agent-ecosystem/packages/agent-graph/src/canvas/index.ts
Илия 11bb49c53e
feat(graph): force-directed agent graph visualization with kanban-zone task layout
Force-directed graph visualization for agent teams.

Package: @claude-teams/agent-graph (isolated workspace package)
- Space theme: bloom, particles, hex grid, depth stars
- Members as hexagonal nodes with breathing glow
- Tasks as pill cards in kanban columns (todo/wip/done/review/approved) per owner
- Message particles along edges (real-time only)
- Deterministic layout, Figma-style pan, scroll/pinch zoom
- Clean Architecture: ports/adapters/strategies, ES #private classes

Integration: features/agent-graph/ (adapter + overlay + tab)
- Full-screen overlay (Cmd+Shift+G) + Pin as Tab
- Graph button in Team section header
- Frustum culling, zero per-frame allocations, adaptive fps
- Performance overlay via ?perf query param

Also: CI runs on all PR branches, features/CLAUDE.md architecture guide
2026-03-28 12:03:42 +02:00

11 lines
793 B
TypeScript

export { drawAgents, drawContextRing } from './draw-agents';
export { drawEdges, bezierPoint, computeControlPoints, type ControlPoints } from './draw-edges';
export { drawParticles, buildEdgeMap } from './draw-particles';
export { drawEffects, createSpawnEffect, createCompleteEffect, type VisualEffect } from './draw-effects';
export { drawTasks } from './draw-tasks';
export { drawProcesses } from './draw-processes';
export { drawBackground, createDepthParticles, updateDepthParticles, type DepthParticle } from './background-layer';
export { BloomRenderer } from './bloom-renderer';
export { findNodeAt } from './hit-detection';
export { truncateText, drawHexagon, CLAUDE_SPARK_D } from './draw-misc';
export { getGlowSprite, getAgentGlowSprite, measureTextCached } from './render-cache';