/** * IPC Channel Constants * * Centralized IPC channel names to avoid string duplication in preload bridge. */ // ============================================================================= // Config API Channels // ============================================================================= /** Get application config */ export const CONFIG_GET = 'config:get'; /** Update config section */ export const CONFIG_UPDATE = 'config:update'; /** Add regex pattern to ignore list */ export const CONFIG_ADD_IGNORE_REGEX = 'config:addIgnoreRegex'; /** Remove regex pattern from ignore list */ export const CONFIG_REMOVE_IGNORE_REGEX = 'config:removeIgnoreRegex'; /** Add repository to ignore list */ export const CONFIG_ADD_IGNORE_REPOSITORY = 'config:addIgnoreRepository'; /** Remove repository from ignore list */ export const CONFIG_REMOVE_IGNORE_REPOSITORY = 'config:removeIgnoreRepository'; /** Snooze notifications */ export const CONFIG_SNOOZE = 'config:snooze'; /** Clear notification snooze */ export const CONFIG_CLEAR_SNOOZE = 'config:clearSnooze'; /** Add notification trigger */ export const CONFIG_ADD_TRIGGER = 'config:addTrigger'; /** Update notification trigger */ export const CONFIG_UPDATE_TRIGGER = 'config:updateTrigger'; /** Remove notification trigger */ export const CONFIG_REMOVE_TRIGGER = 'config:removeTrigger'; /** Get all triggers */ export const CONFIG_GET_TRIGGERS = 'config:getTriggers'; /** Test a trigger */ export const CONFIG_TEST_TRIGGER = 'config:testTrigger'; /** Select folders dialog */ export const CONFIG_SELECT_FOLDERS = 'config:selectFolders'; /** Select local Claude root folder */ export const CONFIG_SELECT_CLAUDE_ROOT_FOLDER = 'config:selectClaudeRootFolder'; /** Get effective/default Claude root folder info */ export const CONFIG_GET_CLAUDE_ROOT_INFO = 'config:getClaudeRootInfo'; /** Find WSL Claude root candidates (Windows only) */ export const CONFIG_FIND_WSL_CLAUDE_ROOTS = 'config:findWslClaudeRoots'; /** Open config file in external editor */ export const CONFIG_OPEN_IN_EDITOR = 'config:openInEditor'; /** Pin a session */ export const CONFIG_PIN_SESSION = 'config:pinSession'; /** Unpin a session */ export const CONFIG_UNPIN_SESSION = 'config:unpinSession'; /** Hide a session */ export const CONFIG_HIDE_SESSION = 'config:hideSession'; /** Unhide a session */ export const CONFIG_UNHIDE_SESSION = 'config:unhideSession'; /** Bulk hide sessions */ export const CONFIG_HIDE_SESSIONS = 'config:hideSessions'; /** Bulk unhide sessions */ export const CONFIG_UNHIDE_SESSIONS = 'config:unhideSessions'; // ============================================================================= // SSH API Channels // ============================================================================= /** Connect to SSH host */ export const SSH_CONNECT = 'ssh:connect'; /** Disconnect SSH and switch to local */ export const SSH_DISCONNECT = 'ssh:disconnect'; /** Get current SSH connection state */ export const SSH_GET_STATE = 'ssh:getState'; /** Test SSH connection without switching */ export const SSH_TEST = 'ssh:test'; /** Get SSH config hosts from ~/.ssh/config */ export const SSH_GET_CONFIG_HOSTS = 'ssh:getConfigHosts'; /** Resolve a single SSH config host alias */ export const SSH_RESOLVE_HOST = 'ssh:resolveHost'; /** Save last SSH connection config */ export const SSH_SAVE_LAST_CONNECTION = 'ssh:saveLastConnection'; /** Get last saved SSH connection config */ export const SSH_GET_LAST_CONNECTION = 'ssh:getLastConnection'; /** SSH status event channel (main -> renderer) */ export const SSH_STATUS = 'ssh:status'; // ============================================================================= // Updater API Channels // ============================================================================= /** Check for updates */ export const UPDATER_CHECK = 'updater:check'; /** Download available update */ export const UPDATER_DOWNLOAD = 'updater:download'; /** Quit