Final step of the virtualization plan. Turns the virtualized render
path on in production behind a row-count threshold, and adds regression
tests covering every gate.
- `VIRTUALIZATION_ROW_THRESHOLD = 60`. Short lists stay on the direct
render path (no wrapper, no position: absolute, no measurement
churn). Above the threshold the virtualizer takes over. Threshold is
sized so conversations under ~one session of activity don't pay the
virtualization cost; it activates once scrolling through a longer
history.
- `shouldVirtualize` now requires `renderRows.length >= threshold` in
addition to the existing opt-in and scroll-ref checks.
- `MessagesPanel` opts into virtualization for every layout it wires
(inline / sidebar / bottom-sheet). The internal threshold then
decides when to actually enable it, so callers don't need per-layout
heuristics.
- Tests: adds a new `ActivityTimeline virtualization threshold` block
covering (a) below-threshold list stays on the direct path,
(b) no viewport → direct path regardless of count, (c) above
threshold + viewport with `virtualizationEnabled` flips to the
virtualized render path (simulated by clicking "show all" past
pagination).
With this in, #70 → #74 combine to deliver:
- correct IntersectionObserver roots in scroll containers
- atomic render rows with stable keys
- windowed rendering with DOM-measured scrollMargin and measureElement
- auto-on when the cost of direct rendering actually shows up
Second step of the virtualization plan. No virtualization yet. This PR
makes IntersectionObserver-based visibility tracking correct inside
scroll containers (sidebar, bottom-sheet), which is a prerequisite for
virtualizing the timeline.
- Introduces `TimelineViewport` — a grouped contract passed as a single
`viewport` prop on `ActivityTimeline`. Holds `scrollElementRef`,
`observerRoot`, `scrollMargin`, and `virtualizationEnabled`.
- `MessageRowWithObserver` and `LeadThoughtsGroupRow` now create their
`IntersectionObserver` with `root = observerRoot?.current ?? null`
instead of defaulting to the document viewport. Unread marking now
fires when rows enter their real scroll parent.
- `MessagesPanel` resolves the active scroll owner from `position`
(inline from parent ref, sidebar from `sidebarScrollRef`, bottom-sheet
from `bottomSheetScrollRef`) and passes it into ActivityTimeline.
- Tests: stubs `IntersectionObserver` to capture `options.root` and
asserts null when no viewport is passed, and the provided element when
`viewport.observerRoot` is set.
`scrollMargin` and `virtualizationEnabled` are included in the contract
but not consumed yet — they land in follow-up PRs (#4/#5).
- Introduced caching mechanism with expiration for message feeds to improve performance.
- Added logging for cache expiration events to aid in debugging.
- Updated MessagesPanel to reopen search bar when participant filters are active.
- Added test cases for handling tmux server errors and message panel behavior with filters.
First step toward virtualizing ActivityTimeline. Makes the real scroll
container observable per layout, without changing behavior.
- `TeamDetailView` forwards `contentRef` to `MessagesPanel` as
`inlineScrollContainerRef`. `MessagesPanel` accepts it as an optional
prop (unused in this release) so a follow-up can wire the inline
viewport to virtualization consumers.
- `MessagesPanel` creates `bottomSheetScrollRef` and passes it to
`Sheet.Content scrollRef`. react-modal-sheet merges it with its
internal scroll ref, so the element stays the same DOM node; this
only exposes it to us.
- Sidebar already owns `sidebarScrollRef`; no change there.
Behavior is unchanged — this only exposes refs for the follow-up that
will thread a viewport contract into ActivityTimeline.
- Integrated pending replies state management for team members.
- Updated TeamDetailView to initialize pending replies from state.
- Added logic to refresh team messages and member activity on tab focus.
- Improved UI components by increasing dialog content width for better layout.
- Enhanced member draft rows with avatar support for better visual representation.
- Implemented reconciliation logic for pending replies based on message history.
- Updated tests to cover new functionality and ensure reliability.
P1: Poller no longer overwrites nextCursor/hasMore — those belong
to the "Load older" flow. Both poller and loadOlder now dedup
messages by messageId or timestamp+from fingerprint.
