## PR Description
Add the ability to mark a tool as deprecated and display the warning in
the user's runtime. This PR also lays the foundation for future work for
emitting other levels of logs (debug, info, etc) that occur during the
tool's execution.
NOTE: Updates to the Arcade Clients (Python and JS) still need to be
done before the deprecation warning is emitted, but this PR needs to be
merged before those updates!
Let's cross our fingers that we'll never need to deprecate
`@tool.deprecated`!
### Example
1. Mark your tool as deprecated
```python
from typing import Annotated
from arcade.sdk import tool
@tool.deprecated("Use the 'Math.AddInt' tool instead.") # order of decorators does not matter
@tool
def add(
a: Annotated[int, "The first number"], b: Annotated[int, "The second number"]
) -> Annotated[int, "The sum of the two numbers"]:
"""
Add two numbers together
"""
return a + b
```
2. Call the deprecated tool
```python
from arcadepy import Arcade
client = Arcade()
tool_input = {"a": 9001, "b": 42}
response = client.tools.execute(
tool_name="Math.Add",
input=tool_input,
user_id="me@example.com",
)
print(f"The result of adding {tool_input['a']} and {tool_input['b']} is: {response.output.value}")
```
3. Observe the DeprecationWarning:
```
❯ python examples/call_a_tool_directly.py
/Users/ericgustin/repos/Team/arcade-ai/examples/call_a_tool_directly.py:22: DeprecationWarning: 'Math.Add' is deprecated: Use the `Math.AddInt` tool instead.
response = client.tools.execute(
The result of adding 9001 and 42 is: 9043
```
# PR Description
This PR adds ~~four~~ three improvements to evals.
~~## 1. Add parameterized eval cases~~
~~Adds a new method named `add_parameterized_case`. Just like pytest’s
parameterized tests, eval cases can be parameterized with multiple user
messages. Adds a case to the `EvalSuite` for each user message. All
cases have the same expected tool call(s), params, additional_messages.
This reduces duplicate code and makes it easy to observe how a model
performs based on increasingly more difficult prompts.~~
```python
""" NO LONGER IN THIS PR
user_messages = [
"Call the delete tweet by id tool with the tweet ID '148975632'.",
"Delete the tweet with ID '148975632'.",
"I don't want to have this tweet (148975632) on my account anymore.",
"do the opposite of post for https://x.com/x/status/148975632",
]
suite.add_parameterized_case(
name="Delete a tweet by ID",
user_messages=user_messages,
expected_tool_calls=[
ExpectedToolCall(
func=delete_tweet_by_id,
args={"tweet_id": "148975632"},
)
],
critics=[
BinaryCritic(
critic_field="tweet_id",
weight=1.0,
),
],
)
"""
```
~~PASSED Delete a tweet by ID (user_message 1 of 4) -- Score: 100.00%~~
~~PASSED Delete a tweet by ID (user_message 2 of 4) -- Score: 100.00%~~
~~PASSED Delete a tweet by ID (user_message 3 of 4) -- Score: 100.00%~~
~~FAILED Delete a tweet by ID (user_message 4 of 4) -- Score: 0.00%~~
~~Summary -- Total: 4 -- Passed: 3 -- Failed: 1~~
## 2. Parameters that are not explicitly criticized are assigned a
`NoneCritic`.
A NoneCritic has no effect on the evaluation results and does not
actually evaluate. Parameters that have a NoneCritic will be displayed
as ‘un-criticized’ in the evaluation summary (if `-d` flag is used).

## 3. Add a hardcoded `seed` parameter for evals.
The seed parameter aides in receiving (mostly) consistent outputs -
aiding in reproducibility for evaluations.
## 4. Disallow more than one critic for the same field.
Raises a `ValueError` if more than one critic is assigned to a field.
---------
Co-authored-by: Eric Gustin <eric@arcade-ai.com>
# PR Description
Well known providers (Google, X, Dropbox, etc.) can optionally have an
`id` in addition to their hardcoded `provider_id`. For non well known
providers, they must provide an `id`, and the `provider_id` is hardcoded
as `None`.