and install downloaded update */ export const UPDATER_INSTALL = 'updater:install'; /** Status event channel (main -> renderer) */ export const UPDATER_STATUS = 'updater:status'; // ============================================================================= // Context API Channels // ============================================================================= /** List all available contexts (local + SSH) */ export const CONTEXT_LIST = 'context:list'; /** Get active context ID */ export const CONTEXT_GET_ACTIVE = 'context:getActive'; /** Switch to a different context */ export const CONTEXT_SWITCH = 'context:switch'; /** Context changed event channel (main -> renderer) */ export const CONTEXT_CHANGED = 'context:changed'; // ============================================================================= // HTTP Server API Channels // ============================================================================= /** Start HTTP sidecar server */ export const HTTP_SERVER_START = 'httpServer:start'; /** Stop HTTP sidecar server */ export const HTTP_SERVER_STOP = 'httpServer:stop'; /** Get HTTP server status */ export const HTTP_SERVER_GET_STATUS = 'httpServer:getStatus'; // ============================================================================= // Window Controls API (Windows / Linux — native title bar is hidden) // ============================================================================= /** Minimize window */ export const WINDOW_MINIMIZE = 'window:minimize'; /** Maximize or restore window */ export const WINDOW_MAXIMIZE = 'window:maximize'; /** Close window */ export const WINDOW_CLOSE = 'window:close'; /** Whether the window is currently maximized */ export const WINDOW_IS_MAXIMIZED = 'window:isMaximized'; /** Whether the window is in fullscreen (macOS native fullscreen) */ export const WINDOW_IS_FULLSCREEN = 'window:isFullScreen'; /** Event: (isFullScreen: boolean) when window enters or leaves fullscreen */ export const WINDOW_FULLSCREEN_CHANGED = 'window:fullscreen-changed'; /** Relaunch the application */ export const APP_RELAUNCH = 'app:relaunch'; // ============================================================================= // Team API Channels // ============================================================================= /** List all teams */ export const TEAM_LIST = 'team:list'; /** Get detailed team data */ export const TEAM_GET_DATA = 'team:getData'; /** Update team kanban state */ export const TEAM_UPDATE_KANBAN = 'team:updateKanban'; /** Update kanban column task order (drag-and-drop within column) */ export const TEAM_UPDATE_KANBAN_COLUMN_ORDER = 'team:updateKanbanColumnOrder'; /** Send inbox message to team member */ export const TEAM_SEND_MESSAGE = 'team:sendMessage'; /** Request review for task */ export const TEAM_REQUEST_REVIEW = 'team:requestReview'; /** Team change events (main -> renderer) */ export const TEAM_CHANGE = 'team:change'; /** Create new team by provisioning through CLI */ export const TEAM_CREATE = 'team:create'; /** Launch existing offline team */ export const TEAM_LAUNCH = 'team:launch'; /** Warm up provisioning runtime before create */ export const TEAM_PREPARE_PROVISIONING = 'team:prepareProvisioning'; /** Get provisioning status by runId */ export const TEAM_PROVISIONING_STATUS = 'team:provisioningStatus'; /** Cancel running provisioning by runId */ export const TEAM_CANCEL_PROVISIONING = 'team:cancelProvisioning'; /** Team provisioning progress events (main -> renderer) */ export const TEAM_PROVISIONING_PROGRESS = 'team:provisioningProgress'; /** Send message to team's live CLI process via stream-json stdin */ export const TEAM_PROCESS_SEND = 'team:processSend'; /** Check if team has a live CLI process */ export const TEAM_PROCESS_ALIVE = 'team:processAlive'; /** Create a task in team's task directory */ export const TEAM_CREATE_TASK = 'team:createTask'; /** Update task status