- Updated `dev:kill` script to use a dedicated Node.js script for improved process termination.
- Enhanced `TeamProvisioningService` to trigger team refresh events for live lead replies, improving message handling.
- Refactored message deduplication logic in `handleGetData` to prevent duplicate messages from lead sessions and lead processes.
- Introduced `validateOpenPathUserSelected` function to allow user-selected paths while enforcing security checks.
- Improved UI components in `TeamListView` and `ActivityItem` for better user experience and accessibility.
- Added progress bar for task completion in `DashboardView`, enhancing task tracking visibility.
- Added `stopTeam` method in `TeamProvisioningService` to terminate running processes for teams, improving resource management.
- Introduced IPC channel `TEAM_STOP` to handle stop requests from the renderer process.
- Enhanced message relaying for team leads by implementing `relayLeadInboxMessages`, ensuring timely communication of unread messages.
- Updated UI components to support stopping teams and display pending replies, enhancing user experience during team management.