Force-directed graph visualization for agent teams. Package: @claude-teams/agent-graph (isolated workspace package) - Space theme: bloom, particles, hex grid, depth stars - Members as hexagonal nodes with breathing glow - Tasks as pill cards in kanban columns (todo/wip/done/review/approved) per owner - Message particles along edges (real-time only) - Deterministic layout, Figma-style pan, scroll/pinch zoom - Clean Architecture: ports/adapters/strategies, ES #private classes Integration: features/agent-graph/ (adapter + overlay + tab) - Full-screen overlay (Cmd+Shift+G) + Pin as Tab - Graph button in Team section header - Frustum culling, zero per-frame allocations, adaptive fps - Performance overlay via ?perf query param Also: CI runs on all PR branches, features/CLAUDE.md architecture guide
27 lines
368 B
TypeScript
27 lines
368 B
TypeScript
export {
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MIN_VISIBLE_OPACITY,
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ANIM_SPEED,
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CAMERA,
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FORCE,
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NODE,
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TASK_PILL,
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AGENT_DRAW,
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CONTEXT_RING,
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BEAM,
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ANIM,
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FX,
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SPAWN_FX,
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COMPLETE_FX,
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PARTICLE_DRAW,
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HIT_DETECTION,
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BACKGROUND,
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} from './canvas-constants';
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export {
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COLORS,
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getStateColor,
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getTaskStatusColor,
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getReviewStateColor,
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alphaHex,
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withAlpha,
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} from './colors';
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