Commit graph

26 commits

Author SHA1 Message Date
Francisco Or Something
8f5d0ff54e
Improve typed httpx error mapping and adapter guidance (#820)
## Summary

Routes HTTP adapter exceptions to the right error class instead of
shoe-horning everything into `UpstreamError`. Addresses Eric's earlier
feedback that several exceptions this PR was wrapping as `UpstreamError`
didn't satisfy the "something happened with the upstream" claim (local
pool exhaustion, client-side request construction, local TLS failures).

### Scope

- `UpstreamError` (unchanged) — upstream responded with an HTTP status
code.
- **`NetworkTransportError`** (new sibling in `arcade-core`) — no
complete response was received. `status_code=None`. Three kinds:
`NETWORK_TRANSPORT_RUNTIME_TIMEOUT`, `_UNREACHABLE`, `_UNMAPPED`.
- **`FatalToolError`** (existing) — client construction bugs
(`InvalidURL`, `UnsupportedProtocol`, `MissingSchema`, `InvalidHeader`,
`LocalProtocolError`, …) and local TLS/cert config failures. Never
retried.

---

## Before / After (per Eric's request)

Shows the error payload a tool produces for each exception, before this
PR vs. after. "Before" = current `main` (exceptions without real HTTP
responses fall through to the generic `@tool` `FatalToolError` catch-all
with `message=str(exc)`).

### No-response transport failures

| Exception | Before — class / message / kind | After — class / message
/ kind |
|---|---|---|
| `httpx.PoolTimeout` | `FatalToolError` — `str(exc)` leaks raw detail —
`TOOL_RUNTIME_FATAL`, not retryable | `NetworkTransportError` — `"HTTP
request timed out before a complete response was received."` —
`NETWORK_TRANSPORT_RUNTIME_TIMEOUT`, **retryable** |
| `httpx.ConnectTimeout` | same as above | same as PoolTimeout —
`TIMEOUT`, retryable |
| `httpx.ConnectError` (refused / DNS) | `FatalToolError` — `str(exc)` |
`NetworkTransportError` — `"HTTP request failed before reaching the
upstream service."` — `UNREACHABLE`, retryable |
| `httpx.RemoteProtocolError` (upstream sent bad HTTP) |
`FatalToolError` — `str(exc)` | `NetworkTransportError` — same message
as ConnectError — `UNREACHABLE`, retryable |
| `httpx.DecodingError` | `FatalToolError` — `str(exc)` |
`NetworkTransportError` — `"HTTP response from upstream could not be
decoded."` — `UNMAPPED`, retryable |
| `httpx.TooManyRedirects` | `FatalToolError` — `str(exc)` |
`NetworkTransportError` — `"HTTP redirect limit exceeded before a final
response was received."` — `UNMAPPED`, **not** retryable |

### Client construction / local env bugs

| Exception | Before | After |
|---|---|---|
| `httpx.UnsupportedProtocol`, `httpx.InvalidURL`,
`httpx.LocalProtocolError` | `FatalToolError` with `message=str(exc)`
(may leak scheme / URL content) | `FatalToolError` — `"Tool constructed
an invalid HTTP request — likely a tool-authoring bug."` —
`TOOL_RUNTIME_FATAL`, not retryable |
| `requests.MissingSchema`, `InvalidURL`, `InvalidHeader`,
`InvalidSchema`, `InvalidProxyURL`, `URLRequired` | same as above | same
as above |
| `requests.SSLError` | `FatalToolError` — `str(exc)` often contains raw
cert chain detail | `FatalToolError` — `"TLS handshake failed — likely a
local certificate or trust configuration issue."` —
`TOOL_RUNTIME_FATAL`, not retryable |

### Real HTTP response errors (UNCHANGED — same behavior)

| Exception | Class | Message | Kind | Retryable |
|---|---|---|---|---|
| `httpx.HTTPStatusError` 404 | `UpstreamError` | `"Upstream HTTP
request failed (Not Found, client error)."` |
`UPSTREAM_RUNTIME_NOT_FOUND` | No |
| `httpx.HTTPStatusError` 429 (w/ Retry-After: 60) |
`UpstreamRateLimitError` | `"Upstream HTTP request failed (Too Many
Requests, client error). Retry after 60 second(s)."` |
`UPSTREAM_RUNTIME_RATE_LIMIT` | Yes |
| `httpx.HTTPStatusError` 500 | `UpstreamError` | `"Upstream HTTP
request failed (Internal Server Error, server error)."` |
`UPSTREAM_RUNTIME_SERVER_ERROR` | Yes |

### What's no longer in the message

- Raw exception `str(exc)` output (which frequently includes the full
URL with query-string tokens, connection pool details, or cert chains)
is **no longer the agent-facing `message`**. It's preserved in
`developer_message` for server-side diagnostics.
- The misleading "Upstream HTTP…" prefix is gone from network-transport
and construction-bug messages. Those messages now honestly describe what
happened on the tool side.
- For 429s without a `Retry-After` header, we still show "Retry after N
seconds." (pre-existing behavior; see follow-up notes).

