Commit graph

10 commits

Author SHA1 Message Date
Eric Gustin
b780e5b807
Fix stdio bugs (#608)
1. Updates `arcade configure claude --from-local` to create a valid json
config for claude desktop. NOTE: The `arcade configure` command needs
some re-work. It's fragile.
2. Fixes bug where stdio servers were sending logs to the wrong sink.
3. Disabled colorized logs for stdio.
4. Added missing dependency `httpx` for servers created with `arcade
new`

## Claude Desktop json configuration for stdio
Personally I like option 1 because the configuration looks the simplest
### Option 1:
Equivalent to `python server.py stdio`
```
{
  "globalShortcut": "Alt+Ctrl+Space",
  "mcpServers": {
    "my_server": {
      "command": "/path/to/my/mcp/server/directory/.venv/bin/python",
      "args": [
        "/path/to/my/mcp/server/directory/server.py",
        "stdio"
      ]
    }
  }
}
```
### Option 2:
Equivalent to `uv run server.py stdio`
```
{
  "mcpServers": {
    "my_server": {
      "command": "uv",
      "args": [
        "run",
        "--directory",
        "/path/to/my/mcp/server/directory",
        "python",
        "server.py",
        "stdio"
      ]
    }
  }
}
```
### Option 3:
Equivalent to `python -m arcade_mcp_server stdio --cwd ./`
```
{
  "mcpServers": {
    "my_server": {
      "command": "/path/to/my/mcp/server/directory/.venv/bin/python",
      "args": [
        "-m",
        "arcade_mcp_server",
        "stdio",
        "--cwd",
        "/path/to/my/mcp/server/directory"
      ]
    }
  }
}
```
2025-10-07 18:53:53 -07:00
Eric Gustin
9e4d36b8e3
Local MCP Fixes and Address General Feedback (#586)
# Release Candidate 2
## This PR:
- [x] No more confusing 307 redirect logs when using `/mcp` instead of
`/mcp/` (requested by @shubcodes)
- [x] Fix bug in `arcade configure` for Python < 3.12 (reported by
@evantahler
- [x] Fix bug where tools with unsatisfied secret requirements could
still be executed (reported by @evantahler, @shubcodes)
- [x] Auth providers can now be imported via `from
arcade_mcp_server.auth import Reddit` (requested by @shubcodes)
- [x] Add complete E2E oauth flow for tool calls with informational
errors about how to log into arcade and where to go to authorize
(requested by @evantahler, @shubcodes)
- [x] Add OAuth tool in `arcade new`'s generated server (requested by
@shubcodes)
- [x] Standardize on defaulting to running servers on port 8000
- [x] Improve credentials.yaml reading logic
- [x] CLI user friendliness (requested by @Spartee)
- [x] Remove `arcade serve` CLI command
- [x] Fix race condition in `arcade logout`
- [x] Update docs for desired developer onboarding flow

## Next PRs:
- Get `arcade deploy` working for MCP servers. (Command is hidden for
now)
- Rename all occurrences of `toolkit` to `server`/`tools` and rename all
occurrences of `worker` to `server`
2025-09-29 16:00:47 -07:00
Eric Gustin
3424ec8219
MCP Local (#563)
Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1

### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.

### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
  - Parser supports `@app.tool`/`@app.tool(...)` decorators.

- **CLI**
  - New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
  - `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
  - `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.

- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.

- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
  - Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
  - Authorization flow in templates simplified.

- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.

- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.

- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
  - Added Makefile to MCP server library to streamline dev workflow.

- **Cleanup**
  - Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).

### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.

### Getting Started
- Run an MCP server:
  - `arcade mcp --stdio --toolkits your_toolkit`
  - `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
  - `arcade secret set your_toolkit KEY=value`
  - `arcade secret list your_toolkit`
  - `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.

