Addresses general improvements to all toolkits including changing ruff
from python 3.9 to python 3.10 which is the reason for the removal of
Optional[] among others.
Also, turns out that our `make install` for toolkits wasn't correctly
checking for whether poetry was installed (&> /dev/null syntax isn't
supported by our check-toolkits GitHub action, so we were installing
poetry twice. I replaced with the more portable >/dev/null 2>&1)
Question: Should we also change ruff to py310 for the `arcade/` package
in a later PR?
-------------------
CU-86b4gzyp6
1. Add the following tools:
* Google Finance
- get_stock_summary
- get_stock_historical_data
* Google Flights
- search_roundtrip_flights
- search_one_way_flights
* Google Hotels
- search_hotels
2. Add some common helper functions for serpAPI tools.
~~Note: Don't merge until the correct secrets have been added to Arcade
Cloud.~~
Ready to merge, the feature is already on its way to prod.
---------
Co-authored-by: Eric Gustin <eric@arcade.dev>
# PR Description
* This PR updates code in `examples/` to be compatible with version
1.0.0
* This PR removes the Spotify examples since the Arcade hosted worker
doesn't currently cataloge the Spotify toolkit. We can reintroduce these
examples when it does.
* This PR performs various renames across the codebase for
`arcade-ai.com` --> `arcade.dev` and `Arcade AI` --> `Arcade`
# PR Description
Poetry released v2 with many breaking changes a couple days ago. The
`install-poetry` action that our workflows use default to that v2
version, so many of our workflows are failing. This PR forces that
action to use poetry version 1.8.5 and also uses 1.8.5 for toolkits
A ticket to migrate to 2.0.0 has been filed for future work
# PR Description
* Adds/updates the following files to all toolkits:
- `.pre-commit-config.yaml`
- `.ruff.toml`
- `LICENSE`
- `Makefile`
- `pyproject.toml`
* Lint all toolkits such that they pass `make check` and `make test` (a
total doozy). This includes adding some unit tests and evals.
* Github workflow for testing toolkits before merge into main (courtesy
of @sdreyer)
* Added a QOL improvement for tool developers for when they need to get
the context's auth token.
* Minor updates to `arcade new` template.
# PR Description
This PR renames `ExpectedToolCall` to `NamedExpectedToolCall` and then
creates a new dataclass called `ExpectedToolCall`. `ExpectedToolCall`
can be passed to the `EvalSuite.add_case` and `EvalSuite.extend_case`
methods.
1. Enhance `EvalSuite.add_case` and `EvalSuite.extend_case` by accepting
a list of `ExpectedToolCall` as their `expected_tool_calls` input
parameter. This helps create a scaffolding for developers. Previously,
the expected type was `list[tuple[Callable, dict[str, Any]]]`, which is
still valid for backward compatibility.
```python
# Before (still valid for backward compatibility)
expected_tool_calls=[
(
adjust_playback_position,
{
"absolute_position_ms": 10000,
},
)
]
# After
expected_tool_calls=[
ExpectedToolCall(
func=adjust_playback_position,
args={"absolute_position_ms": 10000},
)
]
```
2. Removed any references to arcade.core in toolkits directory.
3. Some linting for import organization.
This PR ensures that `arcade.core` does not show up anywhere in "user
space". This is crucial for helping developers understand what objects
are safe to use, and helps maintain a good developer experience.
Specific changes:
- `ToolAuthorizationContext` and `ToolContext` are now visible via
`arcade.sdk`
- `ToolCatalog` is now visible via `arcade.sdk`
- `Toolkit` is now visible via `arcade.sdk`
- `config` is now visible via `arcade.sdk.config`
```
authors = ["Arcade AI <dev@arcade-ai.com>"]
```
vs
```
authors = ["Arcade AI <dev@arcade-ai.com"]
```
There is also now a ``make`` command for ``make install-toolkits``
This PR improves the Docker build process by shifting from building the
project within the Docker image to using pre-built wheels. The main
changes are:
1. **Updated Makefile:**
- **`VERSION` Variable:** Set to `0.1.0.dev0` to reflect the new default
development version.
- **`docker` Target:**
- Added steps to build the Arcade and toolkit wheels before building the
Docker image.
- Exports the required extras (`fastapi`, `evals`) to a
`requirements.txt` file.
- **`full-dist` Target:**
- Builds distributions for the main project and all toolkits.
- Copies all the built wheels to a centralized `./dist` directory.