---

## Companion PRs

-
[ArcadeAI/arcade-mcp#823](https://github.com/ArcadeAI/arcade-mcp/pull/823)
— introduces `NetworkTransportError` in `arcade-core`
- [ArcadeAI/monorepo#911](https://github.com/ArcadeAI/monorepo/pull/911)
— adds the 3 `ErrorKind` constants to the Go engine and Datadog
dashboards
- [ArcadeAI/docs#920](https://github.com/ArcadeAI/docs/pull/920) —
documents the new hierarchy and adapter routing

## Follow-ups (out of scope for this PR)

A short investigation surfaced several pre-existing issues that are
worth fixing separately. A full list is in
`NETWORK_TRANSPORT_ERROR_FOLLOWUPS.md` (shared offline). Summary:

1. `requests.HTTPError` with `response is None` returns `None` from the
adapter; should fall through to the `NetworkTransportError(UNMAPPED)`
fallback instead of becoming a generic `FatalToolError`.
2. `developer_message` can leak URL query strings (and therefore tokens)
since it stores raw `str(exc)`.
3. `_sanitize_uri` does not strip userinfo (credentials in URL path).
4. `_parse_retry_ms` misinterprets epoch-style `x-ratelimit-reset`
headers.
5. 429 responses without `Retry-After` synthesize a fabricated "Retry
after 1 second(s)." suffix.
6. `UPSTREAM_RUNTIME_VALIDATION_ERROR` is defined but never emitted.
7. `UpstreamError` silently accepts out-of-range status codes.
8. `requests.HTTPError` branch re-extracts `request_url` /
`request_method` inconsistently (dead work).

## Test plan

- [x] Existing `libs/tests/sdk/test_httpx_adapter.py` +
`test_graphql_adapter.py` updated; every no-response / construction-bug
test asserts the new class + kind + `can_retry`.
- [x] Full test suite passes locally.
- [x] mypy clean on `arcade-core`, `arcade-tdk`, `arcade-mcp-server`.
- [x] Smoke-tested 21 exception routing cases end-to-end against real
httpx / requests exceptions.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> **Medium Risk**
> Changes core error classification and retryability for
`httpx`/`requests`/GraphQL transport failures, which can affect tool
retry behavior and telemetry. Risk is mitigated by extensive new/updated
tests covering the new mappings and privacy expectations.
> 
> **Overview**
> **Improves error adapter behavior to be more semantically correct and
privacy-safe.** The HTTP adapter now distinguishes real HTTP responses
(`UpstreamError`/`UpstreamRateLimitError`) from no-response failures
(`NetworkTransportError` with `ErrorKind` + retryability) and from
client construction/local TLS issues (`FatalToolError`).
> 
> **Reduces sensitive data exposure in agent-facing messages.**
Status-based errors now emit standardized messages derived from status
phrase/class, while preserving raw exception detail in
`developer_message`; Google/Microsoft/Slack fallback paths similarly
switch to `unhandled <ExceptionType>` messages and move `str(exc)` into
`developer_message`. GraphQL transport connection/protocol errors are
reclassified from `UpstreamError` (502) to `NetworkTransportError`, and
transport/server messages are standardized.
> 
> Bumps `arcade-tdk` version to `3.8.0` and expands/updates the SDK test
suite to assert new classes, `kind`, `can_retry`, request metadata
extraction, and privacy behavior.
> 
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
1041cb1bec4fa3b0bae3e7c6b860b84cf376cf9a. Bugbot is set up for automated
code reviews on this repo. Configure
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---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-20 20:32:17 -03:00
Francisco Or Something
d9812621de
feat: add NetworkTransportError for no-response HTTP failures (#823)
## Summary

- Adds `NetworkTransportError` — a new sibling to `UpstreamError` under
`ToolExecutionError` — for failures where no complete HTTP response was
received from the upstream service (timeouts, connection errors, pool
exhaustion, DNS failures, decoding issues, redirect exhaustion)
- Routes client-construction bugs (`InvalidURL`, `UnsupportedProtocol`,
`MissingSchema`, `SSLError`, `InvalidHeader`, etc.) to existing
`FatalToolError` instead of `UpstreamError`
- Adds 3 new `ErrorKind` values: `NETWORK_TRANSPORT_RUNTIME_TIMEOUT`,
`_UNREACHABLE`, `_UNMAPPED` — operationally distinct telemetry slices
matching the UpstreamError pattern
- `UpstreamError` is unchanged and reserved for real HTTP responses with
status codes

Addresses Eric's feedback on #820: the `include_status_code=False`
post-init null-out workaround is replaced by a clean class hierarchy
where `NetworkTransportError.status_code` is natively `None`.

### Changes

| File | What |
|---|---|
| `arcade-core/errors.py` | 3 new `ErrorKind` values,
`NetworkTransportError` class, `is_network_transport_error` helper |
| `arcade-tdk/providers/http/error_adapter.py` | Full rewrite of httpx +
requests exception routing with 3-way split |
| `arcade-tdk/providers/graphql/error_adapter.py` |
`TransportConnectionFailed`/`TransportProtocolError` →
`NetworkTransportError` |
| `arcade-tdk/errors.py`, `arcade-mcp-server/exceptions.py` | Re-exports
|
| `pyproject.toml` × 3 | Version bumps: core 4.7.0, tdk 3.7.0,
mcp-server 1.20.0 |
| Tests × 3 | 33 new tests, 3 updated (2659 passed, 0 failures) |

### Exception routing table

| Exception | Target | Kind | can_retry |
|---|---|---|---|
| `httpx.HTTPStatusError`, `requests.HTTPError` (with response) |
`UpstreamError` | status-derived | status-derived |
| `httpx.TimeoutException`, `requests.Timeout` | `NetworkTransportError`
| `TIMEOUT` |  |
| `httpx.TransportError`, `requests.ConnectionError` |
`NetworkTransportError` | `UNREACHABLE` |  |
| `httpx.DecodingError`, `TooManyRedirects`, fallback |
`NetworkTransportError` | `UNMAPPED` | varies |
| `httpx.InvalidURL`/`UnsupportedProtocol`/`LocalProtocolError`,
`requests.MissingSchema`/`SSLError`/etc. | `FatalToolError` |
`TOOL_RUNTIME_FATAL` |  |

### Engine companion PR

ArcadeAI/monorepo — `feat/network-transport-error-kinds` adds the 3
`ErrorKind` constants to Go schemas + OpenAPI docs. No engine logic
changes needed (ErrorKind is a string alias, retry uses `can_retry` flag
only, telemetry auto-slices).

