Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
122 lines
3.8 KiB
Python
122 lines
3.8 KiB
Python
"""
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Prompt Manager
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Async-safe prompts with registry-based storage and deterministic listing.
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"""
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from __future__ import annotations
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import logging
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from typing import Callable
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from arcade_mcp_server.exceptions import NotFoundError, PromptError
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from arcade_mcp_server.managers.base import ComponentManager
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from arcade_mcp_server.types import GetPromptResult, Prompt, PromptMessage
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logger = logging.getLogger("arcade.mcp.managers.prompt")
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class PromptHandler:
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"""Handler for generating prompt messages."""
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def __init__(
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self,
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prompt: Prompt,
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handler: Callable[[dict[str, str]], list[PromptMessage]] | None = None,
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) -> None:
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self.prompt = prompt
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self.handler = handler or self._default_handler
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def __eq__(self, other: object) -> bool: # pragma: no cover - simple comparison
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if not isinstance(other, PromptHandler):
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return False
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return self.prompt == other.prompt and self.handler == other.handler
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def _default_handler(self, arguments: dict[str, str]) -> list[PromptMessage]:
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return [
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PromptMessage(
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role="user",
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content={
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"type": "text",
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"text": self.prompt.description or f"Prompt: {self.prompt.name}",
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},
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)
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]
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async def get_messages(self, arguments: dict[str, str] | None = None) -> list[PromptMessage]:
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args = arguments or {}
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# Validate required arguments
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if self.prompt.arguments:
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for arg in self.prompt.arguments:
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if arg.required and arg.name not in args:
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raise PromptError(f"Required argument '{arg.name}' not provided")
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result = self.handler(args)
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if hasattr(result, "__await__"):
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result = await result
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return result
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class PromptManager(ComponentManager[str, PromptHandler]):
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"""
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Manages prompts for the MCP server.
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"""
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def __init__(self) -> None:
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super().__init__("prompt")
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async def list_prompts(self) -> list[Prompt]:
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handlers = await self.registry.list()
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return [h.prompt for h in handlers]
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async def get_prompt(
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self, name: str, arguments: dict[str, str] | None = None
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) -> GetPromptResult:
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try:
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handler = await self.registry.get(name)
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except KeyError:
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raise NotFoundError(f"Prompt '{name}' not found")
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try:
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messages = await handler.get_messages(arguments)
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return GetPromptResult(
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description=handler.prompt.description,
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messages=messages,
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)
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except Exception as e:
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if isinstance(e, PromptError):
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raise
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raise PromptError(f"Error generating prompt: {e}") from e
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async def add_prompt(
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self,
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prompt: Prompt,
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handler: Callable[[dict[str, str]], list[PromptMessage]] | None = None,
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) -> None:
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prompt_handler = PromptHandler(prompt, handler)
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await self.registry.upsert(prompt.name, prompt_handler)
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async def remove_prompt(self, name: str) -> Prompt:
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try:
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handler = await self.registry.remove(name)
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except KeyError:
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raise NotFoundError(f"Prompt '{name}' not found")
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return handler.prompt
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async def update_prompt(
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self,
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name: str,
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prompt: Prompt,
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handler: Callable[[dict[str, str]], list[PromptMessage]] | None = None,
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) -> Prompt:
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# Ensure exists
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try:
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_ = await self.registry.get(name)
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except KeyError:
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raise NotFoundError(f"Prompt '{name}' not found")
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prompt_handler = PromptHandler(prompt, handler)
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await self.registry.upsert(prompt.name, prompt_handler)
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return prompt
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