Commit graph

84 commits

Author SHA1 Message Date
Eric Gustin
5602578b2f
Worker Stability (#688)
This PR does three things:
1. Executes synchronous tool calls in thread pool allowing for up to 4 +
# of CPUs executions in parallel.
2. Makes force quitting via double SIGINT/SIGTERM possible and via
single SIGINT/SIGTERM + graceful shutdown timeout expiry possible, even
if there are active connections.
3. Sets `timeout_graceful_shutdown` to
`ARCADE_UVICORN_TIMEOUT_GRACEFUL_SHUTDOWN` env var if set, else defaults
to 15.
4. Disable the worker health check span to reduce noise

Tradeoffs:
Since this PR introduces executing synchronous tools via `await
asyncio.to_thread(func, **func_args)`, this means that there is no way
for the thread to be killed until it finishes. The ramifications of this
is that the force quitting logic that is also implemented in this PR has
to be very harsh `os._exit(1)` just in case there is a sync tool
actively executing. This means that `MCPApp` teardown logic will not
execute when force quitting is required. Although this was already the
case because we weren't previously able to force quit! This tradeoff is
justified for now since "parallel" tool executions will relieve us of
many worker timeouts that we are seeing in prod.

Future work:
Minimize/eliminate the need for `os._exit(1)` such that `MCPApp`
teardown logic will always execute, even when force quitting. The
solution will likely be moving away from `await asyncio.to_thread(func,
**func_args)` (while maintaining "parallelism" and then utilize the
`TaskTrackerMiddleware` introduced in this PR to cancel all of the
active HTTP requests.

Resolves PLT-713
2025-11-20 11:13:41 -08:00
jottakka
b4720c2988
Fixing 403 error always being RateLimiting (#685)
Reponse 403 was returning RateLimiting all the time, but it was due only
checking if rate limiting header exists, but it should be checked if it
is 0 also.

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-11-13 22:20:32 -03:00
Eric Gustin
bddb383034
Do not require entrypoint for arcade configure for HTTP server (#684) 2025-11-12 10:21:44 -08:00
James Barney
4b77643513
Fix arcade configure claude to use correct path on Windows when runni… (#682)
…ng in WSL

When running `arcade configure claude` in WSL, the configuration file
was being written to the WSL filesystem
(~/.config/Claude/claude_desktop_config.json) instead of the Windows
AppData directory where Claude Desktop actually reads it.

This commit adds:
- WSL detection via WSL_DISTRO_NAME env var and /proc/version
- Windows username retrieval when running in WSL
- Updated config path functions to use Windows paths when in WSL
- Applied the same fix to Cursor and VS Code config paths for
consistency

The fix ensures that when running in WSL, the config file is written to:
/mnt/c/Users/{username}/AppData/Roaming/Claude/claude_desktop_config.json

This allows Claude Desktop on Windows to properly detect and use the MCP
server configuration.

Fixes #681

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-07 17:04:20 -08:00
Eric Gustin
c15c07e12f
Better Handling of MCP-specific Context usage for managed servers (#679)
Since servers managed by Arcade use the `/worker` routes under the hood,
tools that use MCP-specific properties of `Context` will fail.

This PR helps reduce the 'blast radius' of the above fact. For
properties that were deemed 'non-critical' to the execution of a
deployed tool, we simply no-op. For properties that were deemed
'critical' to the execution of a deployed tool, we raise an error that
informs the caller that the feature is not supported for Arcade managed
servers.

- Non-critical property: A context property that returns None
- Critical property: A context property that may return something that
could be necessary for a tool execution to succeed.
2025-11-07 10:26:56 -08:00
Eric Gustin
0d30fdadf9
Better explain why arcade deploy may have failed (#677)
Another small one.

When you `arcade deploy`, you need to
1. Run the command from the root of your project, and
2. Specify the relative path to your entrypoint file if it is not
located at the root of your repository or if it is named something other
than `server.py`.
2025-11-04 17:44:16 -08:00
Eric Gustin
139cc2e54d
Fix race condition (#676)
Server start events were sometimes not being tracked because of a race
condition. Adding 150ms wait for now. Longer term solution:
https://app.clickup.com/t/86b7bm6kp

Other events do not suffer from this issue
2025-11-04 15:40:47 -08:00
Eric Gustin
a770edca4a
Consistent Server Description and Version (#674)
#672 was a quick fix. This PR makes it a long term fix.