## Test plan

- [x] 2659 existing tests pass (0 failures)
- [x] 33 new routing + class tests added
- [x] mypy clean on arcade-core, arcade-tdk
- [ ] Verify engine telemetry dashboard auto-surfaces new
`NETWORK_TRANSPORT_*` kinds after deploy

🤖 Generated with [Claude Code](https://claude.com/claude-code)

<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> **Medium Risk**
> Changes the error taxonomy and classification helpers used for
retries/telemetry, so misclassification could affect operational
behavior, but the change is additive and covered by new tests.
> 
> **Overview**
> Adds a new error category for outbound request failures that never
yield a complete upstream response: `NetworkTransportError` (sibling to
`UpstreamError`) plus
`ErrorKind.NETWORK_TRANSPORT_RUNTIME_{TIMEOUT,UNREACHABLE,UNMAPPED}` and
matching `is_network_transport_error` classification helpers on both
`ToolkitError` and the wire-model `ToolCallError`.
> 
> Re-exports `NetworkTransportError` from `arcade-tdk` and
`arcade-mcp-server`, bumps package versions (`arcade-core` 4.7.0,
`arcade-tdk` 3.7.0, `arcade-mcp-server` 1.20.0) and dependency minimums,
and expands `core/test_errors.py` to cover the new kind
invariants/defaults and classification behavior.
> 
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
d2b89078729c6a67ba42684dc98445352238bc1d. Bugbot is set up for automated
code reviews on this repo. Configure
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---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-16 18:29:13 -03:00
Francisco Or Something
1492c80fc5
TOO-627: Improve error messages for agents and Datadog (#814)
## Summary

- Improve tool call error messages across 4 libraries (arcade-core,
arcade-tdk, arcade-mcp-server, arcade-serve) so agents can self-correct
and Datadog can facet on structured fields
- Guard empty error messages, enrich input validation errors with
field-level detail, fix `@tool` decorator fallback formatting, surface
`additional_prompt_content` in MCP responses, and add structured log
extras for Datadog
- Addresses the 3 worst error patterns: generic "Error in tool input
deserialization", bare `KeyError` values, and empty `FatalToolError`
messages

**Linear:** TOO-627
**Plan:** `docs/plans/2026-04-08-improve-error-messages-handoff.md`

## Tasks

- [ ] Task 1: Guard empty error messages (arcade-core)
- [ ] Task 2: Enrich input validation error messages (arcade-core)
- [ ] Task 3: Improve `@tool` decorator error fallback (arcade-tdk)
- [ ] Task 4: Fix MCP agent-facing error response (arcade-mcp-server)
- [ ] Task 5: Add structured log extras in BaseWorker (arcade-serve)
- [ ] Task 6: Add structured log extras in MCP server
(arcade-mcp-server)

## Test plan

- [ ] Each task has dedicated unit tests verifying the new behavior
- [ ] `make test` passes after all tasks
- [ ] `make check` (ruff + mypy) passes
- [ ] Verify the 3 worst error patterns now produce actionable messages

🤖 Generated with [Claude Code](https://claude.com/claude-code)

<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> **Medium Risk**
> Touches cross-library error formatting and logging behavior used in
production tool execution paths; while mostly additive/guardrails, it
changes agent-visible messages and Datadog log facets, which could
impact client expectations and alerting.
> 
> **Overview**
> Improves tool-call error handling across core/runtime, MCP transport,
worker transport, and the TDK to make agent-visible failures more
actionable while *reducing sensitive-data leakage*.
> 
> In `arcade-core`, empty error messages now get placeholders,
`ToolOutputFactory.fail*` defaults blank messages, and input validation
errors are rewritten as field-level summaries that intentionally omit
rejected values (avoiding Pydantic echo of secrets). The `@tool`
fallback in `arcade-tdk` no longer surfaces `str(exception)` to agents;
it returns exception *type-only* in `message` while preserving full
detail in `developer_message`.
> 
> Adds a shared `build_tool_error_log_extra` helper and updates
`arcade-serve` + `arcade-mcp-server` to emit consistent structured
WARNING logs (`error_*`, `tool_name`, optional toolkit/version) for
Datadog, while MCP error responses now append
`additional_prompt_content` and force `structuredContent=None` on
failures per spec. Includes extensive new tests and bumps package
versions (`arcade-core` 4.6.2, `arcade-tdk` 3.6.1, `arcade-mcp-server`
1.19.3, `arcade-serve` 3.2.3).
> 
> <sup>Reviewed by [Cursor Bugbot](https://cursor.com/bugbot) for commit
e5c7ebcaf56176cfbd8e6d1f2b6295352abd0ec0. Bugbot is set up for automated
code reviews on this repo. Configure
[here](https://www.cursor.com/dashboard/bugbot).</sup>
<!-- /CURSOR_SUMMARY -->

