Commit graph

48 commits

Author SHA1 Message Date
777genius
f4e4ecca2e fix(team): degrade failed opencode prelaunch lanes 2026-04-23 13:28:46 +03:00
777genius
fa8bbcbb38 test(team): add opencode mixed recovery smoke 2026-04-23 13:25:38 +03:00
777genius
fe830da37d fix(team): sync mixed launch state back into live runs 2026-04-23 11:14:28 +03:00
777genius
6ea8b469f0 fix(team): map suffixed runtime metadata to launch statuses 2026-04-23 04:22:58 +03:00
777genius
560e14d5ad fix(team): include richer launch members in runtime snapshot 2026-04-23 04:20:01 +03:00
777genius
9766a2b7fc fix(team): match suffixed inbox senders during launch 2026-04-23 04:17:00 +03:00
777genius
b29adf1008 fix(team): match suffixed live agents during reconcile 2026-04-23 04:11:59 +03:00
777genius
1223fa236a fix(team): reconcile richer persisted launch members 2026-04-23 04:09:08 +03:00
777genius
be76b332c9 fix(team): expose richer launch member sets 2026-04-23 04:06:01 +03:00
777genius
8332e416a2 fix(team): preserve expected members on opencode heartbeat 2026-04-23 04:02:52 +03:00
777genius
02419ec8ee fix(team): use persisted launch member union 2026-04-23 02:40:29 +03:00
777genius
82d4f094f4 fix(team): use persisted launch counts in pending copy 2026-04-23 02:38:39 +03:00
777genius
34dd669d88 fix(team): trust persisted permission launch state 2026-04-23 02:31:56 +03:00
777genius
146b839b9c fix(team): keep permission-pending launches from reading ready 2026-04-23 02:26:50 +03:00
777genius
65fa117626 fix(team): preserve pure opencode permission state 2026-04-23 01:31:09 +03:00
777genius
1cb9af3fc7 fix(team): tighten pending launch runtime reporting 2026-04-23 00:36:22 +03:00
777genius
2db49d694c fix(team): harden team launch and create flows 2026-04-23 00:21:26 +03:00
777genius
6211fd95ab fix(team): recover stale mixed opencode lane state 2026-04-22 20:34:42 +03:00
777genius
5ab14682a2 feat(team): support mixed runtime lanes and improve preflight UX 2026-04-22 20:10:20 +03:00
777genius
796c529439 feat(runtime): add provider fast mode support 2026-04-21 22:22:47 +03:00
777genius
f40ea4f738 feat(agent-teams): add derived task queue agenda 2026-04-21 17:22:54 +03:00
777genius
331166216e feat(team-runtime): snapshot catalog-backed picker baseline 2026-04-21 15:29:23 +03:00
777genius
7a337b6268 feat(codex): add app-server model catalog 2026-04-21 12:45:34 +03:00
777genius
8093201b78 Merge remote-tracking branch 'origin/dev' into spike/codex-native-runtime-plan
# Conflicts:
#	docs/research/codex-native-runtime-integration-decision.md
2026-04-20 19:42:49 +03:00
777genius
cb62acb4fb fix(team): harden restart and session refresh flows 2026-04-19 22:34:43 +03:00
777genius
1f7dd2100f refactor(runtime): remove legacy codex lanes 2026-04-19 22:22:13 +03:00
777genius
41f0b0d1d1 feat(team): enhance TeamMessageFeedService caching and logging
- Introduced caching mechanism with expiration for message feeds to improve performance.
- Added logging for cache expiration events to aid in debugging.
- Updated MessagesPanel to reopen search bar when participant filters are active.
- Added test cases for handling tmux server errors and message panel behavior with filters.
2026-04-19 22:04:44 +03:00
777genius
b5dfa14868 feat(runtime): enable codex-native limited internal unlock 2026-04-19 20:49:29 +03:00
777genius
1d3d7e1f1f fix(team): harden teammate restart lifecycle 2026-04-19 20:17:41 +03:00
777genius
1e2241aead chore: checkpoint workspace before relaunch flow 2026-04-19 16:08:38 +03:00
777genius
6ff9a28ccc feat(team): enhance Claude logs handling and improve retrieval logic
- Updated `getClaudeLogs` method to support asynchronous fetching of logs.
- Introduced new interfaces for retained logs and transcript cache entries.
- Added logic to retain and retrieve Claude logs even after cleanup of live runs.
- Implemented fallback mechanism to use persisted transcripts when no live run exists.
- Updated tests to cover new log retention and retrieval scenarios.
2026-04-19 01:38:58 +03:00
777genius
82ca8e29c2 chore(merge): sync local dev into spike/team-snapshot-split-plan 2026-04-18 20:26:36 +03:00
777genius
372d744879 refactor(team): store runtime identity structurally 2026-04-18 20:14:49 +03:00
777genius
51376e2620 chore(merge): sync dev into spike/team-snapshot-split-plan 2026-04-18 11:32:29 +03:00
SardorBek Sattarov
a42ab3096f
feat(team): auto-resume rate-limited teams when the limit resets 2026-04-18 10:21:23 +03:00
777genius
351244ffdb fix(team): harden refresh races and loading state 2026-04-17 23:03:58 +03:00
777genius
d8672c32f6 fix(team): suppress replayed member spawn inbox churn 2026-04-16 22:15:49 +03:00
777genius
ece2991f96 feat(team): enhance team provisioning with runtime model handling
- Added support for live runtime model metadata in team provisioning.
- Implemented functions to extract and manage CLI flag values for team members.
- Updated member specifications to include effective models based on provider defaults.
- Enhanced UI dialogs to check selected providers in parallel, improving responsiveness.
- Added tests for handling model unavailability during team bootstrap and launch processes.
2026-04-16 21:02:33 +03:00
777genius
ac1c99ac1f feat(cliInstaller): add model verification for providers
- Introduced CLI_INSTALLER_VERIFY_PROVIDER_MODELS IPC channel for on-demand model verification.
- Implemented handler for verifying provider models in the CliInstallerService.
- Enhanced CLI installation status management with model verification state and availability.
- Updated related components to support model verification feedback in the UI.
2026-04-16 19:41:23 +03:00
Diego Serrano
080e0af55a
fix(team): resolve stuck "reconciling" state and skip resume when teammates never spawned (#55)
* fix(team): resolve stuck "reconciling" state and skip resume when teammates never spawned

