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4 commits

Author SHA1 Message Date
Sam Partee
b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00
Eric Gustin
6af49ef068
Common changes in all toolkits (#345)
Addresses general improvements to all toolkits including changing ruff
from python 3.9 to python 3.10 which is the reason for the removal of
Optional[] among others.

Also, turns out that our `make install` for toolkits wasn't correctly
checking for whether poetry was installed (&> /dev/null syntax isn't
supported by our check-toolkits GitHub action, so we were installing
poetry twice. I replaced with the more portable >/dev/null 2>&1)

Question: Should we also change ruff to py310 for the `arcade/` package
in a later PR?

-------------------

CU-86b4gzyp6
2025-04-04 09:32:37 -07:00
Mateo Torres
f04087b389
Math tools expanded (#293)
Migrated all interfaces to get and return strings.

Added tests and evals for all functions (except the random generation)
Math functions are now organized into different math categories

---------

Co-authored-by: Nate Barbettini <nate@arcade-ai.com>
2025-03-14 09:47:04 -03:00
Eric Gustin
6d1bc6c084
Random int and random float tools (#148)
As requested by D&D fans
2024-11-06 09:28:05 -08:00