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 20:10:51 -03:00
jottakka
fe8ddfd500
[TOO-326] Windows papercuts (#768)
<!-- CURSOR_SUMMARY -->
> [!NOTE]
> **Medium Risk**
> Touches authentication/login flow, credentials-file permissions, and
subprocess lifecycle behavior across platforms; while mostly defensive,
regressions could impact login or process management on Windows/macOS
runners.
> 
> **Overview**
> Improves Windows/cross-platform reliability across the CLI and MCP
server: OAuth login now binds the callback server to `127.0.0.1`, avoids
slow loopback reverse-DNS, adds a configurable callback timeout
(`--timeout` + env default), and opens URLs via a Windows-friendly
`_open_browser` to avoid flashing console windows.
> 
> Centralizes CLI output via a shared `console` that forces UTF-8 on
Windows, standardizes UTF-8 file reads/writes throughout, tightens
credentials-file permissions on Windows using `icacls`, and adds shared
Windows subprocess helpers for **no-window** process creation and
graceful termination (used by `deploy`, MCP reload, and usage-tracking
worker).
> 
> Updates client configuration UX/robustness (Windows AppData resolution
via `platformdirs`, Cursor config path fallbacks + compatibility writes,
overwrite warnings, absolute `uv` path for GUI clients, safer path
display) and improves `deploy` child-process handling to avoid
pipe-buffer deadlocks while giving better debug-aware error messages.
> 
> Expands CI to run tests on Linux/Windows/macOS, adds a no-auth CLI
integration workflow, disables usage tracking in toolkits CI, and adds
extensive regression tests for Windows signals, subprocess cleanup,
UTF-8, and config-path edge cases; bumps `arcade-core` to `4.4.2` and
`arcade-mcp-server` to `1.17.2` (with updated dependency pin).
> 
> <sup>Written by [Cursor
Bugbot](https://cursor.com/dashboard?tab=bugbot) for commit
0fabd8ca1cd647039ba6ddbdf3f7809c330bab9e. This will update automatically
on new commits. Configure
[here](https://cursor.com/dashboard?tab=bugbot).</sup>
<!-- /CURSOR_SUMMARY -->
2026-02-25 13:18:16 -03:00
Eric Gustin
a918eef037
Add Tool Metadata (#766) 2026-02-17 14:31:45 -08:00
emmithood
b928f52445
Add Attio wellknown auth class (#769)
Add Attio to the wellknown OAuth2 provider classes so toolkits can use
Attio(scopes=[...]) instead of OAuth2(id=..., scopes=[...]).

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
2026-02-12 11:05:43 -08:00
jottakka
7a06bdfa7e
PagerDuty typed OAuth object (#718)
<!-- CURSOR_SUMMARY -->
> [!NOTE]
> Adds a typed `PagerDuty` OAuth2 provider and wires it through TDK/MCP
exports, with tests and coordinated version/dependency bumps.
> 
> - **Auth (core)**:
> - Add typed OAuth2 provider `PagerDuty` (`provider_id="pagerduty"`) in
`arcade_core/auth.py`.
> - **TDK & MCP Server**:
> - Re-export `PagerDuty` in `arcade_tdk/auth/__init__.py` and
`arcade_mcp_server/auth/__init__.py`.
> - **Tests**:
> - Extend `test_tool_decorator.py` and `test_create_tool_definition.py`
to cover `PagerDuty` success/failure and tool requirement generation.
> - **Versioning/Deps**:
> - Bump versions: `arcade-core`→`4.1.0`, `arcade-tdk`→`3.4.0`,
`arcade-mcp-server`→`1.14.0`, root `arcade-mcp`→`1.7.1`.
>   - Update dependency ranges to require the bumped versions.
> 
> <sup>Written by [Cursor
Bugbot](https://cursor.com/dashboard?tab=bugbot) for commit
2b60261b1962586ea58831ccb6ea66e57053ac86. This will update automatically
on new commits. Configure
[here](https://cursor.com/dashboard?tab=bugbot).</sup>
<!-- /CURSOR_SUMMARY -->

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-12-15 17:42:11 -03:00
Nate Barbettini
aae9b3a49c
feat: Support multiple orgs & projects in Arcade CLI (#717)
Fixes [PLT-720: Refactor CLI to support multiple orgs +
projects](https://linear.app/arcadedev/issue/PLT-720/refactor-cli-to-support-multiple-orgs-projects)

This PR removes the legacy login flow (login to get an API key) from
Arcade CLI. Believe it or not, this flow predates the ability to get an
API key from the Dashboard, or even the Dashboard itself!

Notable changes:

**Legacy handling** - When a user with an existing `credentials.yaml`
updates the CLI, they will get instructions on fixing their old
credentials:
<img width="978" height="146" alt="Screenshot 2025-12-08 at 10 10 37"
src="https://github.com/user-attachments/assets/5aeaef2c-bef7-4642-a2f7-f917b257c94b"
/>

Any commands that require login (non-public commands) will be blocked
with the above message until `arcade logout / arcade login` is performed
again.

**New login flow**

```sh
arcade login
Opening a browser to log you in...

 Logged in as nate@arcade.dev.

Active project: Nate Barbettini's organization / Default project
Run 'arcade org list' or 'arcade project list' to see available options.
```

**List and set the active organization**
```sh
arcade org list
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┳━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┳━━━━━━━━━┳━━━━━━━━┓
┃ Name                           ┃ ID                                   ┃ Default ┃ Active ┃
┡━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━╇━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━╇━━━━━━━━━╇━━━━━━━━┩
│ Nate Barbettini's organization │ 1c64968e-fdc5-4c55-8612-2ce46cd7881b │ ✓       │ ✓      │
│ Sergio 743                     │ 1f1f6184-58dc-4bac-bdde-b9184e43fdf3 │         │        │
└────────────────────────────────┴──────────────────────────────────────┴─────────┴────────┘

Use 'arcade org set <org_id>' to switch organizations.
```
```sh
arcade org set 1c64968e-fdc5-4c55-8612-2ce46cd7881b 

✓ Switched to organization: Nate Barbettini's organization
  Active project: Default project
```