directly (pending/in_progress/completed) */ export const TEAM_UPDATE_TASK_STATUS = 'team:updateTaskStatus'; /** Update task owner (reassign) */ export const TEAM_UPDATE_TASK_OWNER = 'team:updateTaskOwner'; /** Delete a team and its associated task directory */ export const TEAM_DELETE_TEAM = 'team:deleteTeam'; /** Get list of teams with live CLI processes */ export const TEAM_ALIVE_LIST = 'team:aliveList'; export const TEAM_STOP = 'team:stop'; /** Create team config without provisioning CLI */ export const TEAM_CREATE_CONFIG = 'team:createConfig'; /** Get member subagent logs */ export const TEAM_GET_MEMBER_LOGS = 'team:getMemberLogs'; /** Get session logs that reference a task */ export const TEAM_GET_LOGS_FOR_TASK = 'team:getLogsForTask'; /** Update team config (name, description) */ export const TEAM_UPDATE_CONFIG = 'team:updateConfig'; /** Get aggregated member stats */ export const TEAM_GET_MEMBER_STATS = 'team:getMemberStats'; /** Start a pending task (transition to in_progress + notify agent) */ export const TEAM_START_TASK = 'team:startTask'; /** Get all tasks across all teams */ export const TEAM_GET_ALL_TASKS = 'team:getAllTasks'; /** Add a comment to a task */ export const TEAM_ADD_TASK_COMMENT = 'team:addTaskComment'; /** Get current git branch for a project path (live read from .git/HEAD) */ export const TEAM_GET_PROJECT_BRANCH = 'team:getProjectBranch'; /** Add a new member to an existing team */ export const TEAM_ADD_MEMBER = 'team:addMember'; /** Soft-delete a team member */ export const TEAM_REMOVE_MEMBER = 'team:removeMember'; /** Update a team member's role */ export const TEAM_UPDATE_MEMBER_ROLE = 'team:updateMemberRole'; /** Get attachment data for a message */ export const TEAM_GET_ATTACHMENTS = 'team:getAttachments'; /** Kill a registered CLI process by PID */ export const TEAM_KILL_PROCESS = 'team:killProcess'; /** Get lead process activity state (active/idle/offline) */ export const TEAM_LEAD_ACTIVITY = 'team:leadActivity'; /** Soft-delete a task (set status to 'deleted' with deletedAt timestamp) */ export const TEAM_SOFT_DELETE_TASK = 'team:softDeleteTask'; /** Get all soft-deleted tasks for a team */ export const TEAM_GET_DELETED_TASKS = 'team:getDeletedTasks'; // ============================================================================= // Review API Channels // ============================================================================= /** Получить все изменения агента */ export const REVIEW_GET_AGENT_CHANGES = 'review:getAgentChanges'; /** Получить изменения задачи */ export const REVIEW_GET_TASK_CHANGES = 'review:getTaskChanges'; /** Получить краткую статистику изменений */ export const REVIEW_GET_CHANGE_STATS = 'review:getChangeStats'; // Phase 2 — Review actions /** Проверить конфликт файла (изменён ли на диске) */ export const REVIEW_CHECK_CONFLICT = 'review:checkConflict'; /** Откатить выбранные hunks */ export const REVIEW_REJECT_HUNKS = 'review:rejectHunks'; /** Откатить весь файл к оригиналу */ export const REVIEW_REJECT_FILE = 'review:rejectFile'; /** Preview результата reject (без записи на диск) */ export const REVIEW_PREVIEW_REJECT = 'review:previewReject'; /** Применить batch решений review */ export const REVIEW_APPLY_DECISIONS = 'review:applyDecisions'; /** Получить полное содержимое файла для diff view */ export const REVIEW_GET_FILE_CONTENT = 'review:getFileContent'; // Phase 4 — Git fallback /** Save edited file content to disk */ export const REVIEW_SAVE_EDITED_FILE = 'review:saveEditedFile'; /** Get git file change log */ export const REVIEW_GET_GIT_FILE_LOG = 'review:getGitFileLog'; /** Load persisted review decisions from disk */ export const REVIEW_LOAD_DECISIONS = 'review:loadDecisions'; /** Save review decisions to disk */ export const REVIEW_SAVE_DECISIONS = 'review:saveDecisions'; /** Clear review decisions from disk */ export const REVIEW_CLEAR_DECISIONS = 'review:clearDecisions';