---------

Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
2025-09-25 15:28:15 -07:00
Eric Gustin
288ff61959
Update arcade new (#520)
This PR updates the `arcade new` CLI command.
* adds support for official arcade tools. 
* removes local libs sources for toolkits that are not a community or
official
* Stopped creating README for community toolkits
2025-07-29 10:35:36 -07:00
Eric Gustin
856606f38c
Remove arcade_ prefix requirement and add entry point toolkit discovery (#485)
## Summary
This PR removes the requirement that all toolkits must have the arcade_
prefix and introduces a more flexible toolkit discovery system using
Python entry points.

### 🏷️ Flexible Toolkit Naming
* Community toolkits: Only add arcade_ prefix when the user is in
arcade-ai/toolkits/ directory and explicitly chooses to create a
community contribution.
* External toolkits: No prefix requirement - developers can name their
toolkits however they want
* Toolkit names are now determined by user choice rather than enforced
automatically
### 🔍 Entry Point Discovery
* Added find_arcade_toolkits_from_entrypoints() method to discover
toolkits via entry points
* Entry point group: arcade_toolkits with name: toolkit_name
* Updated pyproject.toml template to include entry point configuration
* Entry point discovery takes precedence over prefix-based discovery for
deduplication
### 📦 Backward Compatibility
* Existing arcade_* prefixed toolkits continue to work via
find_arcade_toolkits_from_prefix()
find_all_arcade_toolkits() now combines both discovery methods
* Deduplication logic prefers entry point toolkits over prefix-based
ones when package names match
### 🛠️ `arcade new` Template Updates
* pyproject.toml template for `arcade new` now includes entry point
configuration: [project.entry-points.arcade_toolkits]
### 🔧 Minor Improvements
* Refactored _strip_arcade_prefix() into a separate method for
reusability
* Updated variable naming for clarity (community_toolkit →
is_community_toolkit)
### Benefits
* Developer Freedom: Toolkit developers are no longer forced to use the
arcade_ prefix. They are also no longer forced to use the package name
as the toolkit name.
* Cleaner Naming: External toolkits can use more natural names (e.g.,
my_company_toolkit instead of arcade_my_company_toolkit)
* Better Discovery: Entry points provide a more standard Python
mechanism for plugin discovery
* Flexible Distribution: Toolkits can be distributed with any package
name while still being discoverable
### Testing
* Added comprehensive tests for the new entry point functionality
* Tests cover edge cases like deduplication, error handling, and
backward compatibility
### Version Bumps
arcade-core: 2.0.0 → 2.1.0
arcade-ai: 2.0.5 → 2.1.0

This change makes the Arcade toolkit ecosystem more flexible and
developer-friendly while maintaining full backward compatibility with
existing toolkits.

---------

Co-authored-by: Mateo Torres <mateo@arcade.dev>
2025-07-16 09:51:21 -07:00
Mateo Torres
a30fc9379a
added ruff toml and pre-comit files to template if community (#477)
This reintroduces a question into `arcade new`, which adds the ruff and
pre-commit files into new toolkits that are aimed to be contributed back
to Arcade AI.

I use it in the toolkit building tutorial

---------

Co-authored-by: Evan Tahler <evantahler@gmail.com>
2025-07-09 14:04:30 -03:00
Eric Gustin
a1dcd7667e
Update toolkit Makefiles (#466) 2025-07-01 11:29:12 -07:00
Mateo Torres
ab34d3ad8e
patching toolkit template generator for outside the main repo (#460)
The current `arcade new` command fails to `make install` and `make
check` if it's not manually patched with pre-commit files. It also fails
due to local dependencies if it's not run inside `arcade-ai/toolkits`

This PR patches the toolkit template to only include the local
dependencies if it detects is `arcade new` being run inside
`arcade-ai/toolkits`, it also makes pre-commit commands optional.
2025-06-30 19:19:15 -03:00
Eric Gustin
2a91ee53ac
Small fixes before arcade-ai v2.0.0 (#437)
As I continue to test the pre-release I will place fixes in this PR
2025-06-16 18:55:11 -07:00
Sam Partee
b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00