**List and set the active project**
```sh
arcade project list

Active organization: Nate Barbettini's organization
Use 'arcade org list' and 'arcade org set <org_id>' to switch organizations.

┏━━━━━━━━━━━━━━━━━┳━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┳━━━━━━━━━┳━━━━━━━━┓
┃ Name            ┃ ID                                   ┃ Default ┃ Active ┃
┡━━━━━━━━━━━━━━━━━╇━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━╇━━━━━━━━━╇━━━━━━━━┩
│ Default project │ 35166bf3-6e68-481e-bf16-f747fadc6c22 │ ✓       │ ✓      │
│ Second project  │ 62963205-31ea-4fda-9fc4-af10db89c06f │         │        │
└─────────────────┴──────────────────────────────────────┴─────────┴────────┘

Use 'arcade project set <project_id>' to switch projects.
```
```sh
arcade project set 35166bf3-6e68-481e-bf16-f747fadc6c22
✓ Switched to project: Default project
```

<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> Migrates CLI to OAuth2 (PKCE) with saved org/project context, adds
org/project commands, rewrites Engine calls to org-scoped endpoints, and
bumps core packages.
> 
> - **Auth & Config**
> - Implement OAuth2 Authorization Code + PKCE (`arcade_cli/authn.py`)
with local callback server and Jinja templates.
> - Persist tokens and active `context` (org/project) in
`credentials.yaml` via updated config models
(`arcade_core/config_model.py`).
> - Add token refresh and CLI config fetch utilities
(`arcade_core/auth_tokens.py`).
> - Detect legacy API-key credentials and block protected commands until
re-login; add `whoami` command.
> - **Org/Project Management**
> - New subcommands: `arcade org list|set`, `arcade project list|set`
(fetch via Coordinator).
> - **Engine API usage (org-scoped)**
> - Introduce org/project URL rewriting transports
(`arcade_core/network/org_transport.py`) and helpers
(`get_org_scoped_url`, `get_arcade_client`, `get_auth_headers`).
> - Update `deploy`, `server`, and `secret` commands to use Bearer
tokens and org-scoped paths; adjust log streaming/status, secrets CRUD,
and deployment workflows.
> - **CLI UX**
> - Replace legacy login URLs/constants; add success/failure HTML
templates for browser callback.
>   - Tweak `dashboard` to health-check without credentials.
>   - Usage tracking now includes `org_id`/`project_id` properties.
> - **Tests**
> - Update tests for dashboard, secrets, utils, and usage identity
(OAuth `/whoami`).
> - **Dependencies & Versions**
> - Bump packages: `arcade-core@4.0.0`, `arcade-mcp-server@1.12.0`,
`arcade-serve@3.2.0`, `arcade-tdk@3.3.0`; add `authlib`.
> 
> <sup>Written by [Cursor
Bugbot](https://cursor.com/dashboard?tab=bugbot) for commit
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2025-12-11 12:58:55 -08:00
Eric Gustin
bdb7163313
Update ALL libs and their deps to most recent version of other libs (#716)
<!-- CURSOR_SUMMARY -->
> [!NOTE]
> Bumps versions across core libs and MCP packages, updates dependency
constraints accordingly, and refreshes CLI template defaults to the new
minimums.
> 
> - **Versions**:
>   - `arcade-core` → `3.4.0`
>   - `arcade-serve` → `3.1.5`
>   - `arcade-tdk` → `3.2.2`
>   - `arcade-mcp-server` → `1.11.1`
>   - Root `arcade-mcp` → `1.5.8`
> - **Dependency constraints**:
> - Raise minimums to `arcade-core>=3.4.0`, `arcade-serve>=3.1.5`,
`arcade-tdk>=3.2.2`, `arcade-mcp-server>=1.11.1` across affected
`pyproject.toml` files.
> - **CLI** (`libs/arcade-cli/arcade_cli/new.py`):
> - Update template minimums for `arcade-mcp` (`1.5.8`), `arcade-tdk`
(`3.2.2`), `arcade-serve` (`3.1.5`), and `arcade-mcp-server` (`1.11.1`).
> 
> <sup>Written by [Cursor
Bugbot](https://cursor.com/dashboard?tab=bugbot) for commit
b1b43e4d04810b0b49d4de6c943c23e69c99aad4. This will update automatically
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2025-12-05 14:57:10 -08:00
Sterling Dreyer
f887877a8f
Fix arcade tdk and core version incompatibility (#714)
Update `arcade-core` and `arcade-tdk` dependency versions to resolve
`ImportError` caused by incompatible `Figma` auth provider imports.

The `Figma` OAuth2 provider was introduced in `arcade-core` 3.3.5.
`arcade-tdk` 3.2.0 and `arcade-mcp-server` 1.10.2 started importing
`Figma`, but their `pyproject.toml` dependency constraints were not
updated to require `arcade-core>=3.3.5`. This led to `ImportError` when
`arcade-tdk` or `arcade-mcp-server` were installed with an older
`arcade-core` version. This PR updates the minimum required versions in
`pyproject.toml` files across `arcade-tdk`, `arcade-mcp-server`, and the
root project to ensure compatibility.

