Seeing that arcade-ai==2.2.3 doesn't allow for core, serve, or tdk
versions 3.x.x and that it doesn't know about arcade-mcp-server or
arcade-mcp, I feel confident that we can get this past the release
candidate stage. The current state of our documentation
(docs.arcade.dev) still references the 'old way' of doing things, so we
can gradually introduce these new packages to users without the hassle
of specifying pre release flags when installing
### New packages:
arcade-mcp==1.0.0
arcade-mcp-server==1.0.0
### Breaking change with major bump:
arcade-core==3.0.0 from 2.4.0
arcade-serve==3.0.0 from 2.1.0
arcade-tdk==3.0.0 from 2.5.0
### Deprecated:
arcade-ai==2.2.3
# Release Candidate 2
## This PR:
- [x] No more confusing 307 redirect logs when using `/mcp` instead of
`/mcp/` (requested by @shubcodes)
- [x] Fix bug in `arcade configure` for Python < 3.12 (reported by
@evantahler
- [x] Fix bug where tools with unsatisfied secret requirements could
still be executed (reported by @evantahler, @shubcodes)
- [x] Auth providers can now be imported via `from
arcade_mcp_server.auth import Reddit` (requested by @shubcodes)
- [x] Add complete E2E oauth flow for tool calls with informational
errors about how to log into arcade and where to go to authorize
(requested by @evantahler, @shubcodes)
- [x] Add OAuth tool in `arcade new`'s generated server (requested by
@shubcodes)
- [x] Standardize on defaulting to running servers on port 8000
- [x] Improve credentials.yaml reading logic
- [x] CLI user friendliness (requested by @Spartee)
- [x] Remove `arcade serve` CLI command
- [x] Fix race condition in `arcade logout`
- [x] Update docs for desired developer onboarding flow
## Next PRs:
- Get `arcade deploy` working for MCP servers. (Command is hidden for
now)
- Rename all occurrences of `toolkit` to `server`/`tools` and rename all
occurrences of `worker` to `server`
Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1
### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.
### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
- Parser supports `@app.tool`/`@app.tool(...)` decorators.
- **CLI**
- New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
- `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
- `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.
- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.
- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
- Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
- Authorization flow in templates simplified.
- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.
- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.
- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
- Added Makefile to MCP server library to streamline dev workflow.
- **Cleanup**
- Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).
### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.
### Getting Started
- Run an MCP server:
- `arcade mcp --stdio --toolkits your_toolkit`
- `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
- `arcade secret set your_toolkit KEY=value`
- `arcade secret list your_toolkit`
- `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.
---------
Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
# Improvements to Arcade TDK Error Handling
I tried my very best to not make any breaking changes in this PR. So,
you will notice various "Deprecation" notices throughout.
### Instructions for PR reviewers
1. Pull down this PR's branch
2. Pull down the Engine's tool error handling PR's branch
3. Update your installed arcadepy to have the following:
- In `arcadepy/resources/tools/tools.py`, if you want to test out
including stacktraces, then you need to update `ToolsResource.execute`
to accept a `include_error_stacktrace` argument and also include the
"include_error_stacktrace" argument to the POST to the Engine inside of
the function's execute method's body.
- In `arcadepy/types/execute_tool_response.py` add the following enum
```py
class ErrorKind(str, Enum):
"""Error kind that is comprised of
- the who (toolkit, tool, upstream)
- the when (load time, definition parsing time, runtime)
- the what (bad_definition, bad_input, bad_output, retry,
context_required, fatal, etc.)"""
