Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
102 lines
3.5 KiB
Python
102 lines
3.5 KiB
Python
"""
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Resource Manager
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Async-safe resources with registry-based storage and deterministic listing.
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"""
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from __future__ import annotations
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import logging
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from typing import Any, Callable
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from arcade_mcp_server.exceptions import NotFoundError
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from arcade_mcp_server.managers.base import ComponentManager
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from arcade_mcp_server.types import (
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BlobResourceContents,
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Resource,
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ResourceContents,
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ResourceTemplate,
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TextResourceContents,
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)
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logger = logging.getLogger("arcade.mcp.managers.resource")
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class ResourceManager(ComponentManager[str, Resource]):
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"""
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Manages resources for the MCP server.
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"""
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def __init__(
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self,
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) -> None:
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super().__init__("resource")
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self._templates: dict[str, ResourceTemplate] = {}
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self._resource_handlers: dict[str, Callable[[str], Any]] = {}
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async def list_resources(self) -> list[Resource]:
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return await self.registry.list()
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async def list_resource_templates(self) -> list[ResourceTemplate]:
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return [self._templates[k] for k in sorted(self._templates.keys())]
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async def read_resource(self, uri: str) -> list[ResourceContents]:
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handler = self._resource_handlers.get(uri)
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if handler:
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result = handler(uri)
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if hasattr(result, "__await__"):
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result = await result
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if isinstance(result, str):
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return [TextResourceContents(uri=uri, text=result)]
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elif isinstance(result, dict):
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if "text" in result:
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return [TextResourceContents(uri=uri, text=result["text"])]
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if "blob" in result:
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return [BlobResourceContents(uri=uri, blob=result["blob"])]
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return [ResourceContents(uri=uri)]
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elif isinstance(result, list):
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return result
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else:
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return [TextResourceContents(uri=uri, text=str(result))]
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try:
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_ = await self.registry.get(uri)
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except KeyError as _e:
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raise NotFoundError(f"Resource '{uri}' not found")
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return [TextResourceContents(uri=uri, text="")] # static placeholder
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async def add_resource(
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self, resource: Resource, handler: Callable[[str], Any] | None = None
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) -> None:
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await self.registry.upsert(resource.uri, resource)
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if handler:
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self._resource_handlers[resource.uri] = handler
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async def remove_resource(self, uri: str) -> Resource:
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try:
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removed = await self.registry.remove(uri)
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except KeyError as _e:
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raise NotFoundError(f"Resource '{uri}' not found")
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self._resource_handlers.pop(uri, None)
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return removed
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async def update_resource(
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self, uri: str, resource: Resource, handler: Callable[[str], Any] | None = None
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) -> Resource:
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try:
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await self.registry.remove(uri)
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except KeyError:
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raise NotFoundError(f"Resource '{uri}' not found")
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await self.registry.upsert(resource.uri, resource)
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if handler:
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self._resource_handlers[resource.uri] = handler
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return resource
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async def add_template(self, template: ResourceTemplate) -> None:
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self._templates[template.uriTemplate] = template
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async def remove_template(self, uri_template: str) -> ResourceTemplate:
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if uri_template not in self._templates:
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raise NotFoundError(f"Resource template '{uri_template}' not found")
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return self._templates.pop(uri_template)
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