Addresses #54.

When a team launch fails to bootstrap teammates, the team gets stuck showing
"Last launch is still reconciling" indefinitely, and retrying with --resume
reconnects the lead but does not re-spawn the dead teammates. The only
workaround was enabling "Clear context (fresh session)", which loses the
lead's prior conversation context.

Two root causes addressed:

1. createPersistedLaunchSnapshot counted members still in 'starting' state
   (agentToolAccepted=false) as 'pending' regardless of launchPhase. When
   launchPhase was 'finished' with never-spawned members, the aggregate
   state stayed as 'partial_pending' forever, rendered as "still reconciling".
   Fix: when launchPhase != 'active', promote such members to
   'failed_to_start' so the aggregate becomes 'partial_failure'
   ("Launch failed partway"), which correctly signals a terminal state.

2. TeamProvisioningService._launchTeamInner always used --resume when a
   previous leadSessionId existed, even if the previous launch had no
   teammates successfully spawned. The CLI's deterministic reconnect path
   restores lead context but does not re-spawn dead teammates, so the team
   stays broken across relaunches. Fix: before adding --resume, read the
   persisted launch state. If every expected teammate is 'starting' (never
   spawned) or 'failed_to_start', skip --resume so the CLI performs a full
   fresh bootstrap that spawns all teammates.

Verified manually on Linux: a team stuck in "still reconciling" correctly
transitions to "failed partway" after the first fix, and the next Launch
(without "Clear context") fully bootstraps and brings teammates online.

* fix(team): narrow skip resume to never-spawned teammates

---------

Co-authored-by: 777genius <quantjumppro@gmail.com>
2026-04-14 18:31:09 +03:00
iliya
17bd573ce3 fix(team-runtime): harden refresh flows and reduce ui churn 2026-04-09 16:34:55 +03:00
iliya
ad56f0e337 fix(team): ignore replayed bootstrap progress events 2026-04-07 01:49:37 +03:00
iliya
a591ccf297 Stabilize team provisioning and runtime diagnostics 2026-04-04 20:04:16 +03:00
iliya
822bbac23c feat(agent-teams): integrate MCP tool catalog and enhance tool registration
- Added mcpToolCatalog to the agent-teams-controller, exporting new types and constants for MCP tool groups and names.
- Updated tools registration to utilize AGENT_TEAMS_MCP_TOOL_GROUPS for streamlined tool management.
- Enhanced tests to validate the new operational permissions and ensure correct tool registration behavior.
2026-03-30 17:58:17 +03:00
iliya
93f160d731 fix(team): ensure MCP config cleanup on spawn failures
- Added logic to remove generated MCP config files when team creation or launch fails due to spawn errors.
- Updated tests to verify that MCP config files are correctly removed in failure scenarios, ensuring no leftover configurations persist.
- Enhanced error handling in the TeamProvisioningService to maintain clean state during provisioning operations.
2026-03-29 01:53:16 +02:00
iliya
71e88fd267 refactor: enhance team model selection logic and improve test setup
- Introduced a new utility function, computeEffectiveTeamModel, to streamline the logic for determining the effective model based on selected options and context.
- Updated CreateTeamDialog and LaunchTeamDialog components to utilize the new utility for cleaner code.
- Refactored TeamProvisioningService test to improve type handling for child processes, ensuring compatibility with vitest.