Whether a tool is added via `MCPApp.add_tools_from_module`,
`MCPApp.add_tool`, or `@app.tool`, the server's version and description
will be the same.
2025-11-03 15:20:12 -08:00
Eric Gustin
f5b6d45aba
Bump arcade-mcp-server version (#673)
Forgot to bump in #672
2025-11-03 15:00:23 -08:00
Eric Gustin
630f7b8a26
Set server version for @app.tool and MCPApp.add_tool (#672) 2025-11-03 14:28:11 -08:00
Eric Gustin
d89b3a53d4
Fix: Skip currently executing file during tool discovery (#668)
### The Bug:
When an entrypoint file imports its parent package and
calls add_tools_from_module() on that package, and the same entrypoint
file also defines tools using @app.tool or @tool decorators, then the
server fails to start with an `AttributeError`. This is because the
tools would be discovered via AST parsing, but those tools weren't added
to the module's namespace yet because the file is still executing.

For example, this would fail on startup:
```py
#!/usr/bin/env python3
"""local_filesystem MCP server"""

import sys
from typing import Annotated

from arcade_mcp_server import MCPApp

import local_filesystem

app = MCPApp(name="eric_server", version="1.0.0", log_level="DEBUG")


app.add_tools_from_module(local_filesystem)


@app.tool
def eric(name: Annotated[str, "The name of the person to greet"]) -> str:
    """Greet a person by name."""
    return "return"


if __name__ == "__main__":
    transport = sys.argv[1] if len(sys.argv) > 1 else "stdio"

    app.run(transport="http", host="127.0.0.1", port=8074)
```

### The fix:
Skip the entrypoint file. This means that any tool defined inside of the
entrypoint file must be added via MCPApp.add_tool(...) or instead use
the recommended @app.tool.
2025-11-03 11:26:51 -08:00
Eric Gustin
4ca824cf8f
Improve arcade deploy CLI Command (#634)
Also fleshed out `arcade server` commands and MCPApp.name validation.

Example of output of `arcade deploy`:
<img width="2112" height="1320" alt="image"
src="https://github.com/user-attachments/assets/51fd3dd9-0ff1-442c-a9bb-1dbcd7337e7a"
/>
2025-11-03 11:19:04 -08:00
Eric Gustin
995a516d5e
Use MCPApp name when adding tools from module (#664) 2025-10-30 18:08:44 -07:00
Eric Gustin
8c312b37e2
Track whether a tool call event happened (#661)
We are now tracking whether a tool call event happens. We track generic
"failure reasons" if the tool call fails. We DO NOT track names of
tools, tool parameters, or any PII.

Event name: 
- MCP tool called

Properties:
- is_execution_success
- failure_reason - one of "missing requirements", "transport
restriction", "error during tool execution", "unknown tool", "internal
error calling tool" or doesn't exist in the case of successful tool
execution.
- arcade_mcp_server_version
- runtime_language
- os_type
- os_release
- device_timestamp

As always you can opt out via setting the `ARCADE_USAGE_TRACKING`
environment variable to 0.
2025-10-30 13:19:46 -07:00
Eric Gustin
e727af3a21
Fix MCP capabilities, examples, tests, and more (#657)
# PR Description
Consider this PR the result of a full pass through of this repository.
## Add helper for adding tools to an `MCPApp`
You can now add all of the tools in a module to an `MCPApp` via
`app.add_tools_from_module(...)`
## Edit what `arcade new` generates
First, I updated the backend to use hatchling.

Second, the structure generated before this PR was simple, but did not
create a proper Python module.
This hindered developers in the following ways:
1. Difficult to add the tools in your server to an evaluation suite
2. Difficult to add more than one tool to an MCPApp at a time
3. All other niceties that come with being able to import modules
```
# Before
server/
├── .env.example
├── server.py
└── pyproject.toml
```
This PR updates the structure generated such that a valid Python module
is generated:
```
# After 
server/
├── pyproject.toml
└── src/
    └── server/
        ├── __init__.py
        ├── .env.example
        └── server.py
```
## Fix Tool Chaining
`self._ctx.server.executor.run(...)` was being called, but `MCPServer`
does not have an instance of `ToolExecutor` (and it's not intended to be
an instance anyways). I updated `Tool.call_raw` to pass the programmatic
tool call through the `MCPServer._handle_call_tool`. This means that the
programmatic tool calls now go through the same steps that a typical
tool call (initiated by the MCP client) would.

