diff --git a/README.md b/README.md index 97f5937..149dd15 100644 --- a/README.md +++ b/README.md @@ -284,6 +284,7 @@ A growing set of community-developed and maintained servers demonstrates various - **[Trino MCP Server](https://github.com/tuannvm/mcp-trino)** - A Go implementation of a Model Context Protocol (MCP) server for Trino, enabling LLM models to query distributed SQL databases through standardized tools. - **[Unity3d Game Engine](https://github.com/CoderGamester/mcp-unity)** - MCP Server to control and interact with Unity3d Game Engine for game development - **[User Feedback](https://github.com/mrexodia/user-feedback-mcp)** - Simple MCP Server to enable a human-in-the-loop workflow in tools like Cline and Cursor. +- **[User Prompt MCP](https://github.com/nazar256/user-prompt-mcp)** - An MCP server for Cursor that enables requesting user input during generation process. - **[Vectorize](https://github.com/vectorize-io/vectorize-mcp-server/)** - [Vectorize](https://vectorize.io) MCP server for advanced retrieval, Private Deep Research, Anything-to-Markdown file extraction and text chunking. - **[Vega-Lite](https://github.com/isaacwasserman/mcp-vegalite-server)** - Generate visualizations from fetched data using the VegaLite format and renderer. - **[Vibe Check](https://github.com/PV-Bhat/vibe-check-mcp-server)** - The definitive Vibe Coder's sanity check MCP server: Prevents cascading errors by calling a "Vibe-check" agent to ensure alignment and prevent scope creep