P1: Cursor is now compound (timestamp|messageId) with stable
tie-breaking sort. Messages sharing the same timestamp at page
boundaries are no longer lost.
P2: getMessagesPage now applies the same enrichment as getTeamData:
leadSessionId propagation and slash-command-result annotation.
P3: Added 3 tests for getMessagesPage covering pagination, cursor
stability with same-timestamp messages, and slash command annotation.
New cursor-based IPC endpoint for the messages timeline panel:
- team:getMessagesPage(teamName, { beforeTimestamp?, limit? })
returns { messages, nextCursor, hasMore }
- Cursor is timestamp-based — stable under live message insertion
- Default page size 50, max 200
getTeamData no longer includes messages in its response, eliminating
the ~1MB messages payload from every team refresh. Messages are now
fetched independently by MessagesPanel.
MessagesPanel changes:
- Fetches initial page on mount via getMessagesPage API
- Auto-refreshes newest page every 5s when team is alive
- "Load older messages" button for pagination
- Falls back to prop messages if API fails (graceful degradation)
Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
- Added a settings toggle to the GraphControls for better user interaction.
- Implemented event listeners to close settings when clicking outside or pressing Escape.
- Improved zoom controls to mark user interaction, preventing auto-fit adjustments during user actions.
- Refactored GraphOverlay to streamline rendering and position updates for selected nodes.
- Updated GraphView to utilize new layout effects for better performance and responsiveness.
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
- Fix incorrect error message when attaching files to team lead while team is offline
- Kanban columns: color only on headers, body with 30% alpha tint per user preference
- Worktree projects now correctly detected on Dashboard via path-based detection
- Filter raw protocol messages (idle_notification, teammate-message) from lead thoughts
- Consistent text styles in Attachments section (From original message / From comments)
- Secondary sort for teams by lastActivity timestamp with alphabetical fallback
- Remove colored background from team cards, keep only left border
- Dynamic member color in Add Members dialog based on next available palette color
- Stylized @-mentions in task comments with colored MemberBadge
- Refactor CLI env resolution to shared utility
- Updated the project title in README.md to include a hyperlink for easier access to the documentation.
- Removed unused media files (compact.mp4, context.png, demo.mp4, noti.mp4) from the public directory to clean up the project.
- Enhanced the preload and renderer components to include a new method for retrieving file paths, improving file handling capabilities.
- Added support for additional languages: Chinese (zh), Spanish (es), Hindi (hi), Arabic (ar), and Portuguese (pt) in the LanguageSwitcher and i18n configuration.
- Updated content files for English and Russian to clarify the free usage of the app.
- Enhanced content management by importing new language files into the content structure.
- Adjusted locale handling to ensure proper recognition of supported languages in the application.
- Introduced baseURL configuration to dynamically set asset paths in the landing components.
- Updated AppLogo and HeroSection components to use baseURL for logo image sources.
- Refactored ScreenshotsSection to utilize a publicPath function for consistent image path handling.
- Improved LanguageSwitcher to synchronize the i18n locale with the store on mount.
- Enhanced TaskCommentInput to handle file uploads more robustly, including validation for empty files and improved error handling.
- Adjusted MessageComposer to conditionally support attachments based on team status.
- Added support for additional attachment types: PDF and plain text.
- Updated the TeamProvisioningService to handle new attachment types with appropriate content blocks.
- Enhanced AttachmentDisplay and AttachmentPreview components to differentiate between image and non-image files.
- Modified DropZoneOverlay and SendMessageDialog to reflect changes in file handling and messaging.
- Improved user experience by allowing file previews for non-image attachments and updating error messages accordingly.
- Refactored attachment validation logic to categorize unsupported files and handle them gracefully.
- Changed image format for agent comments screenshot in README.
- Improved table of contents in README for better navigation.
- Refactored imports in IPC config and discovery services for consistency.
- Added shimmer effect for waiting members in CSS.
- Enhanced dashboard view to display active teams with online indicators.
- Updated team provisioning components to support message severity.
- Improved task detail dialog layout for related tasks and dependencies.
- Adjusted team model selector default value and refined member status handling.