This means that **toolA**, which specifies **requirementsA**, is
permitted to call **toolB**, which specifies **requirementsB**, without
needing to explicitly declare or satisfy **requirementsB**. I believe
this is acceptable because the secrets and/or auth token associated with
**toolB's** `Context` are not exposed to **toolA**, and the secrets
and/or auth token associated with **toolA's** `Context` are not exposed
to **toolB**.

## Fix User Elicitation
1. The read & write streams were created with a maximum queue size of 0.
I increased this to 100.
2. I updated `ServerSession`'s run loop to both read messages from the
stream & process them concurrently. This enables server initiated
requests (like user elicitation and progress reporting) to be handled
while tools are being executed. Otherwise, the server initiated requests
would wait for the tool to finish executing and the tool execution would
wait for the server initiated request to finish.
3. 
## Fix Progress Reporting
Progress tokens sent by the client were not being stored. Therefore
there was no way to notify a client with progress updates. I am now
storing the `progressToken`, along with other `_meta` sent from the
client, in the `ServerSession`'s `_request_meta`. I am setting
`_request_meta` whenever the `MCPServer` is handling an incoming message
from a client.

## Fix handling of server names with spaces
Before: 
Server name: "The simple server name"
Tool name: whisper_secret
Name seen by client: "The_simple_server_name_WhisperSecret"

After
Server name: "The simple server name"
Tool name: whisper_secret
Name seen by client: "TheSimpleServerName_WhisperSecret"

## Add Integration Tests
The stdio integration test is much more comprehensive than the http
integration test. These tests will let me sleep a bit more at night

## Add Example MCP Servers
Example servers for sampling, user-elicitation, progress reporting,
logging, tool chaining, combining prebuilt tools with custom tools, tool
secrets, tool auth, evaluations, and more!

## Add Docker template
Added a Docker template for running an MCP server in Docker (and removed
the old docker stuff)
2025-10-30 11:59:00 -07:00
Eric Gustin
cd92fbe0bc
Bump version (#652) 2025-10-24 11:21:24 -07:00
Eric Gustin
aec26261e2
Display tool names in catalog on arcade_mcp_server startup (#651) 2025-10-24 11:07:25 -07:00
Eric Gustin
35579f5636
Usage (#644) 2025-10-23 10:47:04 -07:00
Eric Gustin
5f55258268
General OSS health (#643) 2025-10-22 18:26:27 -07:00
Eric Gustin
49e53d2b33
Server start events (#635)
1. Refactored the core usage logic from `arcade_cli` to `arcade_core`
2. Add "MCP server started" event

As always, opt out by setting `ARCADE_USAGE_TRACKING` to 0.
2025-10-22 16:14:52 -07:00
Eric Gustin
66a126bba5
Disallow executing auth/secret tools for unauthenticated servers using HTTP transport (#641)
## PR Description
This PR tackles 3 things:
1. At tool execution runtime, blocks local HTTP servers from executing
tools that have `requires_auth` or `requires_secrets`
2. Make `stdio` the default transport in various locations
3. Improve the `arcade configure` CLI command


<img width="1408" height="1194" alt="image"
src="https://github.com/user-attachments/assets/badf1b55-ec7d-4741-89f5-4b5fee294890"
/>
<img width="3034" height="906" alt="image"
src="https://github.com/user-attachments/assets/aea528c5-4ea6-4eed-b5d7-f946626e58a7"
/>

---------

Co-authored-by: Evan Tahler <evantahler@gmail.com>
2025-10-22 13:14:46 -07:00
Renato Byrro
4dfd0522a6
Remove arcade docs CLI command - moved to the 'ArcadeAI/docs' repo (#642) 2025-10-22 14:04:09 -03:00
Eric Gustin
7d284622ae
Fix stdio settings bug (#636) 2025-10-19 13:25:21 -07:00
Eric Gustin
19bbaddf75
Reload for MCPApp (#622)
Previously, MCPApp did not truly have reload capabilities. Instead, if
`reload=True`, then under the hood we would just change over to the
module execution code path (e.g., `arcade mcp`, or `python -m
arcade_mcp_server`). This was bad because custom `MCPApp` startup code
was not being executed and tools that were not added to `MCPApp`'s
catalog were being discovered and added to the server.

