Commit graph

21 commits

Author SHA1 Message Date
777genius
fb3d1ceb27 fix(agent-graph): stabilize drag and pan interactions 2026-04-18 18:32:04 +03:00
777genius
ad8cddabcd feat(agent-graph): center transient handoff cards 2026-04-18 17:13:57 +03:00
777genius
58644b24c6 fix(agent-graph): harden pan and launch stepper visibility 2026-04-16 21:26:15 +03:00
777genius
53c4204d89 fix(agent-graph): add launch status labels and pan guards 2026-04-16 20:58:40 +03:00
777genius
4630442149 fix(agent-graph): stabilize slot layout interactions 2026-04-16 13:05:16 +03:00
777genius
c303a236a5 feat(agent-graph): unify lead slot layout defaults 2026-04-16 11:26:30 +03:00
777genius
77d3e9f7d8 fix(agent-graph): stabilize member slot layout 2026-04-15 22:40:15 +03:00
777genius
aed08113e6 feat(agent-graph): integrate stable slot layout for improved node positioning and interaction
- Added stable slot layout support in various components, enhancing the layout and interaction of nodes.
- Updated TypeScript configuration to include new paths for the agent-graph package.
- Refactored layout logic in activity lanes and kanban to accommodate stable slot assignments.
- Enhanced GraphView and GraphControls to support sidebar visibility toggling and owner slot drop handling.
- Introduced new types for layout management in GraphDataPort and related files.
- Updated README to include stable slot layout documentation.
2026-04-15 16:18:11 +03:00
777genius
90b637c6d8 refactor: update README and security documentation; enhance activity lane layout and kanban integration 2026-04-14 22:06:50 +03:00
777genius
07682eca37 feat(graph-controls): add team page and task creation buttons, improve toolbar button styles 2026-04-13 18:36:44 +03:00
777genius
5b328a0f8a improvement: alot small improvements and fixes 2026-04-13 16:20:57 +03:00
777genius
9ca8055695 chore(workspace): checkpoint remaining claude team changes 2026-04-12 22:15:57 +03:00
777genius
57c384531a feat(agent-graph): improve blocking visibility and inspection 2026-04-12 21:31:53 +03:00
777genius
f74b7a3701 fix(agent-graph): keep graph state consistent across panes 2026-04-12 20:15:52 +03:00
iliya
16f069fae3 feat(graph): enhance task rendering and interaction features
- Updated task opacity logic to simplify conditions.
- Added comment count and unread count badges to task pills for better visibility.
- Improved layout for unassigned tasks, including a section header and overflow badge.
- Enhanced task interaction by restricting drag functionality to member and lead nodes only.
- Introduced new task action event listeners for better task management in the UI.
- Preserved known task change presence across refreshes to maintain state consistency.
2026-03-31 01:29:59 +03:00
iliya
304a2a7f79 feat(graph): enhance GraphControls with settings toggle and improved zoom functionality
- Added a settings toggle to the GraphControls for better user interaction.
- Implemented event listeners to close settings when clicking outside or pressing Escape.
- Improved zoom controls to mark user interaction, preventing auto-fit adjustments during user actions.
- Refactored GraphOverlay to streamline rendering and position updates for selected nodes.
- Updated GraphView to utilize new layout effects for better performance and responsiveness.
2026-03-29 00:05:29 +02:00
iliya
26f7b9158f fix(graph): enhance particle rendering for task comments
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
2026-03-28 22:55:01 +02:00
iliya
54c259b017 refactor(graph): extract popover to features layer — reuse project UI (DRY)
- New: GraphNodePopover.tsx in features/agent-graph/ui/
  Uses @renderer/components/ui/badge, button, agentAvatarUrl
  No code duplication with MemberCard/MemberHoverCard patterns

- GraphView: added renderOverlay prop — host app injects its own popover
  Falls back to built-in GraphOverlay if renderOverlay not provided

- TeamGraphTab + TeamGraphOverlay pass renderOverlay with GraphNodePopover
  Member popover: avatar, status dot, role, context bar, badges, Message/Profile
  Task popover: displayId, status/review badges, Open button
  Process popover: label, URL link
2026-03-28 14:27:55 +02:00
iliya
cb17e2158f feat(graph): default to tab mode + fullscreen button in tab
- Graph button opens dedicated tab (was: overlay)
- Cmd+Shift+G opens tab (was: toggle overlay)
- Tab mode has Fullscreen button → opens overlay on top
- Tab actions (Message, Open) dispatch CustomEvents to TeamDetailView
  which opens corresponding dialogs (SendMessage, TaskDetail)
- Overlay still available via Fullscreen button or TeamGraphOverlay
2026-03-28 14:17:10 +02:00
iliya
789b74219e feat(graph): redesign toolbar — icons, team color, no system button overlap
- Toolbar moved to top-10 (below macOS system buttons)
- Lucide icons for all buttons (Tasks, Proc, Edges, Play/Pause, Zoom, Pin, Close)
- Toggle buttons show active state with highlight background
- Team name + alive indicator uses team color from config
- Grouped buttons in glass panels with backdrop-blur
- Removed raw text-only buttons (was: "−", "⊡", "+", "⊞ Pin", "✕")
2026-03-28 12:52:46 +02:00
Илия
11bb49c53e
feat(graph): force-directed agent graph visualization with kanban-zone task layout
Force-directed graph visualization for agent teams.

Package: @claude-teams/agent-graph (isolated workspace package)
- Space theme: bloom, particles, hex grid, depth stars
- Members as hexagonal nodes with breathing glow
- Tasks as pill cards in kanban columns (todo/wip/done/review/approved) per owner
- Message particles along edges (real-time only)
- Deterministic layout, Figma-style pan, scroll/pinch zoom
- Clean Architecture: ports/adapters/strategies, ES #private classes

Integration: features/agent-graph/ (adapter + overlay + tab)
- Full-screen overlay (Cmd+Shift+G) + Pin as Tab
- Graph button in Team section header
- Frustum culling, zero per-frame allocations, adaptive fps
- Performance overlay via ?perf query param

Also: CI runs on all PR branches, features/CLAUDE.md architecture guide
2026-03-28 12:03:42 +02:00