- **`clean-dist` Target:**
- Cleans build artifacts from `./dist`, `arcade/dist`, and
`toolkits/*/dist` directories.
2. **Modified Dockerfile:**
- **Copy Pre-built Wheels:** Adjusted to copy wheels and the
`requirements.txt` from the `./dist` directory into the Docker image.
- **Installation Process:**
- Installs the Arcade wheel with the necessary extras.
- Installs toolkits from the copied wheel files, eliminating the need to
build them inside the Docker image.
- **Simplification:** Removed unnecessary commands, such as installing
build tools and copying the entire codebase, to streamline the
Dockerfile.
3. **Toolkits `pyproject.toml` Updates:**
- Changed the `arcade-ai` dependency version from `^0.1.0` to `0.1.*` in
all toolkit `pyproject.toml` files to ensure compatibility with the new
versioning scheme.
4. **Docker Makefile Adjustments:**
- Set the `VERSION` variable to `0.1.0.dev0` to align with the main
Makefile.
- Ensures consistent versioning across Docker-related build processes.
**Benefits:**
- **Efficiency:** Building wheels outside the Docker context reduces the
Docker image build time and resource consumption. overall docker image
size reduced by **1Gb**!!!
- **Reliability:** Using pre-built wheels ensures consistency across
different environments and simplifies dependency management.
- **Maintainability:** The Dockerfile and Makefiles are cleaner and more
straightforward, making them easier to understand and maintain.
**Notes:**
- Developers should run `make docker` to build and run the Docker
container using the new process.
- Ensure that any CI/CD pipelines are updated to accommodate these
changes in the build process. @sdreyer
On the last few PRs I have noticed two problems:
1. `ruff format` fails even though it seems OK on our local machines
(sometimes, not always)
2. Nate's and Sam's machines kept flip-flopping a specific piece of
formatting back and forth, indicating a subtle difference of config
hiding somewhere
3. This was reproducible by running `ruff format` in the terminal,
followed by `make check`. The former would edit files, and then `make
check` would edit them back!
This PR addresses both issues, and further standardizes our editor &
linter configs to be super stable.
Specifically:
1. The main fix for the above, the pre-commit hook was pinned to a super
old version of ruff.
This resulted in subtle differences in behavior between our machines,
and on CI.
2. Moved ruff settings from `pyproject.toml` to `.ruff.toml`
pyproject files in subdirectories (e.g. `toolkits/**`) were overriding
the main pyproject file and erasing the custom ruff config we set at the
root. This meant that our ruff config was applied to `arcade` but not to
any of the other packages.
By moving the config to `.ruff.toml` at the root, all projects will
inherit the same ruff linting & formatting config.
4. Un-ignored the `.vscode/` directory so that we can share
vscode/cursor workspace settings.
This is valuable for standardizing settings like the default formatter
(ruff) and default test framework (pytest).
However, it's important that going forward we _only_ commit things here
that should apply across all of our machines.
5. To avoid any conflict between prettier and ruff, prettier now
explicitly ignores *.py files
6. Finally, `ruff format` and `make check` agree. A number of files are
newly auto-formatted.
This PR includes several improvements to the Arcade client and adds
LangGraph examples:
1. Enhanced error handling in the Arcade client:
- Improved HTTP error handling in `BaseArcadeClient`
- Simplified request methods in `SyncArcadeClient` and
`AsyncArcadeClient`
2. Updated `ToolResource` class:
- Changed base path from `/v1/tool` to `/v1/tools`
- Added `tool_version` parameter to `authorize` method
3. Improved Toolkit discovery:
- Updated `find_all_arcade_toolkits` to search only in the current
Python interpreter's site-packages
5. Added LangGraph examples:
- New `langgraph_auth.py` example demonstrating Gmail authentication
- New `langgraph_with_tool_exec.py` example showing tool execution
within a LangGraph
6. Minor updates:
- Changed default `BASE_URL` to `https://api.arcade.com/`
- Updated import error message for eval dependencies
---------
Co-authored-by: Nate Barbettini <nate@arcade-ai.com>
* Renamed `arcade_arithmetic` to `arcade_math`
* Deleted `arcade_github` toolkit for the next release. This will be
reintroduced later.
* Added 5 tools to `arcade_x` toolkit
- post_tweet
- delete_tweet_by_id
- search_recent_tweets_by_username
- search_recent_tweets_by_keywords
- lookup_single_user_by_username