Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1
### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.
### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
- Parser supports `@app.tool`/`@app.tool(...)` decorators.
- **CLI**
- New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
- `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
- `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.
- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.
- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
- Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
- Authorization flow in templates simplified.
- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.
- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.
- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
- Added Makefile to MCP server library to streamline dev workflow.
- **Cleanup**
- Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).
### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.
### Getting Started
- Run an MCP server:
- `arcade mcp --stdio --toolkits your_toolkit`
- `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
- `arcade secret set your_toolkit KEY=value`
- `arcade secret list your_toolkit`
- `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.
---------
Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
1. Patch, Minor, or Major is selected during workflow dispatch (defaults
to patch)
2. Get most recent release version
3. Calculate new version based on findings from step 2
4. Build wheels
5. Build worker and base-worker
6. Push to GHCR
7. Create new release with release notes
Also, I removed everything related to ECR
This PR enhances the Docker build and deployment process for the Arcade
Worker by:
- **Modularizing Docker Builds:**
- Introduces a new `INSTALL_TOOLKITS` build argument in the `Dockerfile`
to conditionally include toolkits. this enables the creation of a
`arcadeai/worker-base` which can be used to build custom containers in a
multi-stage build. an example of this is included in the example dir.
- Adds `docker-base` Makefile target to build a lightweight base image
without toolkits.
- **Publishing to GitHub Container Registry (GHCR):**
- Adds Makefile targets `publish-ghcr` and `gh-login` for pushing images
to GHCR.
- Supports publishing both base and full images with toolkits to GHCR.
- **Docker Compose:**
- Add Docker compose file and setup
- Renames the `actor` service to `worker`
- Adds an `nginx` service in `docker-compose.yml` to proxy requests to
the Arcade Engine.
- Introduces an `nginx.conf` file for the Nginx service.
- **Streamlining Toolkit Installation:**
- Moves toolkit installation from the `start.sh` script to the Docker
build process.
- Creates a `toolkits.txt` file to manage toolkit dependencies which can
be edited easily when we want to add a new toolkit. Developers can also
use this approach as shown in the example.
- **Improving Configuration Files:**
- Updates `docker.engine.yaml` and `env.example` to align with the new
setup.
TODO:
- CI/CD needs to be adjusted so that images are pushed to ghcr on
release.
- AWS resources need to be renamed actor -> worker @EricGustin
This can go in after the above two items are resolved.
---------
Co-authored-by: Wils Dawson <wils@arcade-ai.com>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
Co-authored-by: sdreyer <sterling@arcade-ai.com>
Co-authored-by: Sterling Dreyer <sdreyer21@gmail.com>
Co-authored-by: Nate Barbettini <nathanaelb@gmail.com>
This PR improves the Docker build process by shifting from building the
project within the Docker image to using pre-built wheels. The main
changes are:
1. **Updated Makefile:**
- **`VERSION` Variable:** Set to `0.1.0.dev0` to reflect the new default
development version.
- **`docker` Target:**
- Added steps to build the Arcade and toolkit wheels before building the
Docker image.
- Exports the required extras (`fastapi`, `evals`) to a
`requirements.txt` file.
- **`full-dist` Target:**
- Builds distributions for the main project and all toolkits.
- Copies all the built wheels to a centralized `./dist` directory.
- **`clean-dist` Target:**
- Cleans build artifacts from `./dist`, `arcade/dist`, and
`toolkits/*/dist` directories.
2. **Modified Dockerfile:**
- **Copy Pre-built Wheels:** Adjusted to copy wheels and the
`requirements.txt` from the `./dist` directory into the Docker image.
- **Installation Process:**
- Installs the Arcade wheel with the necessary extras.
- Installs toolkits from the copied wheel files, eliminating the need to
build them inside the Docker image.
- **Simplification:** Removed unnecessary commands, such as installing
build tools and copying the entire codebase, to streamline the
Dockerfile.
3. **Toolkits `pyproject.toml` Updates:**
- Changed the `arcade-ai` dependency version from `^0.1.0` to `0.1.*` in
all toolkit `pyproject.toml` files to ensure compatibility with the new
versioning scheme.
4. **Docker Makefile Adjustments:**
- Set the `VERSION` variable to `0.1.0.dev0` to align with the main
Makefile.
- Ensures consistent versioning across Docker-related build processes.
**Benefits:**
- **Efficiency:** Building wheels outside the Docker context reduces the
Docker image build time and resource consumption. overall docker image
size reduced by **1Gb**!!!
- **Reliability:** Using pre-built wheels ensures consistency across
different environments and simplifies dependency management.
- **Maintainability:** The Dockerfile and Makefiles are cleaner and more
straightforward, making them easier to understand and maintain.
**Notes:**
- Developers should run `make docker` to build and run the Docker
container using the new process.
- Ensure that any CI/CD pipelines are updated to accommodate these
changes in the build process. @sdreyer