`MCPApp` now contains its own custom reload logic. It doesn't use
uvicorn's reload because uvicorn's discovery & factory pattern wasn't
the best fit for `MCPApp`'s self-contained pattern.

Now when `MCPApp.run(reload=True)` is called, `MCPApp` becomes the
parent process that manages reload itself.
2025-10-17 17:38:11 -07:00
jottakka
75fc298681
Updating Brightdata community pkg (#628)
Updating BrightData 
- Updating project.toml
- Fix linting issues (related to the repo configs)s
- Rename package from brightdata -> arcade-brightdata ( also will be
used by PyPI)
- Added to toolkits.txt so it can be deployed


Extra:
- Arcade new templates did not have the extra line at the end, so it has
been added.

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-10-17 18:18:00 -03:00
Eric Gustin
a8fc6691e7
arcade deploy for MCP Servers (#618)
Blocked by https://github.com/ArcadeAI/arcade-mcp/pull/614 (and the
reason for failing tests)

# PR Description
`arcade deploy` will deploy your local MCP server to Arcade. `arcade
deploy` should be executed at the root of your MCP Server package.
Before deploying, the command runs your server locally to ensure your
project is setup correctly and the server runs properly. `arcade deploy`
assumes your entrypoint file will execute `MCPApp.run` when the file is
invoked directly. This means you must either have an `if __name__ ==
"__main__" block that contains `MCPApp.run`, or `MCPApp.run` should be
top-level code (unindented living directly in the body of the file).

<img width="3318" height="594" alt="image"
src="https://github.com/user-attachments/assets/8249843e-6f9d-4d01-854d-356b0aae5055"
/>

<img width="1662" height="1056" alt="image"
src="https://github.com/user-attachments/assets/f44951f2-2718-4799-aecc-0e22c1b951b8"
/>
2025-10-16 09:00:10 -07:00
Eric Gustin
668d674995
Rename _meta requirements field to arcade_requirements (#616)
Also we are now excluding None in the model dump
2025-10-14 19:01:05 -07:00
Eric Gustin
3d2665d36c
Rename some 'toolkit' references to 'server' (#624)
There are many more instances of toolkit within this repo, but the goal
of this PR is to get rid of user facing references as much as possible.

---------

Co-authored-by: Nate Barbettini <nate@arcade.dev>
2025-10-14 18:42:27 -07:00
Eric Gustin
baa262ec00
Re-import arcade_core errors into arcade_mcp_server (#620) 2025-10-13 17:48:54 -07:00
Eric Gustin
83c0eeab2b
Fix server info bug (#614)
Name, title, version, etc. for an `MCPApp` were being overwritten by its
internal `MCPServer`.

⚠️ this is blocking `arcade deploy` from working
2025-10-13 13:04:18 -07:00
Evan Tahler
bee349287f
remove mkdocs for arcade-mcp (#617)
Compainion to https://github.com/ArcadeAI/docs/pull/488 - This PR turns
off MKDocs. We have the docs in docs.arcade.dev now.
2025-10-13 10:47:41 -07:00
Eric Gustin
3ba60fdaab
Use alias when model dumping a response (#613) 2025-10-09 16:46:45 -07:00
Eric Gustin
b5c68baa05
Add tool requirements to MCPTool meta field (#612)
Enables MCP Clients to discover requirements of a tool.
2025-10-08 16:06:47 -07:00
Eric Gustin
20ea8cbddd
Pass Context, not ToolContext (#610) 2025-10-08 10:16:15 -07:00
Eric Gustin
b780e5b807
Fix stdio bugs (#608)
1. Updates `arcade configure claude --from-local` to create a valid json
config for claude desktop. NOTE: The `arcade configure` command needs
some re-work. It's fragile.
2. Fixes bug where stdio servers were sending logs to the wrong sink.
3. Disabled colorized logs for stdio.
4. Added missing dependency `httpx` for servers created with `arcade
new`

