Previously, MCPApp did not truly have reload capabilities. Instead, if `reload=True`, then under the hood we would just change over to the module execution code path (e.g., `arcade mcp`, or `python -m arcade_mcp_server`). This was bad because custom `MCPApp` startup code was not being executed and tools that were not added to `MCPApp`'s catalog were being discovered and added to the server. `MCPApp` now contains its own custom reload logic. It doesn't use uvicorn's reload because uvicorn's discovery & factory pattern wasn't the best fit for `MCPApp`'s self-contained pattern. Now when `MCPApp.run(reload=True)` is called, `MCPApp` becomes the parent process that manages reload itself.
48 lines
1.3 KiB
TOML
48 lines
1.3 KiB
TOML
[build-system]
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requires = ["hatchling>=1.25"]
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build-backend = "hatchling.build"
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[project]
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name = "arcade-mcp-server"
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version = "1.3.1"
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description = "Model Context Protocol (MCP) server framework for Arcade.dev"
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readme = "README.md"
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authors = [{ name = "Arcade.dev" }]
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license = { text = "MIT" }
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classifiers = [
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"Development Status :: 5 - Production/Stable",
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"Intended Audience :: Developers",
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"License :: OSI Approved :: MIT License",
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"Programming Language :: Python :: 3",
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"Programming Language :: Python :: 3.10",
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"Programming Language :: Python :: 3.11",
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"Programming Language :: Python :: 3.12",
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"Programming Language :: Python :: 3.13",
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]
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requires-python = ">=3.10"
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dependencies = [
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"arcade-core>=3.0.0,<4.0.0",
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"arcade-serve>=3.0.0,<4.0.0",
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"arcade-tdk>=3.0.0,<4.0.0",
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"arcadepy>=1.5.0",
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"pydantic>=2.0.0",
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"fastapi>=0.100.0",
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"uvicorn>=0.30.0",
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"watchfiles>=0.18.0", # included with uvicorn, but listed to be explicit
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"sse-starlette>=2.0.0",
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"starlette>=0.37.0",
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"anyio>=4.0.0",
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"python-dotenv>=1.0.0",
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"pydantic-settings>=2.10.1",
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]
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[project.optional-dependencies]
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dev = [
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"pytest>=8.0.0",
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"pytest-asyncio>=0.23.0",
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"mypy>=1.0.0",
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"ruff>=0.1.0",
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]
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[tool.hatch.build.targets.wheel]
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packages = ["arcade_mcp_server"]
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