform users when only a subset of comments is being displayed, enhancing user experience.
* feat: enhance MarkdownViewer with improved character limits and syntax highlighting management
- Updated character limits for Markdown content to prevent UI freezes with large inputs.
- Introduced logic to disable syntax highlighting for medium/large content and show raw previews for very large content.
- Enhanced responsiveness of the MarkdownViewer by managing rendering based on content size.
* refactor: remove console warnings from team-related components for cleaner logging
- Eliminated console warnings in TeamDetailView, GlobalTaskDetailDialog, and TaskDetailDialog to streamline logging and reduce clutter during team data operations.
- Updated the selectTeam function in teamSlice to remove unnecessary logging, enhancing performance and readability.
* feat: add project editor with drag & drop file management
- Backend: ProjectFileService with file CRUD, search, git status, file watcher
- IPC: 12 editor channels with security validation and path containment
- Store: editorSlice with multi-tab management, draft persistence, conflict detection
- UI: CodeMirror 6 editor, file tree with DnD, search-in-files, context menus
- Move: fs.rename with EXDEV fallback, full path remapping across all caches
- Tests: comprehensive coverage for services, IPC handlers, store, and utilities
* fix: rename closeTab/setActiveTab to closeEditorTab/setActiveEditorTab
Resolve naming collision between editorSlice and tabSlice.
Both slices defined closeTab and setActiveTab, and since editorSlice
was spread last in the store composition, it silently overwrote the
tabSlice methods, breaking tab management.
* fix: editor improvements — isDir bug, scroll-to-line, Quick Open, a11y
- Fix isDir heuristic: use backend-provided isDirectory instead of
filename-based guessing (breaks for Makefile, .github, etc.)
- Add scroll-to-line on search result click via editorPendingGoToLine
- Add Cmd+Shift+W shortcut for toggling line wrap
- Rewrite Quick Open to fetch all project files from backend API
instead of flattening the loaded tree (limited to expanded dirs)
- Fix fd leak in atomicWrite: close file handle in finally block
- Add a11y: role=dialog/alert, aria-modal, aria-label on modals
- Add type=button on error state buttons
---------
Co-authored-by: Алексей <aleksei@example.com>
- Introduced a continuous scroll mode for the diff view, allowing users to review multiple files in a single scrollable container.
- Added lazy loading functionality to improve performance by loading file content as it approaches the viewport.
- Implemented a new portion collapse feature to allow users to expand unchanged regions incrementally, enhancing context retention during reviews.
- Updated navigation to support smooth scrolling between files and improved keyboard shortcuts for file navigation.
- Enhanced the review toolbar to manage actions across all files, including bulk accept/reject options.
- Added new hooks and components to support the continuous scroll and lazy loading features, ensuring a seamless user experience.
- Updated `dev:kill` script to use a dedicated Node.js script for improved process termination.
- Enhanced `TeamProvisioningService` to trigger team refresh events for live lead replies, improving message handling.
- Refactored message deduplication logic in `handleGetData` to prevent duplicate messages from lead sessions and lead processes.
- Introduced `validateOpenPathUserSelected` function to allow user-selected paths while enforcing security checks.
- Improved UI components in `TeamListView` and `ActivityItem` for better user experience and accessibility.
- Added progress bar for task completion in `DashboardView`, enhancing task tracking visibility.
- Included a Product Hunt badge in the README to promote claude-devtools and enhance visibility.
- Updated the README layout for better presentation and user engagement.
- Included a section for Docker deployment in the README, detailing how to run the application using Docker.
- Updated the instructions to enhance user accessibility for Docker users.
- Added a badge for Docker deployment to the README for easier access to deployment instructions.
- Updated the project description to emphasize that it is 100% free and open source, enhancing clarity for users.
- Introduced a new Docker setup for running claude-devtools in standalone mode without Electron.
- Added Dockerfile and docker-compose.yml for easy deployment.
- Implemented .dockerignore to exclude unnecessary files from the Docker context.
- Updated package.json with new scripts for building and running the standalone server.
- Enhanced README with Docker usage instructions and environment variable configurations.
- Modified HttpServer to support serving static files and API in standalone mode.
- Updated various components to ensure compatibility with standalone operation.
- Updated platform badge to specify support for macOS (Apple Silicon + Intel), Linux, and Windows.