## Claude Desktop json configuration for stdio
Personally I like option 1 because the configuration looks the simplest
### Option 1:
Equivalent to `python server.py stdio`
```
{
  "globalShortcut": "Alt+Ctrl+Space",
  "mcpServers": {
    "my_server": {
      "command": "/path/to/my/mcp/server/directory/.venv/bin/python",
      "args": [
        "/path/to/my/mcp/server/directory/server.py",
        "stdio"
      ]
    }
  }
}
```
### Option 2:
Equivalent to `uv run server.py stdio`
```
{
  "mcpServers": {
    "my_server": {
      "command": "uv",
      "args": [
        "run",
        "--directory",
        "/path/to/my/mcp/server/directory",
        "python",
        "server.py",
        "stdio"
      ]
    }
  }
}
```
### Option 3:
Equivalent to `python -m arcade_mcp_server stdio --cwd ./`
```
{
  "mcpServers": {
    "my_server": {
      "command": "/path/to/my/mcp/server/directory/.venv/bin/python",
      "args": [
        "-m",
        "arcade_mcp_server",
        "stdio",
        "--cwd",
        "/path/to/my/mcp/server/directory"
      ]
    }
  }
}
```
2025-10-07 18:53:53 -07:00
Eric Gustin
0cf1a8bd22
Bump versions (#607)
forgot to push this comment before merging #606
2025-10-07 12:55:04 -07:00
Eric Gustin
805ad2d888
Add envvar overrides for mcp app (#606)
Needed for deployed MCP servers so that the Engine can override port,
host, and transport.
2025-10-07 12:43:59 -07:00
Eric Gustin
a84ad07b96
Don't send events when running CLI commands in unit tests (#600)
The `arcade dashboard` command was quite popular for the last couple
hours
2025-10-03 16:29:53 -07:00
Eric Gustin
dcd0a02389
Fix bug and update readme (#599)
The README didn't make any sense for a server developer. Especially when
viewed from PyPI

Fix bug so now stdio works
2025-10-03 12:47:32 -07:00
Eric Gustin
c205bda092
Release libs for arcade-mcp (#598)
Seeing that arcade-ai==2.2.3 doesn't allow for core, serve, or tdk
versions 3.x.x and that it doesn't know about arcade-mcp-server or
arcade-mcp, I feel confident that we can get this past the release
candidate stage. The current state of our documentation
(docs.arcade.dev) still references the 'old way' of doing things, so we
can gradually introduce these new packages to users without the hassle
of specifying pre release flags when installing

### New packages:
arcade-mcp==1.0.0
arcade-mcp-server==1.0.0

### Breaking change with major bump:
arcade-core==3.0.0 from 2.4.0
arcade-serve==3.0.0 from 2.1.0
arcade-tdk==3.0.0 from 2.5.0

### Deprecated:
arcade-ai==2.2.3
2025-10-03 12:11:25 -07:00
Eric Gustin
113d0d3086
CLI Usage (#593)
TLDR; 

The philosophy of CLI usage is "fire and forget" and "best effort". You
can opt out by setting `ARCADE_USAGE_TRACKING=0`.

We are capturing two events: `CLI execution succeeded` and `CLI
execution failed`. Reporting to PostHog is a short lived (maximum 10
seconds) subprocess that does not block the main CLI execution process.

`~/.arcade/usage.json` persists two values `anon_id` and
`linked_principal_id`. The logged in status of the CLI user determines
which ID is used. Upon `arcade login`, the `anon_id` is aliased with
`linked_principal_id`. Upon `arcade logout` the `linked_principal_id` is
removed and the `anon_id` is rotated.

## CLI Usage Tracking - How It Works

The usage tracking system implements an identity management and event
tracking pipeline. Here's how the pieces work together:

### **Identity State Management (`usage.json`)**

The system maintains a persistent identity file at
`~/.arcade/usage.json` with this structure:
```json
{
  "anon_id": "uuid",
  "linked_principal_id": "uuid" | null
}
```

**Key mechanics:**
- **`anon_id`**: Generated once on first CLI use and persists across
sessions. This UUID tracks all anonymous activity.
- **`linked_principal_id`**: Initially `null`. Once the user logs in and
we successfully alias their identity, this field stores their
`principal_id` to indicate this `anon_id` has been linked.
- **Atomic writes**: All updates use a temp file + atomic rename pattern
to prevent corruption from concurrent CLI processes
- **File locking**: Uses `fcntl` (Unix) to coordinate reads/writes
across multiple simultaneous CLI invocations
- **In-memory cache**: The `UsageIdentity` class caches the loaded data
to avoid repeated file I/O within a single CLI invocation

