Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
61 lines
1.8 KiB
Python
61 lines
1.8 KiB
Python
from typing import Optional
|
|
|
|
import typer
|
|
from rich.console import Console
|
|
from rich.markup import escape
|
|
|
|
from arcade_cli.display import display_tool_details, display_tools_table
|
|
from arcade_cli.utils import (
|
|
create_cli_catalog,
|
|
create_cli_catalog_local,
|
|
get_tools_from_engine,
|
|
)
|
|
|
|
|
|
def show_logic(
|
|
toolkit: Optional[str],
|
|
tool: Optional[str],
|
|
host: str,
|
|
local: bool,
|
|
port: Optional[int],
|
|
force_tls: bool,
|
|
force_no_tls: bool,
|
|
worker: bool,
|
|
debug: bool,
|
|
) -> None:
|
|
"""Wrapper function for the `arcade show` CLI command
|
|
Handles the logic for showing tools/toolkits.
|
|
"""
|
|
console = Console()
|
|
try:
|
|
if local:
|
|
catalog = create_cli_catalog() if toolkit else create_cli_catalog_local()
|
|
tools = [t.definition for t in list(catalog)]
|
|
else:
|
|
tools = get_tools_from_engine(host, port, force_tls, force_no_tls, toolkit)
|
|
|
|
if tool:
|
|
# Display detailed information for the specified tool
|
|
tool_def = next(
|
|
(
|
|
t
|
|
for t in tools
|
|
if t.get_fully_qualified_name().name.lower() == tool.lower()
|
|
or str(t.get_fully_qualified_name()).lower() == tool.lower()
|
|
),
|
|
None,
|
|
)
|
|
if not tool_def:
|
|
console.print(f"❌ Tool '{tool}' not found.", style="bold red")
|
|
typer.Exit(code=1)
|
|
else:
|
|
display_tool_details(tool_def, worker=worker)
|
|
else:
|
|
# Display the list of tools as a table
|
|
display_tools_table(tools)
|
|
|
|
except Exception as e:
|
|
if debug:
|
|
raise
|
|
error_message = f"❌ Failed to list tools: {escape(str(e))}"
|
|
console.print(error_message, style="bold red")
|