- Updated TEAM_NAME_PATTERN to enforce kebab-case naming conventions with lowercase letters and hyphens.
- Introduced a sanitizeTeamName function to ensure team names are properly formatted before submission.
- Enhanced CreateTeamDialog to provide real-time feedback on team name validity and display sanitized names.
- Modified NewProjectCard to open the teams tab upon navigating to a matching worktree.
- Updated TeamListView header to clarify the selection process for teams.
- Added architectural plan and iteration plan for the in-app project editor.
- Introduced new components for the editor, including CodeEditorOverlay, FileTreePanel, and EditorTabsPanel.
- Established state management using Zustand for editor state persistence.
- Implemented IPC channels for file operations and editor functionality.
- Enhanced TeamDetailView with a button to open the editor overlay.
- Conducted reuse analysis for existing components to optimize codebase integration.
- Wrapped terminal IPC handler functions (write, resize, kill) in try/catch blocks to log errors from node-pty, improving robustness against PTY failures.
- Updated the TeamAgentToolsInstaller to increment TOOL_VERSION to 10, reflecting changes in the tool's versioning.
- Refactored task comment handling in TeamAgentToolsInstaller to include retry logic for improved reliability during task updates.
- Consolidated role constants into a new teamRoles.ts file for better organization and reuse across components.
- Removed outdated pricing entries for Claude models from pricing.json to streamline configuration.
- Enhanced the getFileContent method in FileContentResolver to accept snippets for improved content diffing.
- Updated IPC methods to support new parameters for file content retrieval, improving data handling in the review process.
- Introduced accurate line addition and removal tracking in file diffs, enhancing the review experience.
- Improved UI components to reflect changes in file content handling, ensuring better user interaction during reviews.
- Implemented functionality for restoring soft-deleted teams and permanently deleting teams from the system.
- Introduced new IPC channels for team restoration and permanent deletion, enhancing team management capabilities.
- Updated TeamDataService and related components to handle the new operations, ensuring data integrity during team management.
- Enhanced UI components to support team restoration and deletion actions, improving user experience and management workflows.
- Introduced a comprehensive implementation plan for the diff view feature, structured in four phases: MVP (read-only), accept/reject per hunk, per-task scoping, and enhanced features.
- Phase 1 includes a read-only diff view per agent, utilizing JSONL data to display file changes.
- Defined new types for file changes and review data, and established IPC channels for fetching member changes and reading file content.
- Developed backend services for extracting file changes and aggregating review data, alongside frontend components for displaying diffs and managing state.
- Subsequent phases will enhance the diff view with accept/reject functionality, task-specific change scoping, and improved user experience features.
- Added IPC channel for updating a team member's role, including validation for team and member names.
- Implemented `handleUpdateMemberRole` function to manage role changes and notify the team lead of updates.
- Updated `TeamDataService` to support role changes and ensure data consistency.
- Enhanced UI components to allow role editing and display loading states during updates.
- Integrated role update handling in the team management dialogs, improving user experience.
- Added `stopTeam` method in `TeamProvisioningService` to terminate running processes for teams, improving resource management.
- Introduced IPC channel `TEAM_STOP` to handle stop requests from the renderer process.
- Enhanced message relaying for team leads by implementing `relayLeadInboxMessages`, ensuring timely communication of unread messages.
- Updated UI components to support stopping teams and display pending replies, enhancing user experience during team management.
Previously resetFormState() was called on dialog close, wiping all
user input. Now only UI state (errors, loading) is reset on close.
Form data (team name, members, description, prompt) is preserved
and only cleared after successful team creation.
- Introduced TEAM_GET_LOGS_FOR_TASK IPC channel to retrieve session logs related to specific tasks.
- Implemented handleGetLogsForTask function to validate inputs and fetch logs for a given task.
- Updated TeamMemberLogsFinder to include findLogsForTask method for session log retrieval based on task ID.
- Enhanced UI components to support displaying logs for tasks, improving task management and visibility.
- Updated related services and components to accommodate the new logging functionality.
These changes aim to enhance task tracking and improve collaboration within teams by providing access to relevant session logs.
- Introduced TEAM_START_TASK IPC channel to facilitate starting tasks and notifying agents.
- Updated task creation to include an option for immediate start, enhancing user experience.
- Enhanced task notifications with detailed instructions for agents upon task assignment.
- Improved team member logs handling and metadata extraction for better task tracking.
These changes aim to streamline task management and improve team collaboration efficiency.
- Added member color assignment using a new utility function for better visual representation in the UI.
- Updated team member prompts to encourage brief introductions, aligning with project guidelines.
- Introduced a draft persistence mechanism for message and task creation dialogs to enhance user experience.
- Refactored team configuration handling to support new member structures and improve data integrity.
This update aims to streamline team interactions and improve the overall user experience in team management features.