### **Identity Resolution Flow**

When tracking an event, the system determines the `distinct_id` (who to
attribute the event to) via this waterfall:

1. **Check `linked_principal_id`** in `usage.json`
   - If present → use it (user was previously aliased)
   - This is the fastest path and avoids API calls

2. **Fetch `principal_id` from Arcade Cloud API**
- Makes HTTP request to `/api/v1/auth/validate` with the user's API key
from `~/.arcade/credentials.yaml`
   - If authenticated → returns `principal_id`
   - Has 2s timeout for responsiveness

3. **Fall back to `anon_id`**
   - If not authenticated or API call fails → use anonymous ID
   - Marks event with `is_anon=True` flag

### **The Aliasing Lifecycle**

PostHog aliasing links anonymous activity to authenticated users. Here's
the state machine:

#### **Stage 1: Anonymous User**
```
usage.json: { "anon_id": "abc-123", "linked_principal_id": null }
All events → sent with distinct_id="abc-123" and is_anon=True
```

#### **Stage 2: Login Event**
1. User runs `arcade login`
2. Command completes successfully (auth token saved)
3. `CommandTracker` detects successful login
4. Fetches `principal_id` from API
5. Checks `should_alias()` → returns `True` because
`linked_principal_id` is `null`
6. **Calls `alias()` synchronously** (blocking):
   ```python
   posthog.alias(previous_id="abc-123", distinct_id="zyx-321")
   ```
7. Updates `usage.json`:
   ```json
   { "anon_id": "abc-123", "linked_principal_id": "zyx-321" }
   ```
8. PostHog backend merges all events with `distinct_id="abc-123"` into
the user profile for `"zyx-321"`

#### **Stage 3: Authenticated User**
```
usage.json: { "anon_id": "abc-123", "linked_principal_id": "zyx-321" }
All events → sent with distinct_id="zyx-321" and is_anon=False
```
- Events are directly attributed to the authenticated user
- No more API calls needed (uses cached `linked_principal_id`)

#### **Stage 4: Logout Event**
1. User runs `arcade logout`
2. Logout event is sent with the authenticated `distinct_id`
3. `CommandTracker` detects successful logout
4. **Rotates identity** by calling `reset_to_anonymous()`:
   ```json
   { "anon_id": "xyz-789", "linked_principal_id": null }
   ```
5. New `anon_id` prevents cross-contamination if another user logs in

### **Critical Constraint: Alias Timing**

PostHog requires that `alias()` is called **BEFORE** any events are sent
with the new `distinct_id`. This is why:
- **`alias()` is synchronous (blocking)**: Guarantees it completes
before the login success event is sent
- **Subsequent events use `linked_principal_id`**: Once aliased, all
future events use the authenticated ID
- **Lazy aliasing**: If a user authenticates via another mechanism (not
through `arcade login`), the system detects this on the next command and
performs aliasing before sending that command's event

### **Event Capture Pipeline**

When `CommandTracker.track_command_execution()` is called:

1. **Resolve identity** → determines `distinct_id` and `is_anon` flag
2. **Build event properties**:
   ```python
   {
     "command_name": "toolkit.run",
     "cli_version": "1.2.3",
     "python_version": "3.11.0",
     "os_type": "Darwin",
     "os_release": "23.4.0",
     "duration": 1250.42,  # milliseconds
     "error_message": "..."  # if failed
   }
   ```
3. **Call `UsageService.capture()`**:
   - Serializes event data to JSON
   - Spawns detached subprocess: `python -m arcade_cli.usage`
   - Passes data via `ARCADE_USAGE_EVENT_DATA` env var
   - **Returns immediately** (non-blocking)

4. **Detached subprocess (`__main__.py`)**:
   - Runs independently, survives parent CLI exit
   - Deserializes event data
- If `is_anon=True`, sets `$process_person_profile=False` (tells PostHog
not to create a full profile)
   - Sends event to PostHog with 5s timeout
   - Exits (hard exit after 10s max via timeout thread)

### **Concurrency Handling**

Multiple CLI processes can run simultaneously. The system handles this
via:
- **File locking** on `usage.json` (shared lock for reads, exclusive for
writes)
- **Atomic writes** via temp files ensure incomplete writes never
corrupt the file
- **Idempotent aliasing**: `should_alias()` prevents redundant alias
calls

