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14 commits

Author SHA1 Message Date
Sam Partee
b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00
Eric Gustin
6af49ef068
Common changes in all toolkits (#345)
Addresses general improvements to all toolkits including changing ruff
from python 3.9 to python 3.10 which is the reason for the removal of
Optional[] among others.

Also, turns out that our `make install` for toolkits wasn't correctly
checking for whether poetry was installed (&> /dev/null syntax isn't
supported by our check-toolkits GitHub action, so we were installing
poetry twice. I replaced with the more portable >/dev/null 2>&1)

Question: Should we also change ruff to py310 for the `arcade/` package
in a later PR?

-------------------

CU-86b4gzyp6
2025-04-04 09:32:37 -07:00
Eric Gustin
25c9f76ca8
Fix secrets for firecrawl tool (#299) 2025-03-16 15:38:04 -07:00
Nate Barbettini
e9ee3bba40
fix: Use tool secrets in toolkits (#271)
~~Note: Don't merge until the correct secrets have been added to Arcade
Cloud.~~

Ready to merge, the feature is already on its way to prod.

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
2025-03-04 13:35:36 -08:00
Eric Gustin
ce2fb0f6c1
Update Examples & Various Renames (#233)
# PR Description
* This PR updates code in `examples/` to be compatible with version
1.0.0
* This PR removes the Spotify examples since the Arcade hosted worker
doesn't currently cataloge the Spotify toolkit. We can reintroduce these
examples when it does.
* This PR performs various renames across the codebase for
`arcade-ai.com` --> `arcade.dev` and `Arcade AI` --> `Arcade`
2025-01-28 17:17:29 -08:00
Eric Gustin
ca90b31262
Update README and LICENSE (#220)
Updates README to point to updated URLs

---------

Co-authored-by: Nate Barbettini <nate@arcade-ai.com>
2025-01-23 19:43:48 -08:00
Eric Gustin
d5d6942ed1
Weekly Toolkit Release (#222)
# Relevant PRs
Google: #207 
Spotify: #204 

Slack: #162

Also relaxes arcade-ai dependency for all toolkits
2025-01-23 18:46:05 -08:00
Eric Gustin
d5067af023
Bump toolkit versions (#194) 2025-01-07 13:32:36 -08:00
Eric Gustin
feb83c95ca
Pin poetry to 1.8.5 (#193)
# PR Description
Poetry released v2 with many breaking changes a couple days ago. The
`install-poetry` action that our workflows use default to that v2
version, so many of our workflows are failing. This PR forces that
action to use poetry version 1.8.5 and also uses 1.8.5 for toolkits

A ticket to migrate to 2.0.0 has been filed for future work
2025-01-07 13:21:55 -08:00
Eric Gustin
ab889f9f1d
Lint all toolkits (#183)
# PR Description
* Adds/updates the following files to all toolkits:
    - `.pre-commit-config.yaml`
    - `.ruff.toml`
    - `LICENSE`
    - `Makefile`
    - `pyproject.toml`
* Lint all toolkits such that they pass `make check` and `make test` (a
total doozy). This includes adding some unit tests and evals.
* Github workflow for testing toolkits before merge into main (courtesy
of @sdreyer)
* Added a QOL improvement for tool developers for when they need to get
the context's auth token.
* Minor updates to `arcade new` template.
2024-12-20 09:49:45 -08:00
Eric Gustin
7c228a59d5
Update Evals SDK (#175)
# PR Description
This PR renames `ExpectedToolCall` to `NamedExpectedToolCall` and then
creates a new dataclass called `ExpectedToolCall`. `ExpectedToolCall`
can be passed to the `EvalSuite.add_case` and `EvalSuite.extend_case`
methods.

1. Enhance `EvalSuite.add_case` and `EvalSuite.extend_case` by accepting
a list of `ExpectedToolCall` as their `expected_tool_calls` input
parameter. This helps create a scaffolding for developers. Previously,
the expected type was `list[tuple[Callable, dict[str, Any]]]`, which is
still valid for backward compatibility.
```python
# Before (still valid for backward compatibility)
expected_tool_calls=[
    (
        adjust_playback_position,
        {
            "absolute_position_ms": 10000,
        },
    )
]
        

# After
expected_tool_calls=[
    ExpectedToolCall(
        func=adjust_playback_position,
        args={"absolute_position_ms": 10000},
    )
]
```
2. Removed any references to arcade.core in toolkits directory.
3. Some linting for import organization.
2024-12-19 10:29:13 -08:00
Nate Barbettini
036ad54ac6
Remove arcade.core from all examples (#121)
This PR ensures that `arcade.core` does not show up anywhere in "user
space". This is crucial for helping developers understand what objects
are safe to use, and helps maintain a good developer experience.

Specific changes:
- `ToolAuthorizationContext` and `ToolContext` are now visible via
`arcade.sdk`
- `ToolCatalog` is now visible via `arcade.sdk`
- `Toolkit` is now visible via `arcade.sdk`
- `config` is now visible via `arcade.sdk.config`
2024-10-24 17:08:04 -07:00
Eric Gustin
fd8190e216
Update arcade version in web toolkit toml (#113)
When #110 was merged the build failed with:
```
9.372 Installing toolkit ./toolkits/arcade_web-2024.10.17.dev0-py3-none-any.whl
9.687 Processing ./toolkits/arcade_web-2024.10.17.dev0-py3-none-any.whl
9.749 Collecting firecrawl-py<2.0.0,>=1.3.1
9.872   Downloading firecrawl_py-1.3.1-py3-none-any.whl (15 kB)
9.911 ERROR: Could not find a version that satisfies the requirement arcade-ai<0.2.0,>=0.1.0 (from arcade-web) (from versions: 0.0.1, 0.0.13)
9.911 ERROR: No matching distribution found for arcade-ai<0.2.0,>=0.1.0
```

and I believe this fixes the issue
2024-10-17 16:36:29 -07:00
Eric Gustin
cc2a08ec34
Add Firecrawl Tools For The New arcade_web` Toolkit (#110)
# PR Description
This PR adds 6 new tools inside the new `arcade_web` toolkit. None of
these tools require auth. They do, however, require the
`FIRECRAWL_API_KEY` API Key to be set.

The new tools implement the [Firecrawl](https://www.firecrawl.dev/) APIs
`/scrape (POST)`, `/crawl (POST)`, `/crawl/{id} (GET)`, `/crawl/{id}
(DELETE)`, and `/map (POST)`.

The six tools are:
* `Web.ScrapeUrl`: 
- In the future I would like this tool to support actions (clicking,
scrolling, screenshotting, etc) and extract (specify what you want to
scrape) parameters. Firecrawl supports both of these parameters.
* `Web.CrawlWebsite`:
- If `async_crawl` is true, then the tool just returns the id of the
crawl job, which you can retrieve later with the `Web.GetCrawlData`
tool. If `async_crawl` is false, then the entire contents of the crawl
are returned.
* `Web.GetCrawlStatus`
- Works for in progress or recently finished crawl jobs (Firecrawl's
limitation)
* `Web.GetCrawlData`
- Works for in progress or recently finished crawl jobs (Firecrawl's
limitation)
* `Web.CancelCrawl`
    - You can cancel an in progress async crawl job
* `Web.MapWebsite`
- This endpoint is in alpha, but it can give you all of the links of an
entire website, or optionally, you can specify in natural language what
type of links you want to map by using the `search` parameter. For
example "only map webpages that are about AI"
2024-10-17 16:10:53 -07:00