---
Linear Issue:
[TOO-231](https://linear.app/arcadedev/issue/TOO-231/worker-fails-to-start-due-to-arcade-core-auth-import)

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src="https://cursor.com/open-in-web.svg"></picture></a>

<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> Align dependency minimums to `arcade-core>=3.3.5` and
`arcade-tdk>=3.2.0` and bump package versions across projects.
> 
> - **Dependencies**:
> - Raise `arcade-core` minimum to `>=3.3.5,<4.0.0` in
`libs/arcade-mcp-server/pyproject.toml`,
`libs/arcade-tdk/pyproject.toml`, and root `pyproject.toml`.
> - Raise `arcade-tdk` minimum to `>=3.2.0,<4.0.0` in
`libs/arcade-mcp-server/pyproject.toml` and root `pyproject.toml`.
> - **Version bumps**:
>   - `libs/arcade-mcp-server` version `1.10.2` → `1.10.3`.
>   - `libs/arcade-tdk` version `3.2.0` → `3.2.1`.
>   - Root package `arcade-mcp` version `1.5.6` → `1.5.7`.
> 
> <sup>Written by [Cursor
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abec5dff0d18c9e9c1c5a0ceafa73c67b6af661a. This will update automatically
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---------

Co-authored-by: Cursor Agent <cursoragent@cursor.com>
2025-12-05 13:15:53 -08:00
jottakka
178c194ef2
[TOO-192] Update tdk to add figma typed oauth (#711)
Closes TOO-192

<!-- CURSOR_SUMMARY -->
---

> [!NOTE]
> Adds a Figma OAuth2 auth provider and wires it through TDK and MCP
server, with tests updated and package versions bumped.
> 
> - **Auth**:
> - Add `Figma` OAuth2 provider in
`libs/arcade-core/arcade_core/auth.py`.
> - **Exports**:
> - Expose `Figma` in
`libs/arcade-mcp-server/arcade_mcp_server/auth/__init__.py` and
`libs/arcade-tdk/arcade_tdk/auth/__init__.py` (`__all__`).
> - **Tests**:
> - Add Figma auth requirement test case in
`libs/tests/tool/test_create_tool_definition.py` and import `Figma`.
> - **Versioning**:
>   - Bump `arcade-mcp-server` to `1.10.2` and `arcade-tdk` to `3.2.0`.
> 
> <sup>Written by [Cursor
Bugbot](https://cursor.com/dashboard?tab=bugbot) for commit
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<!-- /CURSOR_SUMMARY -->

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-12-05 16:38:12 -03:00
jottakka
2389d89471
[TOO-145]GQL Error Adaptor (#692)
# 🎫
[TOO-145](https://linear.app/arcadedev/issue/TOO-145/adding-gql-error-interceptor-in-tdk)
- add GraphQL-specific error adapter, expose it, and slot it ahead of
HTTP fallback
- map gql query/transport errors (incl. rate-limit handoff) without
logging sensitive data
- cover adapter + tool chain behavior with new unit tests (pathload,
dedupe, edge cases)



closes TOO-145

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-11-25 23:00:26 -03:00
jottakka
b4720c2988
Fixing 403 error always being RateLimiting (#685)
Reponse 403 was returning RateLimiting all the time, but it was due only
checking if rate limiting header exists, but it should be checked if it
is 0 also.

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-11-13 22:20:32 -03:00
Eric Gustin
c205bda092
Release libs for arcade-mcp (#598)
Seeing that arcade-ai==2.2.3 doesn't allow for core, serve, or tdk
versions 3.x.x and that it doesn't know about arcade-mcp-server or
arcade-mcp, I feel confident that we can get this past the release
candidate stage. The current state of our documentation
(docs.arcade.dev) still references the 'old way' of doing things, so we
can gradually introduce these new packages to users without the hassle
of specifying pre release flags when installing

### New packages:
arcade-mcp==1.0.0
arcade-mcp-server==1.0.0

### Breaking change with major bump:
arcade-core==3.0.0 from 2.4.0
arcade-serve==3.0.0 from 2.1.0
arcade-tdk==3.0.0 from 2.5.0

### Deprecated:
arcade-ai==2.2.3
2025-10-03 12:11:25 -07:00
Eric Gustin
9e4d36b8e3
Local MCP Fixes and Address General Feedback (#586)
# Release Candidate 2
## This PR:
- [x] No more confusing 307 redirect logs when using `/mcp` instead of
`/mcp/` (requested by @shubcodes)
- [x] Fix bug in `arcade configure` for Python < 3.12 (reported by
@evantahler
- [x] Fix bug where tools with unsatisfied secret requirements could
still be executed (reported by @evantahler, @shubcodes)
- [x] Auth providers can now be imported via `from
arcade_mcp_server.auth import Reddit` (requested by @shubcodes)
- [x] Add complete E2E oauth flow for tool calls with informational
errors about how to log into arcade and where to go to authorize
(requested by @evantahler, @shubcodes)
- [x] Add OAuth tool in `arcade new`'s generated server (requested by
@shubcodes)
- [x] Standardize on defaulting to running servers on port 8000
- [x] Improve credentials.yaml reading logic
- [x] CLI user friendliness (requested by @Spartee)
- [x] Remove `arcade serve` CLI command
- [x] Fix race condition in `arcade logout`
- [x] Update docs for desired developer onboarding flow

## Next PRs:
- Get `arcade deploy` working for MCP servers. (Command is hidden for
now)
- Rename all occurrences of `toolkit` to `server`/`tools` and rename all
occurrences of `worker` to `server`
2025-09-29 16:00:47 -07:00
Eric Gustin
3424ec8219
MCP Local (#563)
Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1

### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.

### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
  - Parser supports `@app.tool`/`@app.tool(...)` decorators.

- **CLI**
  - New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
  - `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
  - `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.

- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.

- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
  - Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
  - Authorization flow in templates simplified.

- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.

- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.

- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
  - Added Makefile to MCP server library to streamline dev workflow.

- **Cleanup**
  - Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).

### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.

### Getting Started
- Run an MCP server:
  - `arcade mcp --stdio --toolkits your_toolkit`
  - `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
  - `arcade secret set your_toolkit KEY=value`
  - `arcade secret list your_toolkit`
  - `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.