Made-with: Cursor
2026-03-03 13:39:02 +02:00
iliya
6e0fdad612 fix: avoid unhandled rejection in TeamProvisioningService warmup test
probeClaudeRuntime spawns two probes in parallel; both called spawnCli.
Mock threw on every call, leaving pingAttempt1Promise rejected and unhandled.
Now throw only on first call, return fake child on second.

Made-with: Cursor
2026-03-03 01:25:07 +02:00
Илия
945d5b237c
feat: project editor with drag & drop, search, Quick Open (#11)
* fix: add retry logic to sendInboxMessage for concurrent writes

On Windows, parallel writes to the same inbox file cause race conditions
where atomicWrite verification fails (another process overwrites between
write and verify). Added retry loop (8 attempts) matching the existing
pattern in addTaskComment. Bumps teamctl version to 11.

Fixes CI failure: test (windows-latest) "parallel messages to same inbox"

* fix: enhance CLI installer and session management

- Updated the postinstall script in package.json to handle rebuild failures gracefully.
- Added clearContext option in team launch requests to allow starting fresh sessions without resuming previous context.
- Improved CLI installer logging by integrating raw output chunks for better terminal rendering.
- Refactored components to utilize TerminalLogPanel for displaying installation logs, enhancing user experience during CLI installation.
- Updated various services and hooks to support the new clearContext feature and raw logging.

* fix: update MemberBadge and LaunchTeamDialog components for improved functionality

- Modified MemberBadge to display 'lead' for team leads instead of the full name.
- Refactored LaunchTeamDialog to simplify model selection logic and replace the Select component with a custom button-based interface for better user experience.
- Enhanced KanbanTaskCard to include meta actions for task management, improving the layout and functionality for manual review tasks.

* feat: auto-publish releases with stable download links

- Change releaseType from draft to release for auto-publishing
- Add upload-stable-links job to create version-agnostic asset copies
- Update README with direct download URLs per platform
- Add Requirements section to Installation
- Remove downloads/platform badges
- Add docs/RELEASE.md with versioning and release guide
- Move community docs to .github/

* improvemtns

* improvement

* fix: handle Windows spawn EINVAL on non-ASCII paths and add helper utilities

* improvements

* fix: enhance child process environment handling for Windows

- Added a helper function to build the child process environment with the correct HOME directory, addressing issues with non-ASCII usernames on Windows.
- Updated CLI installer methods to utilize the new environment setup for improved compatibility and error handling.

* refactor: replace execFile and spawn with execCli and spawnCli in CLI and TeamProvisioning services

- Updated CliInstallerService and TeamProvisioningService to use execCli and spawnCli for improved error handling and compatibility, particularly on Windows.
- Enhanced child process utility functions to better manage non-ASCII paths and provide consistent behavior across different platforms.
- Adjusted tests to mock new child process utilities and verify correct usage in service methods.

* fix

* fix windows

* feat: add download badges with direct links per platform

* refactor: move download buttons to Installation section

* refactor: move Docker files to docker/ and CHANGELOG to docs/

* refactor: move vite.standalone.config to docker/, remove .nvmrc

* refactor: merge tsconfig.test.json into tsconfig.json

* refactor: remove .editorconfig, .gitattributes, merge knip.json into package.json

* fix: adjust macOS download badge sizing

* feat: implement in-app project editor with CodeMirror integration

- Added architectural plan and iteration plan for the in-app project editor.
- Introduced new components for the editor, including CodeEditorOverlay, FileTreePanel, and EditorTabsPanel.
- Established state management using Zustand for editor state persistence.
- Implemented IPC channels for file operations and editor functionality.
- Enhanced TeamDetailView with a button to open the editor overlay.
- Conducted reuse analysis for existing components to optimize codebase integration.