### **Edge Cases Handled**

1. **Side-channel authentication**: User authenticates outside of
`arcade login` (e.g., manually editing credentials)
   - Detected via "lazy aliasing" check on every command
- Performs alias if `linked_principal_id` doesn't match current
`principal_id`

2. **API failures during identity fetch**: Falls back to anonymous
tracking
   - 2s timeout prevents hanging
   - Silent failure doesn't disrupt CLI

3. **PostHog merge restrictions**: Can't alias returning users who
already have a profile
- System stores `linked_principal_id` to avoid retrying impossible
aliases
   - New users (never logged in before) get full history stitched

4. **Multiple accounts on same machine**: Logout rotates `anon_id`
   - User A's anonymous activity won't leak into User B's profile

### **Privacy & Performance**

- **Opt-out**: `ARCADE_USAGE_TRACKING=0` disables all tracking
- **Non-blocking**: Events never slow down CLI (detached subprocess)
- **Anonymous profiles**: `$process_person_profile=False` for `anon_id`
events minimizes data collection
- **Silent failures**: Network issues or PostHog errors never surface to
users
2025-10-03 10:15:08 -07:00
Eric Gustin
a11f79b32d
Update arcade-mcp-server docs (#597)
1. Updates docs to prefer `uv run server.py` instead of `arcade mcp` or
`python -m arcade_mcp_server`
2. Found a bug with running stdio servers while updating the docs, so i
snuck that in this PR
2025-10-02 17:16:38 -07:00
Renato Byrro
7dd62fcc89
Adjust arcade docs command to the new docs repo structure (#592)
- Updates the `arcade docs` templates, dir/file paths, and URL paths to
reflect the new docs repo structure
- References "MCP Server" instead of "toolkit"
- Auto-detects when it's a Starter MCP server and adds the corresponding
warning in the main doc page
- Fixes a bug that generated the wrong file path to the Python & JS
examples when the package name had an underscore character)
- Introduces some minor improvements, such as pulling the MCP Server
description for `ToolInfo` from the package `pyproject.toml`, instead of
a standard description varying only the MCP Server name

---------

Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-10-02 01:03:24 -03:00
Eric Gustin
9e4d36b8e3
Local MCP Fixes and Address General Feedback (#586)
# Release Candidate 2
## This PR:
- [x] No more confusing 307 redirect logs when using `/mcp` instead of
`/mcp/` (requested by @shubcodes)
- [x] Fix bug in `arcade configure` for Python < 3.12 (reported by
@evantahler
- [x] Fix bug where tools with unsatisfied secret requirements could
still be executed (reported by @evantahler, @shubcodes)
- [x] Auth providers can now be imported via `from
arcade_mcp_server.auth import Reddit` (requested by @shubcodes)
- [x] Add complete E2E oauth flow for tool calls with informational
errors about how to log into arcade and where to go to authorize
(requested by @evantahler, @shubcodes)
- [x] Add OAuth tool in `arcade new`'s generated server (requested by
@shubcodes)
- [x] Standardize on defaulting to running servers on port 8000
- [x] Improve credentials.yaml reading logic
- [x] CLI user friendliness (requested by @Spartee)
- [x] Remove `arcade serve` CLI command
- [x] Fix race condition in `arcade logout`
- [x] Update docs for desired developer onboarding flow

## Next PRs:
- Get `arcade deploy` working for MCP servers. (Command is hidden for
now)
- Rename all occurrences of `toolkit` to `server`/`tools` and rename all
occurrences of `worker` to `server`
2025-09-29 16:00:47 -07:00
Evan Tahler
62131dedd0
add google analytics to arcade-mcp docs (#589) 2025-09-26 15:50:21 -07:00
Evan Tahler
9251260048
mcp docs fixes (#588) 2025-09-26 15:40:43 -07:00
Evan Tahler
9f339b7964
docs build commands for arcade-mcp (#587) 2025-09-26 15:30:52 -07:00
Eric Gustin
74024c408e
Fix MCP docs (#585) 2025-09-26 14:59:32 -07:00
Eric Gustin
710cd2b48a
Add otel-enable flag for mcp (#583) 2025-09-25 19:28:54 -07:00
Eric Gustin
413ff2b915
Add some CLI commands the public list (#582)
you shouldn't need to be logged in to run these commands
2025-09-25 17:51:30 -07:00