MCP Server Framework and Tool Development library for building custom capabilities into agents.
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Eric Gustin 113d0d3086
CLI Usage (#593)
TLDR; 

The philosophy of CLI usage is "fire and forget" and "best effort". You
can opt out by setting `ARCADE_USAGE_TRACKING=0`.

We are capturing two events: `CLI execution succeeded` and `CLI
execution failed`. Reporting to PostHog is a short lived (maximum 10
seconds) subprocess that does not block the main CLI execution process.

`~/.arcade/usage.json` persists two values `anon_id` and
`linked_principal_id`. The logged in status of the CLI user determines
which ID is used. Upon `arcade login`, the `anon_id` is aliased with
`linked_principal_id`. Upon `arcade logout` the `linked_principal_id` is
removed and the `anon_id` is rotated.

## CLI Usage Tracking - How It Works

The usage tracking system implements an identity management and event
tracking pipeline. Here's how the pieces work together:

### **Identity State Management (`usage.json`)**

The system maintains a persistent identity file at
`~/.arcade/usage.json` with this structure:
```json
{
  "anon_id": "uuid",
  "linked_principal_id": "uuid" | null
}
```

**Key mechanics:**
- **`anon_id`**: Generated once on first CLI use and persists across
sessions. This UUID tracks all anonymous activity.
- **`linked_principal_id`**: Initially `null`. Once the user logs in and
we successfully alias their identity, this field stores their
`principal_id` to indicate this `anon_id` has been linked.
- **Atomic writes**: All updates use a temp file + atomic rename pattern
to prevent corruption from concurrent CLI processes
- **File locking**: Uses `fcntl` (Unix) to coordinate reads/writes
across multiple simultaneous CLI invocations
- **In-memory cache**: The `UsageIdentity` class caches the loaded data
to avoid repeated file I/O within a single CLI invocation

### **Identity Resolution Flow**

When tracking an event, the system determines the `distinct_id` (who to
attribute the event to) via this waterfall:

1. **Check `linked_principal_id`** in `usage.json`
   - If present → use it (user was previously aliased)
   - This is the fastest path and avoids API calls

2. **Fetch `principal_id` from Arcade Cloud API**
- Makes HTTP request to `/api/v1/auth/validate` with the user's API key
from `~/.arcade/credentials.yaml`
   - If authenticated → returns `principal_id`
   - Has 2s timeout for responsiveness

3. **Fall back to `anon_id`**
   - If not authenticated or API call fails → use anonymous ID
   - Marks event with `is_anon=True` flag

### **The Aliasing Lifecycle**

PostHog aliasing links anonymous activity to authenticated users. Here's
the state machine:

#### **Stage 1: Anonymous User**
```
usage.json: { "anon_id": "abc-123", "linked_principal_id": null }
All events → sent with distinct_id="abc-123" and is_anon=True
```

#### **Stage 2: Login Event**
1. User runs `arcade login`
2. Command completes successfully (auth token saved)
3. `CommandTracker` detects successful login
4. Fetches `principal_id` from API
5. Checks `should_alias()` → returns `True` because
`linked_principal_id` is `null`
6. **Calls `alias()` synchronously** (blocking):
   ```python
   posthog.alias(previous_id="abc-123", distinct_id="zyx-321")
   ```
7. Updates `usage.json`:
   ```json
   { "anon_id": "abc-123", "linked_principal_id": "zyx-321" }
   ```
8. PostHog backend merges all events with `distinct_id="abc-123"` into
the user profile for `"zyx-321"`

#### **Stage 3: Authenticated User**
```
usage.json: { "anon_id": "abc-123", "linked_principal_id": "zyx-321" }
All events → sent with distinct_id="zyx-321" and is_anon=False
```
- Events are directly attributed to the authenticated user
- No more API calls needed (uses cached `linked_principal_id`)

#### **Stage 4: Logout Event**
1. User runs `arcade logout`
2. Logout event is sent with the authenticated `distinct_id`
3. `CommandTracker` detects successful logout
4. **Rotates identity** by calling `reset_to_anonymous()`:
   ```json
   { "anon_id": "xyz-789", "linked_principal_id": null }
   ```
5. New `anon_id` prevents cross-contamination if another user logs in

### **Critical Constraint: Alias Timing**

PostHog requires that `alias()` is called **BEFORE** any events are sent
with the new `distinct_id`. This is why:
- **`alias()` is synchronous (blocking)**: Guarantees it completes
before the login success event is sent
- **Subsequent events use `linked_principal_id`**: Once aliased, all
future events use the authenticated ID
- **Lazy aliasing**: If a user authenticates via another mechanism (not
through `arcade login`), the system detects this on the next command and
performs aliasing before sending that command's event

### **Event Capture Pipeline**

When `CommandTracker.track_command_execution()` is called:

1. **Resolve identity** → determines `distinct_id` and `is_anon` flag
2. **Build event properties**:
   ```python
   {
     "command_name": "toolkit.run",
     "cli_version": "1.2.3",
     "python_version": "3.11.0",
     "os_type": "Darwin",
     "os_release": "23.4.0",
     "duration": 1250.42,  # milliseconds
     "error_message": "..."  # if failed
   }
   ```
3. **Call `UsageService.capture()`**:
   - Serializes event data to JSON
   - Spawns detached subprocess: `python -m arcade_cli.usage`
   - Passes data via `ARCADE_USAGE_EVENT_DATA` env var
   - **Returns immediately** (non-blocking)