* feat: enhance in-app project editor with architecture documentation and service updates

- Added detailed architecture and component hierarchy documentation for the in-app project editor.
- Introduced `ProjectFileService` to manage file operations with improved path validation.
- Updated `electron.vite.config.ts` to set `UV_THREADPOOL_SIZE` for better performance on Windows.
- Deferred non-critical startup tasks in `index.ts` to avoid thread pool contention.
- Enhanced `CliInstallerService` with timeout handling for status gathering to prevent UI hangs.
- Added tests for `CliInstallerService` to ensure proper timeout behavior.

* feat: enhance project editor with file management, Git integration, and UI improvements

- Introduced `EditorFileWatcher` for live file change detection and `GitStatusService` for displaying Git status in the file tree.
- Added context menu for file operations (create, delete) and implemented multi-tab support for the editor.
- Enhanced user experience with keyboard shortcuts, search functionality, and breadcrumb navigation.
- Updated IPC channels for file operations and integrated conflict detection during file saves.
- Improved performance with file watcher optimizations and virtualized file tree rendering.

* feat: enhance project editor with autosave, improved file management, and performance optimizations

- Implemented draft autosave functionality to prevent data loss during crashes, with recovery options for unsaved changes.
- Updated file management services to support better path validation and conflict detection.
- Enhanced performance with optimized file watcher and caching strategies for project scanning.
- Improved user experience with confirmation dialogs for unsaved changes and refined keyboard shortcuts.
- Documented testing strategies and rollback plans for iterative development.

* feat: integrate simple-git for enhanced Git status tracking and improve file watcher performance

- Replaced direct Git command usage with `simple-git` for more reliable status tracking, including support for renamed files and conflict detection.
- Updated IPC channels to reflect changes in Git status retrieval method.
- Enhanced file watcher initialization on Windows to prevent UV thread pool saturation by starting watchers sequentially.
- Improved application startup by staggering context system initialization and notification listeners to optimize performance.

* feat: optimize IPC initialization and context management for improved app performance

- Deferred IPC-heavy initialization to occur after the first paint to prevent app freezing on Windows.
- Staggered notification listener setup to avoid saturating the UV thread pool during startup.
- Updated context system initialization to be lazy, ensuring local context is always ready without upfront costs.
- Enhanced data fetching sequence to reduce simultaneous IPC calls, improving overall responsiveness.

* feat: enhance project editor with new error boundary and file handling improvements

- Introduced `EditorErrorBoundary` component to catch runtime errors in CodeMirror, providing a fallback UI to prevent crashes.
- Updated file handling logic to utilize `isbinaryfile` for more reliable binary detection, replacing manual null-byte scans.
- Enhanced `openFile` method to prevent duplicate tabs for already opened files.
- Improved documentation for new components and updated file lists to reflect recent changes.
- Optimized file watcher and path validation processes for better performance and reliability.

* feat: enhance TeamConfigReader with improved file handling and concurrency

- Introduced `mapLimit` function to manage concurrent processing of team directories, optimizing performance.
- Added `readFileHead` function to read the beginning of large configuration files efficiently.
- Implemented `extractQuotedString` to safely extract values from JSON strings in configuration headers.
- Enhanced error handling and validation for team configuration files, ensuring robust processing of team data.
- Updated logic to handle large configuration files differently, improving overall reliability and performance.

* feat: enhance team management with improved session and project path history handling

- Introduced constants for maximum session and project path history limits to optimize memory usage.
- Updated `TeamConfigReader` and `TeamProvisioningService` to limit session and project path history to defined maximums.
- Enhanced `TeamMembersMetaStore` to handle large meta files more efficiently by checking file size before processing.
- Refactored state management in `teamSlice` to include optimized lookups for team summaries by name and session ID.

* feat: enhance GlobalTaskDetailDialog and TaskDetailDialog with loading state management

- Added a loading state to the TaskDetailDialog to display a loading indicator while fetching team data.
- Updated GlobalTaskDetailDialog to pass the loading state to TaskDetailDialog.
- Modified the selectTeam function in teamSlice to accept options for skipping project auto-selection, improving team data handling.