TOOLKIT_LOAD_FAILED = "TOOLKIT_LOAD_FAILED"
TOOL_DEFINITION_BAD_DEFINITION = "TOOL_DEFINITION_BAD_DEFINITION"
TOOL_DEFINITION_BAD_INPUT_SCHEMA = "TOOL_DEFINITION_BAD_INPUT_SCHEMA"
TOOL_DEFINITION_BAD_OUTPUT_SCHEMA = "TOOL_DEFINITION_BAD_OUTPUT_SCHEMA"
TOOL_RUNTIME_BAD_INPUT_VALUE = "TOOL_RUNTIME_BAD_INPUT_VALUE"
TOOL_RUNTIME_BAD_OUTPUT_VALUE = "TOOL_RUNTIME_BAD_OUTPUT_VALUE"
TOOL_RUNTIME_RETRY = "TOOL_RUNTIME_RETRY"
TOOL_RUNTIME_CONTEXT_REQUIRED = "TOOL_RUNTIME_CONTEXT_REQUIRED"
TOOL_RUNTIME_FATAL = "TOOL_RUNTIME_FATAL"
UPSTREAM_RUNTIME_BAD_REQUEST = "UPSTREAM_RUNTIME_BAD_REQUEST"
UPSTREAM_RUNTIME_AUTH_ERROR = "UPSTREAM_RUNTIME_AUTH_ERROR"
UPSTREAM_RUNTIME_NOT_FOUND = "UPSTREAM_RUNTIME_NOT_FOUND"
UPSTREAM_RUNTIME_VALIDATION_ERROR = "UPSTREAM_RUNTIME_VALIDATION_ERROR"
UPSTREAM_RUNTIME_RATE_LIMIT = "UPSTREAM_RUNTIME_RATE_LIMIT"
UPSTREAM_RUNTIME_SERVER_ERROR = "UPSTREAM_RUNTIME_SERVER_ERROR"
UPSTREAM_RUNTIME_UNMAPPED = "UPSTREAM_RUNTIME_UNMAPPED"
UNKNOWN = "UNKNOWN"
```
- In `arcadepy/types/execute_tool_response.py` add the following fields
to OutputError:
```py
kind: ErrorKind
status_code: Optional[int] = None
stacktrace: Optional[str] = None
extra: Optional[dict[str, Any]] = None
```
### Example Client Usage
```py
# Example of handling an upstream rate limit
error = response.output.error
if error and error.kind == ErrorKind.UPSTREAM_RUNTIME_RATE_LIMIT:
sleep_time = error.retry_after_ms / 1000
time.sleep(sleep_time)
# and then execute again
```
```py
# Examples of determining what type of runtime error it is
error = response.output.error
if error:
is_retryable_error = error.kind == ErrorKind.TOOL_RUNTIME_RETRY
is_a_bug_in_the_tool = error.kind == ErrorKind.TOOL_RUNTIME_FATAL
is_additional_context_required = error.kind == ErrorKind.TOOL_RUNTIME_CONTEXT_REQUIRED
```
### Example Tool Usage
```py
# EXAMPLE 1 letting Arcade handle upstream error handling for you
reddit_client.post(params) # Arcade's httpx adapter will handle error handling for you!
# ------------------------------------
# EXAMPLE 2 handling upstream bad request yourself, but letting Arcade handle the rest
try:
reddit_client.post(params)
except httpx.HTTPStatusError as e:
if e.status_code == 400:
raise UpstreamError("My extra custom message) from e
raise
```
```py
# EXAMPLE 1 letting Arcade handle it for you
risky_element = my_risky_list[42] # Arcade will raise a FatalToolError for you
# ------------------------------------
# EXAMPLE 2 handling it yourself for extra flexibility
try:
risky_element = my_risky_list[42]
except IndexError as e:
raise FatalToolError("My extra custom message") from e
```
### Non-runtime Error Message Examples
Example ToolkitLoadError Messages:
```
- [TOOLKIT_LOAD_FAILED] ToolkitLoadError when loading toolkit 'sample_tool': Could not import module mock_module. Reason: Mock import error
- [TOOLKIT_LOAD_FAILED] ToolkitLoadError when loading toolkit 'test_toolkit': Tool 'ValidTool' in toolkit 'test_toolkit' already exists in the catalog.
```
Example ToolDefinitionError Messages
```
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_missing_description': Tool 'tool_missing_description' is missing a description
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_invalid_secret_type': Secret keys must be strings (error in tool ToolWithInvalidSecretType).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_empty_secret': Secrets must have a non-empty key (error in tool ToolWithEmptySecret).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_invalid_metadata_type': Metadata must be strings (error in tool ToolWithInvalidMetadataType).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_metadata_requiring_auth_without_auth': Tool ToolWithMetadataRequiringAuthWithoutAuth declares metadata key 'client_id', which requires that the tool has an auth requirement, but no auth requirement was provided. Please specify an auth requirement.
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_empty_metadata': Metadata must have a non-empty key (error in tool ToolWithEmptyMetadata).
- [TOOL_DEFINITION_BAD_DEFINITION] ToolDefinitionError in definition of tool 'tool_with_unsupported_param_type': Unsupported parameter type: <class 'test_catalog.MyFancyTestClass'>
```
Example ToolInputSchemaError Messages
```
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_missing_input_parameter_annotation': Parameter 'input_text' is missing a description
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_no_type_annotation': Parameter param has no type annotation.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_invalid_param_name': Invalid parameter name: '123invalid' is not a valid identifier. Identifiers must start with a letter or underscore, and can only contain letters, digits, or underscores.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_too_many_annotations': Parameter param: Annotated[str, 'name', 'desc', 'extra'] has too many string annotations. Expected 0, 1, or 2, got 3.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_required_union_param': Parameter param is a union type. Only optional types are supported.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_non_callable_default_factory': Default factory for parameter param: Annotated[str, 'Parameter'] = FieldInfo(annotation=NoneType, required=False, default_factory=str) is not callable.
- [TOOL_DEFINITION_BAD_INPUT_SCHEMA] ToolInputSchemaError in definition of tool 'tool_with_multiple_tool_contexts': Only one ToolContext parameter is supported, but tool tool_with_multiple_tool_contexts has multiple.