- Added download badge for Linux to provide users with direct access to Linux installation options.
- Included Linux installation instructions in the usage section for clarity on available package formats.
- Introduced new distribution scripts for macOS targeting ARM64 and x64 architectures.
- Updated README to clarify download instructions for macOS Apple Silicon and Intel users.
- Enhanced CI workflow to support building for both architectures, improving release process.
- Added a WindowsTitleBar component to provide a conventional title bar experience when the native frame is hidden.
- Integrated window control functionalities (minimize, maximize, close) using IPC handlers for better user interaction.
- Updated the TabbedLayout to include the new WindowsTitleBar, ensuring a consistent UI across platforms.
- Enhanced the README with additional details about the new window controls feature.
This commit improves the user interface on Windows by providing familiar window management controls, enhancing usability and consistency.
- Revised the introductory text to better reflect the application's purpose.
- Added installation instructions for macOS and Windows, detailing download options and setup steps.
- Enhanced the visual presentation with additional badges and download buttons for improved user experience.
- Updated the development section to clarify prerequisites and build instructions.
This commit improves the README by providing clearer guidance for users and enhancing the overall presentation of the project.
- Updated the Electron Vite configuration to dynamically exclude production dependencies, improving build performance and compatibility.
- Modified the output format in the Rollup options to CommonJS, ensuring compatibility with bundled dependencies.
- Adjusted the main entry point in package.json to reflect the new output format.
- Enhanced the README to clarify notification triggers for system notifications.
This commit optimizes the build configuration and improves documentation clarity, facilitating better dependency management and user understanding.
- Replaced the placeholder GIF with an embedded video demonstrating the application.
- Updated the video source to link directly to the new demo.mp4 file in the resources directory.
This commit enhances the README by providing a more engaging and informative visual representation of the application features.
- Updated the README to reflect new features in Claude Code, including the ability to spawn subagents via the Task tool and coordinate teams with improved visibility.
- Added details on the rendering of subagent sessions as expandable inline cards, including execution traces, metrics, and tool calls.
- Enhanced description of teammate messages, highlighting color-coded cards and team lifecycle visibility.
- Clarified session summary metrics to differentiate between teammate and subagent counts for better user insights.
This commit significantly improves the documentation of team and subagent visualization features, providing users with a clearer understanding of the capabilities and enhancements in the application.
- Added new scripts for rendering and previewing videos using Remotion, enhancing multimedia capabilities.
- Updated package.json to include Remotion dependencies and commands for rendering videos in different formats.
- Modified .gitignore to exclude Remotion output files, ensuring a cleaner repository.
- Enhanced README to reflect new features and usage instructions for video rendering.
This commit significantly improves the application's multimedia functionality by integrating Remotion, allowing users to create and preview videos seamlessly.
- Updated the session retrieval API to include an optional `SessionsByIdsOptions` parameter, allowing clients to specify the desired metadata depth (light or deep) when fetching sessions by IDs.
- Modified the `ProjectScanner` and related services to support this new option, improving flexibility in session data retrieval.
- Enhanced the HTTP client and renderer components to accommodate the new options, ensuring consistent behavior across the application.
This commit improves session management by providing users with more control over the metadata returned, optimizing performance for various use cases.
- Added SSH config host alias support, allowing users to fetch and resolve host entries from the SSH config file.
- Introduced SshConfigParser to handle parsing of ~/.ssh/config and retrieving host aliases.
- Updated ConnectionSection to include a combobox for selecting SSH config hosts with auto-fill capabilities.
- Enhanced SshConnectionManager to utilize the new SshConfigParser for resolving host configurations.
- Added IPC channels for fetching SSH config hosts and resolving host aliases.
- Updated relevant types and state management to accommodate new SSH config features.
- Updated the README to use a higher resolution icon for better visibility.
- Improved the UpdateDialog component by adding a backdrop button for dismissing the dialog and enhancing accessibility with ARIA attributes.
- Integrated electron-updater for automatic updates, including IPC handlers for checking, downloading, and installing updates.
- Updated electron-builder configuration to include entitlements and notarization scripts for macOS.
- Enhanced README with installation instructions and updated features.
- Added new components for update notifications and dialogs in the renderer.
- Improved CI workflow permissions for better release management.