* feat: optimize team display name resolution and enhance file change handling

- Introduced a caching mechanism for team display names to reduce redundant API calls and improve performance.
- Updated file change event handling to debounce cache invalidation, preventing unnecessary rescans during rapid file changes.
- Enhanced GlobalTaskDetailDialog and TaskDetailDialog to manage loading states and improve team data fetching logic.
- Refactored teamSlice to streamline team selection and data loading processes.

* fix: improve team selection logic and prevent duplicate fetches

- Enhanced GlobalTaskDetailDialog to handle loading states more effectively, preventing unnecessary re-fetching of team data.
- Updated selectTeam function in teamSlice to guard against duplicate in-flight fetches for the same team, improving performance and user experience.
- Refactored dependencies in useEffect to ensure proper data loading behavior.

* feat: enhance team data fetching with performance logging and timeout handling

- Added performance logging to the handleGetData function, tracking the duration of team data retrieval and logging warnings for slow responses.
- Implemented a timeout mechanism in the selectTeam function to prevent long-running fetch operations, improving user experience.
- Enhanced the getTeamData method with detailed timing metrics for each data loading step, allowing for better performance analysis and debugging.

* feat: implement timeout handling and logging for team data fetching

- Added a timeout mechanism to the getBranch calls in TeamDataService to prevent hangs on Windows setups, improving reliability during team data retrieval.
- Introduced performance logging in TeamDetailView and teamSlice to track the start and completion of team selection processes, enhancing debugging capabilities.
- Updated error handling to provide clearer warnings during team provisioning and selection, improving user experience.

* feat: enhance MarkdownViewer and task dialogs with loading state management and performance logging

- Introduced character limits for Markdown content in MarkdownViewer to prevent UI freezes with large content.
- Added state management for raw content display in MarkdownViewer, allowing users to expand and view large markdown files.
- Implemented performance logging in GlobalTaskDetailDialog and TaskDetailDialog to track loading states and improve debugging.
- Updated loading state handling in TaskDetailDialog to ensure accurate representation of loading conditions.

* feat: enhance TaskCommentsSection with improved comment rendering and visibility management

- Added state management for visible comments, allowing users to see a limited number of comments for better performance.
- Implemented logic to cap the number of rendered comments, preventing UI freezes with large comment lists.
- Introduced sorting for comments based on creation date to display the most recent comments first.
- Updated the UI to inform users when only a subset of comments is being displayed, enhancing user experience.

* feat: enhance MarkdownViewer with improved character limits and syntax highlighting management

- Updated character limits for Markdown content to prevent UI freezes with large inputs.
- Introduced logic to disable syntax highlighting for medium/large content and show raw previews for very large content.
- Enhanced responsiveness of the MarkdownViewer by managing rendering based on content size.

* refactor: remove console warnings from team-related components for cleaner logging

- Eliminated console warnings in TeamDetailView, GlobalTaskDetailDialog, and TaskDetailDialog to streamline logging and reduce clutter during team data operations.
- Updated the selectTeam function in teamSlice to remove unnecessary logging, enhancing performance and readability.

* feat: add project editor with drag & drop file management

- Backend: ProjectFileService with file CRUD, search, git status, file watcher
- IPC: 12 editor channels with security validation and path containment
- Store: editorSlice with multi-tab management, draft persistence, conflict detection
- UI: CodeMirror 6 editor, file tree with DnD, search-in-files, context menus
- Move: fs.rename with EXDEV fallback, full path remapping across all caches
- Tests: comprehensive coverage for services, IPC handlers, store, and utilities

* fix: rename closeTab/setActiveTab to closeEditorTab/setActiveEditorTab

Resolve naming collision between editorSlice and tabSlice.
Both slices defined closeTab and setActiveTab, and since editorSlice
was spread last in the store composition, it silently overwrote the
tabSlice methods, breaking tab management.

* fix: editor improvements — isDir bug, scroll-to-line, Quick Open, a11y

- Fix isDir heuristic: use backend-provided isDirectory instead of
  filename-based guessing (breaks for Makefile, .github, etc.)
- Add scroll-to-line on search result click via editorPendingGoToLine
- Add Cmd+Shift+W shortcut for toggling line wrap
- Rewrite Quick Open to fetch all project files from backend API
  instead of flattening the loaded tree (limited to expanded dirs)
- Fix fd leak in atomicWrite: close file handle in finally block
- Add a11y: role=dialog/alert, aria-modal, aria-label on modals
- Add type=button on error state buttons

---------

Co-authored-by: Алексей <aleksei@example.com>
2026-03-01 07:56:59 +02:00