---------

Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
2025-09-25 15:28:15 -07:00
jottakka
7b2a54faa7
[READY][PROD-215][TDK] Adding Slack error adaptor (#577)
# [PROD-215](https://app.clickup.com/t/9014390315/PROD-215) 🎫 

Added:
- SlackErrorAdapter for tools using Slack oauth provider.

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-09-24 17:26:37 -03:00
jottakka
be0e0f39d7
[READY][PROD-215][TDK] Adding MS error adapter (#575) 2025-09-24 09:04:42 -03:00
Eric Gustin
f50e05aa9b
Extra safe error adapters (#556)
Catching and logging all unexpected errors that occur in the error
adapters _**just in case**_
2025-09-10 14:51:18 -07:00
Eric Gustin
f4558ef3a8
Tool Error Handling (#539)
# Improvements to Arcade TDK Error Handling
I tried my very best to not make any breaking changes in this PR. So,
you will notice various "Deprecation" notices throughout.

### Instructions for PR reviewers
1. Pull down this PR's branch
2. Pull down the Engine's tool error handling PR's branch
3. Update your installed arcadepy to have the following:
- In `arcadepy/resources/tools/tools.py`, if you want to test out
including stacktraces, then you need to update `ToolsResource.execute`
to accept a `include_error_stacktrace` argument and also include the
"include_error_stacktrace" argument to the POST to the Engine inside of
the function's execute method's body.
- In `arcadepy/types/execute_tool_response.py` add the following enum
      ```py
      class ErrorKind(str, Enum):
          """Error kind that is comprised of
          - the who (toolkit, tool, upstream)
          - the when (load time, definition parsing time, runtime)
- the what (bad_definition, bad_input, bad_output, retry,
context_required, fatal, etc.)"""
      
          TOOLKIT_LOAD_FAILED = "TOOLKIT_LOAD_FAILED"
TOOL_DEFINITION_BAD_DEFINITION = "TOOL_DEFINITION_BAD_DEFINITION"
TOOL_DEFINITION_BAD_INPUT_SCHEMA = "TOOL_DEFINITION_BAD_INPUT_SCHEMA"
TOOL_DEFINITION_BAD_OUTPUT_SCHEMA = "TOOL_DEFINITION_BAD_OUTPUT_SCHEMA"
          TOOL_RUNTIME_BAD_INPUT_VALUE = "TOOL_RUNTIME_BAD_INPUT_VALUE"
TOOL_RUNTIME_BAD_OUTPUT_VALUE = "TOOL_RUNTIME_BAD_OUTPUT_VALUE"
          TOOL_RUNTIME_RETRY = "TOOL_RUNTIME_RETRY"
TOOL_RUNTIME_CONTEXT_REQUIRED = "TOOL_RUNTIME_CONTEXT_REQUIRED"
          TOOL_RUNTIME_FATAL = "TOOL_RUNTIME_FATAL"
          UPSTREAM_RUNTIME_BAD_REQUEST = "UPSTREAM_RUNTIME_BAD_REQUEST"
          UPSTREAM_RUNTIME_AUTH_ERROR = "UPSTREAM_RUNTIME_AUTH_ERROR"
          UPSTREAM_RUNTIME_NOT_FOUND = "UPSTREAM_RUNTIME_NOT_FOUND"
UPSTREAM_RUNTIME_VALIDATION_ERROR = "UPSTREAM_RUNTIME_VALIDATION_ERROR"
          UPSTREAM_RUNTIME_RATE_LIMIT = "UPSTREAM_RUNTIME_RATE_LIMIT"
UPSTREAM_RUNTIME_SERVER_ERROR = "UPSTREAM_RUNTIME_SERVER_ERROR"
          UPSTREAM_RUNTIME_UNMAPPED = "UPSTREAM_RUNTIME_UNMAPPED"
          UNKNOWN = "UNKNOWN"
      ```
- In `arcadepy/types/execute_tool_response.py` add the following fields
to OutputError:
      ```py
      kind: ErrorKind
      status_code: Optional[int] = None
      stacktrace: Optional[str] = None
      extra: Optional[dict[str, Any]] = None
      ```
### Example Client Usage
```py
# Example of handling an upstream rate limit
error = response.output.error
if  error and error.kind == ErrorKind.UPSTREAM_RUNTIME_RATE_LIMIT:
    sleep_time = error.retry_after_ms / 1000
    time.sleep(sleep_time)
    # and then execute again
```
```py
# Examples of determining what type of runtime error it is
error = response.output.error
if error:
    is_retryable_error = error.kind == ErrorKind.TOOL_RUNTIME_RETRY
    is_a_bug_in_the_tool = error.kind == ErrorKind.TOOL_RUNTIME_FATAL
    is_additional_context_required = error.kind == ErrorKind.TOOL_RUNTIME_CONTEXT_REQUIRED
```

