Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
- Introduced a new function to determine the current review state based on task history events, improving the accuracy of review status tracking.
- Updated the requestReview, approveReview, and requestChanges functions to append corresponding review events to the task history, ensuring comprehensive tracking of review actions.
- Refactored task management logic to utilize the new historyEvents structure, replacing the previous statusHistory implementation for better clarity and maintainability.
- Enhanced tests to validate the new review event handling and ensure correct behavior across various task states.
- Added theme-aware accent and info colors in tailwind configuration for improved visual consistency.
- Updated CSS variables for accent and info styles to support light and dark themes.
- Refactored various components to utilize the new themed badge logic, ensuring consistent styling based on the current theme.
- Improved accessibility and visual feedback in components like SidebarTaskItem, TeamListView, and ActivityItem by adjusting color schemes and hover states.
- Enhanced the CreateTeamDialog and other team-related components with updated styling for better user experience.
Subagent badges now show distinct colors instead of generic gray.
Colors are resolved from the project's .claude/agents/*.md frontmatter
(color field), with deterministic hash-based fallback for unconfigured types.
New AgentConfigReader service reads agent definitions via IPC, cached
per project root to avoid redundant disk reads on session refreshes.
Team member colors remain unaffected (team branch has priority).
- Added support for rendering 'subagent_input' and 'compact_boundary' types in the chat display components.
- Introduced a new `MarkdownViewer` for displaying content in both item types.
- Enhanced the `MetricsPill` and `SubagentItem` components to include phase breakdowns and isolated usage metrics.
- Updated the `AIGroupDisplayItem` type to accommodate new item types and their properties.
- Implemented logic to compute and display token consumption across multiple phases for subagents.