Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
107 lines
3.7 KiB
Python
107 lines
3.7 KiB
Python
import os
|
|
|
|
# Import necessary classes and modules
|
|
from langchain_arcade import ToolManager
|
|
from langchain_openai import ChatOpenAI
|
|
from langgraph.checkpoint.memory import MemorySaver
|
|
from langgraph.graph import END, START, MessagesState, StateGraph
|
|
from langgraph.prebuilt import ToolNode
|
|
|
|
arcade_api_key = os.environ["ARCADE_API_KEY"]
|
|
|
|
# Initialize the tool manager and fetch tools
|
|
manager = ToolManager(api_key=arcade_api_key)
|
|
manager.init_tools(toolkits=["Github"])
|
|
|
|
# convert to langchain tools and use interrupts for auth
|
|
tools = manager.to_langchain(use_interrupts=True)
|
|
|
|
# Initialize the prebuilt tool node
|
|
tool_node = ToolNode(tools)
|
|
|
|
# Create a language model instance and bind it with the tools
|
|
model = ChatOpenAI(model="gpt-4o")
|
|
model_with_tools = model.bind_tools(tools)
|
|
|
|
|
|
#### Workflow ####
|
|
|
|
|
|
# Function to invoke the model and get a response
|
|
def call_agent(state: MessagesState):
|
|
messages = state["messages"]
|
|
response = model_with_tools.invoke(messages)
|
|
# Return the updated message history
|
|
return {"messages": [response]}
|
|
|
|
|
|
# Function to determine the next step in the workflow based on the last message
|
|
def should_continue(state: MessagesState):
|
|
if state["messages"][-1].tool_calls:
|
|
for tool_call in state["messages"][-1].tool_calls:
|
|
if manager.requires_auth(tool_call["name"]):
|
|
return "authorization"
|
|
return "tools" # Proceed to tool execution if no authorization is needed
|
|
return END # End the workflow if no tool calls are present
|
|
|
|
|
|
# Function to handle authorization for tools that require it
|
|
def authorize(state: MessagesState, config: dict):
|
|
user_id = config["configurable"].get("user_id")
|
|
for tool_call in state["messages"][-1].tool_calls:
|
|
tool_name = tool_call["name"]
|
|
if not manager.requires_auth(tool_name):
|
|
continue
|
|
auth_response = manager.authorize(tool_name, user_id)
|
|
if auth_response.status != "completed":
|
|
# Prompt the user to visit the authorization URL
|
|
print(f"Visit the following URL to authorize: {auth_response.url}")
|
|
|
|
# wait for the user to complete the authorization
|
|
# and then check the authorization status again
|
|
manager.wait_for_auth(auth_response.id)
|
|
if not manager.is_authorized(auth_response.id):
|
|
# node interrupt?
|
|
raise ValueError("Authorization failed")
|
|
|
|
return {"messages": []}
|
|
|
|
|
|
if __name__ == "__main__":
|
|
# Build the workflow graph using StateGraph
|
|
workflow = StateGraph(MessagesState)
|
|
|
|
# Add nodes (steps) to the graph
|
|
workflow.add_node("agent", call_agent)
|
|
workflow.add_node("tools", tool_node)
|
|
workflow.add_node("authorization", authorize)
|
|
|
|
# Define the edges and control flow between nodes
|
|
workflow.add_edge(START, "agent")
|
|
workflow.add_conditional_edges("agent", should_continue, ["authorization", "tools", END])
|
|
workflow.add_edge("authorization", "tools")
|
|
workflow.add_edge("tools", "agent")
|
|
|
|
# Set up memory for checkpointing the state
|
|
memory = MemorySaver()
|
|
|
|
# Compile the graph with the checkpointer
|
|
graph = workflow.compile(checkpointer=memory)
|
|
|
|
# Define the input messages from the user
|
|
inputs = {
|
|
"messages": [
|
|
{
|
|
"role": "user",
|
|
"content": "Star arcadeai/arcade-mcp on github",
|
|
}
|
|
],
|
|
}
|
|
|
|
# Configuration with thread and user IDs for authorization purposes
|
|
config = {"configurable": {"thread_id": "4", "user_id": "user@example.comm"}}
|
|
|
|
# Run the graph and stream the outputs
|
|
for chunk in graph.stream(inputs, config=config, stream_mode="values"):
|
|
# Pretty-print the last message in the chunk
|
|
chunk["messages"][-1].pretty_print()
|