```
Example ToolOutputSchemaError Messages
```
- [TOOL_DEFINITION_BAD_OUTPUT_SCHEMA] ToolOutputSchemaError in definition of tool 'tool_missing_return_type_hint': Tool 'ToolMissingReturnTypeHint' must have a return type
- [TOOL_DEFINITION_BAD_OUTPUT_SCHEMA] ToolOutputSchemaError in definition of tool 'tool_with_unsupported_output_type': Unsupported output type '<class 'test_catalog.MyFancyTestClass'>'. Only built-in Python types, TypedDicts, Pydantic models, and standard collections are supported as tool output types.
```
### Runtime Error Message Examples
Example Tool Runtime Error Messages
```
- [TOOL_RUNTIME_FATAL] FatalToolError during execution of tool 'get_posts_in_subreddit': list index out of range
- [TOOL_RUNTIME_CONTEXT_REQUIRED] ContextRequiredToolError during execution of tool 'get_posts_in_subreddit': Ambiguous username. Please provide a more specific username
- [TOOL_RUNTIME_RETRY] RetryableToolError during execution of tool 'get_posts_in_subreddit': Retry with subreddit=learnpython or subreddit=learnprogramming
```
Example Upstream Runtime Error Messages
```
- [UPSTREAM_RUNTIME_RATE_LIMIT] UpstreamRateLimitError during execution of tool 'get_posts_in_subreddit': 429 Client Error: Too Many Requests
- [UPSTREAM_RUNTIME_BAD_REQUEST] UpstreamError during execution of tool 'get_posts_in_subreddit': 400 Client Error: Bad request. Missing 'id' parameter.
- [UPSTREAM_RUNTIME_BAD_REQUEST] UpstreamError during execution of tool 'search_files': Upstream Google API error: Invalid value '-23'. Values must be within the range: [value: 1\n, value: 1000\n]
```
## Summary
This PR removes the requirement that all toolkits must have the arcade_
prefix and introduces a more flexible toolkit discovery system using
Python entry points.
### 🏷️ Flexible Toolkit Naming
* Community toolkits: Only add arcade_ prefix when the user is in
arcade-ai/toolkits/ directory and explicitly chooses to create a
community contribution.
* External toolkits: No prefix requirement - developers can name their
toolkits however they want
* Toolkit names are now determined by user choice rather than enforced
automatically
### 🔍 Entry Point Discovery
* Added find_arcade_toolkits_from_entrypoints() method to discover
toolkits via entry points
* Entry point group: arcade_toolkits with name: toolkit_name
* Updated pyproject.toml template to include entry point configuration
* Entry point discovery takes precedence over prefix-based discovery for
deduplication
### 📦 Backward Compatibility
* Existing arcade_* prefixed toolkits continue to work via
find_arcade_toolkits_from_prefix()
find_all_arcade_toolkits() now combines both discovery methods
* Deduplication logic prefers entry point toolkits over prefix-based
ones when package names match
### 🛠️ `arcade new` Template Updates
* pyproject.toml template for `arcade new` now includes entry point
configuration: [project.entry-points.arcade_toolkits]
### 🔧 Minor Improvements
* Refactored _strip_arcade_prefix() into a separate method for
reusability
* Updated variable naming for clarity (community_toolkit →
is_community_toolkit)
### Benefits
* Developer Freedom: Toolkit developers are no longer forced to use the
arcade_ prefix. They are also no longer forced to use the package name
as the toolkit name.
* Cleaner Naming: External toolkits can use more natural names (e.g.,
my_company_toolkit instead of arcade_my_company_toolkit)
* Better Discovery: Entry points provide a more standard Python
mechanism for plugin discovery
* Flexible Distribution: Toolkits can be distributed with any package
name while still being discoverable
### Testing
* Added comprehensive tests for the new entry point functionality
* Tests cover edge cases like deduplication, error handling, and
backward compatibility
### Version Bumps
arcade-core: 2.0.0 → 2.1.0
arcade-ai: 2.0.5 → 2.1.0
This change makes the Arcade toolkit ecosystem more flexible and
developer-friendly while maintaining full backward compatibility with
existing toolkits.
---------
Co-authored-by: Mateo Torres <mateo@arcade.dev>
This is the first of a few PRs. Deploy to staging will fail until we
have `arcade-core`, `arcade-serve`, and `arcade-ai` released to PyPI.
This PR will release `arcade-core` to PyPI.
### PR Description
* Adds workflow that checks for changes in any pyproject.toml, and if
its version has changed, then tests, builds wheel, then publishes to
PyPI
* Updates the Dockerfile for our new structure
* Updates porter yamls
* Updates `make full-dist`
* Removes a couple unused workflows
Check out https://github.com/ArcadeAI/arcade-ai/actions/runs/15622059209
to see how the new workflow works (note that it failed publishing to
PyPI on purpose)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.
### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging
### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.
This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.
### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
1. `arcade-core` version 0.1.0
2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)
---------
Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>