- Fixed minor styling issues in messages panel and tab bar.
These changes aim to improve user experience and maintainability across the application.
Add IndexedDB-backed draft persistence for CreateTeamDialog so that
navigating away (e.g. to Dashboard to install CLI) and back preserves
all form fields: team name, members, paths, solo/launch flags, color.
- New createTeamDraftStorage service (IDB + in-memory fallback)
- New useCreateTeamDraft hook (debounced save, flush on unmount, race-safe)
- Gate useEffect for defaults/initialData on draftLoaded to prevent race
- Block submit button until draft is loaded
- Improve CLI-missing error in LaunchTeamDialog with Dashboard navigation
- Remove notification bell button from MessagesPanel
- Replaced instances of isLeadAgentType with isLeadMember for improved clarity in team member role checks.
- Updated README to include a new built-in review workflow feature for agent task reviews.
- Enhanced team detail and list views to accurately reflect current team members and their roles.
- Improved CSS for step progress indicators, adding new styles for a circular stepper.
- Refactored provisioning progress block to utilize a new StepProgressBar component for better visual representation of steps.
- Updated task management guidelines to emphasize the importance of posting task comments before marking tasks as complete, ensuring visibility of results on the task board.
- Introduced a new notification system for team leads after task completion, summarizing key findings and linking to detailed comments.
- Improved UI components, including a new CLI checking spinner with a delayed hint and enhanced task filters to support unread/read task states.
- Refactored sidebar task item styles to visually indicate unread tasks and adjusted task sorting options to include 'unread' as a criterion.
- Enhanced settings tabs with tooltips for better user guidance and improved layout for advanced settings options.
- Added filePath to attachment metadata in various components to support file access.
- Updated saveTaskAttachmentFile and related functions to include file paths for stored attachments.
- Enhanced documentation and comments to clarify the importance of using MCP tools for task review operations.
- Improved UI components to display file paths where applicable, ensuring better user experience with attachments.
- Updated taskTools to utilize slimTask for lightweight task summaries, reducing data bloat in responses.
- Introduced taskWriteResult function to handle task write operations more efficiently by stripping unnecessary fields.
- Enhanced jsonTextContent usage across task operations for consistent data formatting.
- Removed legacy member briefing bootstrap checks from TeamProvisioningService and related tests to simplify member spawn logic.
- Improved test coverage for task handling and member provisioning processes.
- Introduced a new function `quoteMarkdown` to format task comments with markdown quotes for better readability.
- Updated the `buildCommentNotificationMessage` to utilize `quoteMarkdown`, ensuring comments are displayed correctly.
- Refactored member role detection across multiple services to use `isLeadMember` for consistency and clarity in identifying team leads.
- Enhanced various components to improve handling of team member roles, ensuring accurate representation in UI and logic.
- Adjusted tests to reflect changes in comment formatting and member role checks, improving overall reliability.
- Increased FILE_MENTIONS_CACHE_MAX from 200 to 1000 to accommodate larger datasets.
- Introduced SCAN_CONCURRENCY constant to limit the number of concurrent file reads during scans, optimizing performance.
- Refactored file scanning logic to collect candidate files more efficiently and process them in parallel.
- Added new SubagentAttribution interface to standardize the structure of attribution results.
- Expanded unit tests to validate the new file reference retrieval logic for tasks, ensuring accurate member identification across teams.
- Updated task management instructions in tasks.js to clarify the process for handling newly assigned tasks that must wait due to ongoing work, emphasizing the importance of leaving comments with reasons and estimated completion times.
- Improved member briefing messages to include critical reminders about task status and comment handling.
- Enhanced TeamDataService to implement task comment notification features, ensuring leads are notified of teammate comments on tasks.
- Refactored related UI components to support better interaction and visibility of task statuses and notifications.
- Added support for expanding messages into a fullscreen dialog in ActivityItem and ActivityTimeline components.
- Introduced new props `onExpand` and `expandItemKey` to facilitate the expansion feature.
- Updated rendering logic to conditionally display expand buttons and handle user interactions for expanded views.
- Refactored related components to ensure consistent behavior and improved user experience when interacting with messages.