### Example Tool Usage
```py
# EXAMPLE 1 letting Arcade handle upstream error handling for you
reddit_client.post(params) # Arcade's httpx adapter will handle error handling for you!

# ------------------------------------

# EXAMPLE 2 handling upstream bad request yourself, but letting Arcade handle the rest
try:
    reddit_client.post(params)
except httpx.HTTPStatusError as e:
    if e.status_code == 400:
        raise UpstreamError("My extra custom message) from e
    raise
```
```py
# EXAMPLE 1 letting Arcade handle it for you
risky_element = my_risky_list[42] # Arcade will raise a FatalToolError for you

# ------------------------------------

# EXAMPLE 2 handling it yourself for extra flexibility
try:
    risky_element = my_risky_list[42]
except IndexError as e:
    raise FatalToolError("My extra custom message") from e
```
### Non-runtime Error Message Examples
Example ToolkitLoadError Messages:
```
- [TOOLKIT_LOAD_FAILED] ToolkitLoadError when loading toolkit 'sample_tool': Could not import module mock_module. Reason: Mock import error
- [TOOLKIT_LOAD_FAILED] ToolkitLoadError when loading toolkit 'test_toolkit': Tool 'ValidTool' in toolkit 'test_toolkit' already exists in the catalog.
```
Example ToolDefinitionError Messages
```
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_missing_description': Tool 'tool_missing_description' is missing a description
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_invalid_secret_type': Secret keys must be strings (error in tool ToolWithInvalidSecretType).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_empty_secret': Secrets must have a non-empty key (error in tool ToolWithEmptySecret).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_invalid_metadata_type': Metadata must be strings (error in tool ToolWithInvalidMetadataType).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_metadata_requiring_auth_without_auth': Tool ToolWithMetadataRequiringAuthWithoutAuth declares metadata key 'client_id', which requires that the tool has an auth requirement, but no auth requirement was provided. Please specify an auth requirement.
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_empty_metadata': Metadata must have a non-empty key (error in tool ToolWithEmptyMetadata).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_unsupported_param_type': Unsupported parameter type: <class 'test_catalog.MyFancyTestClass'>
```
Example ToolInputSchemaError Messages
```
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_missing_input_parameter_annotation': Parameter 'input_text' is missing a description
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_no_type_annotation': Parameter param has no type annotation.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_invalid_param_name': Invalid parameter name: '123invalid' is not a valid identifier. Identifiers must start with a letter or underscore, and can only contain letters, digits, or underscores.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_too_many_annotations': Parameter param: Annotated[str, 'name', 'desc', 'extra'] has too many string annotations. Expected 0, 1, or 2, got 3.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_required_union_param': Parameter param is a union type. Only optional types are supported.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_non_callable_default_factory': Default factory for parameter param: Annotated[str, 'Parameter'] = FieldInfo(annotation=NoneType, required=False, default_factory=str) is not callable.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_multiple_tool_contexts': Only one ToolContext parameter is supported, but tool tool_with_multiple_tool_contexts has multiple.
```
Example ToolOutputSchemaError Messages
```
- [TOOL_DEFINITION_BAD_OUTPUT_SCHEMA] ToolOutputSchemaError in definition of tool 'tool_missing_return_type_hint': Tool 'ToolMissingReturnTypeHint' must have a return type
- [TOOL_DEFINITION_BAD_OUTPUT_SCHEMA] ToolOutputSchemaError in definition of tool 'tool_with_unsupported_output_type': Unsupported output type '<class 'test_catalog.MyFancyTestClass'>'. Only built-in Python types, TypedDicts, Pydantic models, and standard collections are supported as tool output types.
```
### Runtime Error Message Examples
Example Tool Runtime Error Messages
```
- [TOOL_RUNTIME_FATAL] FatalToolError during execution of tool 'get_posts_in_subreddit': list index out of range
- [TOOL_RUNTIME_CONTEXT_REQUIRED] ContextRequiredToolError during execution of tool 'get_posts_in_subreddit': Ambiguous username. Please provide a more specific username
- [TOOL_RUNTIME_RETRY] RetryableToolError during execution of tool 'get_posts_in_subreddit': Retry with subreddit=learnpython or subreddit=learnprogramming
```

Example Upstream Runtime Error Messages
```
- [UPSTREAM_RUNTIME_RATE_LIMIT] UpstreamRateLimitError during execution of tool 'get_posts_in_subreddit': 429 Client Error: Too Many Requests
- [UPSTREAM_RUNTIME_BAD_REQUEST] UpstreamError during execution of tool 'get_posts_in_subreddit': 400 Client Error: Bad request. Missing 'id' parameter.
- [UPSTREAM_RUNTIME_BAD_REQUEST] UpstreamError during execution of tool 'search_files': Upstream Google API error: Invalid value '-23'. Values must be within the range: [value: 1\n, value: 1000\n]
```
2025-09-10 10:45:18 -07:00
jottakka
b0c77a04e6
[PROD-186][ClickUp ToolKit][Auth] Update auth modules for ClickUp auth integration (#526)
[https://app.clickup.com/t/9014390315/PROD-186](PROD-186)

Small update for auth modules for ClickUp integration.

---------

Co-authored-by: Francisco Liberal <francisco@arcade.dev>
2025-08-13 14:39:01 -03:00
Eric Gustin
cb7b386a43
Add Linear as wellknown provider (#494)
Blocked by Engine PR
2025-07-18 13:44:26 -07:00
Eric Gustin
8a9845b484
PyPI release arcade-serve and arcade-tdk (#432) 2025-06-13 13:06:11 -07:00
Eric Gustin
86cde2d9bd
Add PyPI release workflow (#429)
This is the first of a few PRs. Deploy to staging will fail until we
have `arcade-core`, `arcade-serve`, and `arcade-ai` released to PyPI.
This PR will release `arcade-core` to PyPI.


### PR Description
* Adds workflow that checks for changes in any pyproject.toml, and if
its version has changed, then tests, builds wheel, then publishes to
PyPI
* Updates the Dockerfile for our new structure
* Updates porter yamls
* Updates `make full-dist`
* Removes a couple unused workflows

Check out https://github.com/ArcadeAI/arcade-ai/actions/runs/15622059209
to see how the new workflow works (note that it failed publishing to
PyPI on purpose)
2025-06-13 11:22:31 -07:00
Eric Gustin
7ac6147733
Change versions (#428)
Temporarily changing core, tdk, and serve versions to 1.0.0 so that my
workflow will detect a change to the pyproject.toml version later
2025-06-12 15:38:23 -07:00
Sam Partee
b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00