4. **Detached subprocess (`__main__.py`)**:
   - Runs independently, survives parent CLI exit
   - Deserializes event data
- If `is_anon=True`, sets `$process_person_profile=False` (tells PostHog
not to create a full profile)
   - Sends event to PostHog with 5s timeout
   - Exits (hard exit after 10s max via timeout thread)

### **Concurrency Handling**

Multiple CLI processes can run simultaneously. The system handles this
via:
- **File locking** on `usage.json` (shared lock for reads, exclusive for
writes)
- **Atomic writes** via temp files ensure incomplete writes never
corrupt the file
- **Idempotent aliasing**: `should_alias()` prevents redundant alias
calls

### **Edge Cases Handled**

1. **Side-channel authentication**: User authenticates outside of
`arcade login` (e.g., manually editing credentials)
   - Detected via "lazy aliasing" check on every command
- Performs alias if `linked_principal_id` doesn't match current
`principal_id`

2. **API failures during identity fetch**: Falls back to anonymous
tracking
   - 2s timeout prevents hanging
   - Silent failure doesn't disrupt CLI

3. **PostHog merge restrictions**: Can't alias returning users who
already have a profile
- System stores `linked_principal_id` to avoid retrying impossible
aliases
   - New users (never logged in before) get full history stitched

4. **Multiple accounts on same machine**: Logout rotates `anon_id`
   - User A's anonymous activity won't leak into User B's profile

### **Privacy & Performance**

- **Opt-out**: `ARCADE_USAGE_TRACKING=0` disables all tracking
- **Non-blocking**: Events never slow down CLI (detached subprocess)
- **Anonymous profiles**: `$process_person_profile=False` for `anon_id`
events minimizes data collection
- **Silent failures**: Network issues or PostHog errors never surface to
users
2025-10-03 10:15:08 -07:00
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.vscode CLI Usage (#593) 2025-10-03 10:15:08 -07:00
contrib MCP Local (#563) 2025-09-25 15:28:15 -07:00
docker Fix reference to arcade-box-api in toolkits.txt (#594) 2025-10-01 23:30:12 -03:00
examples MCP Local (#563) 2025-09-25 15:28:15 -07:00
libs CLI Usage (#593) 2025-10-03 10:15:08 -07:00
schemas/preview Tool Metadata (#357) 2025-04-16 19:17:36 -08:00
toolkits Box.com Starter MCP Server (#584) 2025-10-01 23:05:16 -03:00
.editorconfig Fix ruff (#64) 2024-09-25 09:47:30 -07:00
.gitignore docs build commands for arcade-mcp (#587) 2025-09-26 15:30:52 -07:00
.pre-commit-config.yaml MCP Local (#563) 2025-09-25 15:28:15 -07:00
.prettierignore Fix ruff (#64) 2024-09-25 09:47:30 -07:00
.prettierrc.toml Fix ruff (#64) 2024-09-25 09:47:30 -07:00
.ruff.toml MCP Local (#563) 2025-09-25 15:28:15 -07:00
CONTRIBUTING.md MCP Local (#563) 2025-09-25 15:28:15 -07:00
cspell.config.yaml Replace arcade.client with arcadepy (#119) 2024-10-23 15:29:02 -07:00
LICENSE Update README and LICENSE (#220) 2025-01-23 19:43:48 -08:00
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README.md MCP Local (#563) 2025-09-25 15:28:15 -07:00
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Arcade AI Platform

Arcade is a developer platform that lets you build, deploy, and manage tools for AI agents.

This repository contains the core Arcade libraries, organized as separate packages for maximum flexibility and modularity:

  • arcade-core - Core platform functionality and schemas | Source code | pip install arcade-core |
  • arcade-mcp-server - MCP Server Development Framework | Source code | pip install arcade-mcp-server |
  • arcade-tdk - Tool Development Kit with the @tool decorator | Source code | pip install arcade-tdk |
  • arcade-serve - Serving infrastructure for workers and MCP servers | Source code | pip install arcade-serve |
  • arcade-evals - Evaluation framework for testing tool performance | Source code | pip install 'arcade-mcp[evals] |
  • arcade-cli - Command-line interface for the Arcade platform | Source code | pip install arcade-mcp |

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Quick Start

Installation

For development, install all packages with dependencies using uv workspace:

# Install all packages and dev dependencies
uv sync --extra all --dev

# Or use the Makefile (includes pre-commit hooks)
make install

For production use, install individual packages as needed:

pip install arcade-mcp          # CLI
pip install 'arcade-mcp[evals]' # CLI + Evaluation framework
pip install 'arcade-mcp[all]'   # CLI + Serving infra + eval framework + TDK
pip install arcade_serve       # Serving infrastructure
pip install arcade-tdk         # Tool Development Kit

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Use the Makefile for standard tasks:

# Run tests
make test

# Run linting and type checking
make check

# Build all packages
make build

# See all available commands
make help

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