Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
148 lines
4.3 KiB
TypeScript
148 lines
4.3 KiB
TypeScript
import { pathToFileURL } from "node:url";
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import { Arcade } from "@arcadeai/arcadejs";
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import { toZod } from "@arcadeai/arcadejs/lib";
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import type { AIMessage } from "@langchain/core/messages";
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import { tool } from "@langchain/core/tools";
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import { MessagesAnnotation, StateGraph } from "@langchain/langgraph";
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import { ToolNode } from "@langchain/langgraph/prebuilt";
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import { ChatOpenAI } from "@langchain/openai";
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// Initialize Arcade with API key from environment
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const arcade = new Arcade();
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// Replace with your application's user ID (e.g. email address, UUID, etc.)
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const USER_ID = "user@example.com";
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// Initialize tools from GitHub toolkit
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const githubToolkit = await arcade.tools.list({ toolkit: "github", limit: 30 });
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const arcadeTools = toZod({
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tools: githubToolkit.items,
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client: arcade,
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userId: USER_ID,
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});
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// Convert Arcade tools to LangGraph tools
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const tools = arcadeTools.map(({ name, description, execute, parameters }) =>
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tool(execute, {
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name,
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description,
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schema: parameters,
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}),
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);
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// Initialize the prebuilt tool node
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const toolNode = new ToolNode(tools);
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// Create a language model instance and bind it with the tools
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const model = new ChatOpenAI({
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model: "gpt-4o",
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apiKey: process.env.OPENAI_API_KEY,
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});
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const modelWithTools = model.bindTools(tools);
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// Function to check if a tool requires authorization
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async function requiresAuth(toolName: string): Promise<{
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needsAuth: boolean;
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id: string;
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authUrl: string;
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}> {
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const authResponse = await arcade.tools.authorize({
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tool_name: toolName,
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user_id: USER_ID,
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});
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return {
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needsAuth: authResponse.status === "pending",
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id: authResponse.id ?? "",
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authUrl: authResponse.url ?? "",
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};
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}
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// Function to invoke the model and get a response
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async function callAgent(
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state: typeof MessagesAnnotation.State,
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): Promise<typeof MessagesAnnotation.Update> {
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const messages = state.messages;
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const response = await modelWithTools.invoke(messages);
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return { messages: [response] };
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}
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// Function to determine the next step in the workflow based on the last message
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async function shouldContinue(
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state: typeof MessagesAnnotation.State,
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): Promise<string> {
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const lastMessage = state.messages[state.messages.length - 1] as AIMessage;
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if (lastMessage.tool_calls?.length) {
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for (const toolCall of lastMessage.tool_calls) {
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const { needsAuth } = await requiresAuth(toolCall.name);
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if (needsAuth) {
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return "authorization";
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}
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}
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return "tools"; // Proceed to tool execution if no authorization is needed
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}
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return "__end__"; // End the workflow if no tool calls are present
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}
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// Function to handle authorization for tools that require it
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async function authorize(
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state: typeof MessagesAnnotation.State,
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): Promise<typeof MessagesAnnotation.Update> {
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const lastMessage = state.messages[state.messages.length - 1] as AIMessage;
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for (const toolCall of lastMessage.tool_calls || []) {
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const toolName = toolCall.name;
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const { needsAuth, id, authUrl } = await requiresAuth(toolName);
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if (needsAuth) {
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// Prompt the user to visit the authorization URL
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console.log(`Visit the following URL to authorize: ${authUrl}`);
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// Wait for the user to complete the authorization
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const response = await arcade.auth.waitForCompletion(id);
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if (response.status !== "completed") {
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throw new Error("Authorization failed");
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}
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}
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}
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return { messages: [] };
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}
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// Build the workflow graph
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const workflow = new StateGraph(MessagesAnnotation)
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.addNode("agent", callAgent)
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.addNode("tools", toolNode)
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.addNode("authorization", authorize)
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.addEdge("__start__", "agent")
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.addConditionalEdges("agent", shouldContinue, [
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"authorization",
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"tools",
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"__end__",
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])
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.addEdge("authorization", "tools")
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.addEdge("tools", "agent");
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// Compile the graph
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const graph = workflow.compile();
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const main = async () => {
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// Define the input messages from the user
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const inputs = {
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messages: [
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{
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role: "user",
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content: "Star arcadeai/arcade-mcp on github",
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},
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],
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};
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// Run the graph and stream the outputs
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const stream = await graph.stream(inputs, { streamMode: "values" });
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for await (const chunk of stream) {
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// Print the last message in the chunk
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console.log(chunk.messages[chunk.messages.length - 1].content);
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}
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};
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if (import.meta.url === pathToFileURL(process.argv[1]).href) {
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main().catch(console.error);
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}
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export { graph };
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