Improve Pydantic and Typedict support and add a bunch of tets.
1. Fixed the test failure where TypeDict was being serialized as a list
of tuples instead of a dict by:
- Adding proper handling for BaseModel instances in the output.py file
- Converting BaseModel results (from TypeDict conversion) to dicts using
model_dump()
- Handling lists containing BaseModel objects
2. Fixed None handling to ensure None results are converted to empty
strings as expected
3. Updated the schema.py to allow dict and list types in
ToolCallOutput.value
4. new tests
- TypeDict output execution tests
- Output factory tests
- Executor tests with TypeDict support
- Schema validation tests
The key changes were:
- In ``arcade_core/output.py``: Added BaseModel conversion logic in the
success method
- In ``arcade_core/schema.py``: Changed ToolCallOutput.value type from
list[str] to list to support complex types
TODO
- [ ] Confirm engine compatibility without changes made to engine
---------
Co-authored-by: Eric Gustin <eric@arcade.dev>
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.
### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging
### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.
This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.
### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
1. `arcade-core` version 0.1.0
2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)
---------
Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00
Renamed from arcade/tests/core/test_output.py (Browse further)