```python
OAuth2() # INVALID
OAuth2(provider_id="abc") # INVALID
OAuth2(id="abc") # VALID
OAuth2(provider_id="abc", id="def") # INVALID
```
```python
Google() # VALID
Google(provider_id="abc") # INVALID
Google(id="abc") # VALID
Google(provider_id="abc", id="def") # INVALID
```
---------
Co-authored-by: Wils Dawson <wils@arcade-ai.com>
# PR Description
This PR renames `ExpectedToolCall` to `NamedExpectedToolCall` and then
creates a new dataclass called `ExpectedToolCall`. `ExpectedToolCall`
can be passed to the `EvalSuite.add_case` and `EvalSuite.extend_case`
methods.
1. Enhance `EvalSuite.add_case` and `EvalSuite.extend_case` by accepting
a list of `ExpectedToolCall` as their `expected_tool_calls` input
parameter. This helps create a scaffolding for developers. Previously,
the expected type was `list[tuple[Callable, dict[str, Any]]]`, which is
still valid for backward compatibility.
```python
# Before (still valid for backward compatibility)
expected_tool_calls=[
(
adjust_playback_position,
{
"absolute_position_ms": 10000,
},
)
]
# After
expected_tool_calls=[
ExpectedToolCall(
func=adjust_playback_position,
args={"absolute_position_ms": 10000},
)
]
```
2. Removed any references to arcade.core in toolkits directory.
3. Some linting for import organization.
This PR ensures that `arcade.core` does not show up anywhere in "user
space". This is crucial for helping developers understand what objects
are safe to use, and helps maintain a good developer experience.
Specific changes:
- `ToolAuthorizationContext` and `ToolContext` are now visible via
`arcade.sdk`
- `ToolCatalog` is now visible via `arcade.sdk`
- `Toolkit` is now visible via `arcade.sdk`
- `config` is now visible via `arcade.sdk.config`
1. New Eval SDK (`arcade/sdk/eval.py`):
- Introduces `EvalSuite`, `EvalCase`, and `EvalRubric` classes for
structured evaluation.
- Implements various Critic classes (Binary, Numeric, Similarity) for
flexible scoring.
- Adds a `tool_eval` decorator for easy integration with existing tools.
2. CLI Integration (`arcade/cli/main.py` and `arcade/cli/utils.py`):
- Adds an `evals` command to run evaluation suites from the CLI.
- Implements result display functionality for evaluation outcomes.
3. Toolkit Updates:
- Adds evaluation scripts for Gmail
([toolkits/gmail/evals/eval_gmail_tools.py](file:///Users/spartee/Dropbox/Arcade/platform/Team/arcade-ai/toolkits/gmail/evals/eval_gmail_tools.py#1%2C1-1%2C1))
and Slack
([toolkits/slack/evals/eval_slack_messaging.py](file:///Users/spartee/Dropbox/Arcade/platform/Team/arcade-ai/toolkits/slack/evals/eval_slack_messaging.py#1%2C1-1%2C1))
toolkits.
- Demonstrates practical usage of the Eval SDK with real-world
scenarios.
4. Miscellaneous:
- Updates `arcade/cli/new.py` to optionally generate an `evals`
directory for new toolkits.
---------
Co-authored-by: Nate Barbettini <nate@arcade-ai.com>
In this PR:
- Rename `scope` to `scopes` so it is more understandable by humans
- DRY up provider structs, it was starting to get silly with so many
providers that just have 1 property called `scopes`
Must go along with this Engine PR:
https://github.com/ArcadeAI/Engine/pull/79
- Adds initial `ToolContext` to tool invocations
- This unlocks the ability to call authenticated tools (e.g. Gmail),
which works in this branch against Nate's dev engine
This PR makes a few sweeping changes to the actor, cli, and overall
structure of the project.
- CLI commands skeleton
- ``arcade run``, ``arcade show``, and ``arcade new``
- Working package mangement solution (``arcade_`` packages)
- Actor approach for using frameworks other than FastAPI
- Client for calling Engine within ``arcade/core``
- beginning of the config interface.
---------
Co-authored-by: Nate Barbettini <nate@arcade-ai.com>
MyPy compliance for the whole codebase
- systematic way of executing tools (`executor.py`)
- support for using pydantic models in tool inputs and outputs
- mypy compliance (most of the changes)
- removal of unused code (from previous iterations)
Co-authored-by: Nate Barbettini <nate@arcade-ai.com>