Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
121 lines
3.6 KiB
Python
121 lines
3.6 KiB
Python
"""Logging middleware for MCP server."""
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import logging
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import time
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from typing import Any
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from arcade_mcp_server.middleware.base import CallNext, Middleware, MiddlewareContext
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logger = logging.getLogger("arcade.mcp")
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class LoggingMiddleware(Middleware):
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"""Middleware that logs all MCP messages and timing information."""
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def __init__(self, log_level: str = "INFO"):
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"""Initialize logging middleware.
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Args:
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log_level: The log level to use for message logging
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"""
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self.log_level = getattr(logging, log_level.upper(), logging.INFO)
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async def on_message(
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self,
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context: MiddlewareContext[Any],
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call_next: CallNext[Any, Any],
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) -> Any:
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"""Log all messages with timing information."""
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start_time = time.time()
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# Log the incoming message
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self._log_request(context)
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try:
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# Process the message
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result = await call_next(context)
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except Exception as e:
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# Log error
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elapsed = time.time() - start_time
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self._log_error(context, e, elapsed)
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raise
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else:
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# Log success
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elapsed = time.time() - start_time
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self._log_response(context, result, elapsed)
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return result
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def _log_request(self, context: MiddlewareContext[Any]) -> None:
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"""Log incoming request."""
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if not logger.isEnabledFor(self.log_level):
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return
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method = context.method or "unknown"
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msg_type = context.type
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# Build log message
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parts = [f"[{msg_type.upper()}]", f"method={method}"]
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if context.request_id:
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parts.append(f"request_id={context.request_id}")
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if context.session_id:
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parts.append(f"session_id={context.session_id}")
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# Log message details based on method
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if hasattr(context.message, "params"):
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params = getattr(context.message, "params", None)
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if params:
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if hasattr(params, "name"):
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parts.append(f"name={params.name}")
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elif hasattr(params, "uri"):
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parts.append(f"uri={params.uri}")
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logger.log(self.log_level, " ".join(parts))
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def _log_response(
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self,
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context: MiddlewareContext[Any],
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result: Any,
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elapsed: float,
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) -> None:
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"""Log response with timing."""
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if not logger.isEnabledFor(self.log_level):
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return
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method = context.method or "unknown"
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elapsed_ms = int(elapsed * 1000)
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# Build log message
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parts = ["[RESPONSE]", f"method={method}", f"elapsed={elapsed_ms}ms"]
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if context.request_id:
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parts.append(f"request_id={context.request_id}")
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# Add result info based on type
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if isinstance(result, list):
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parts.append(f"count={len(result)}")
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elif hasattr(result, "content"):
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content = getattr(result, "content", [])
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if isinstance(content, list):
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parts.append(f"content_blocks={len(content)}")
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logger.log(self.log_level, " ".join(parts))
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def _log_error(
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self,
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context: MiddlewareContext[Any],
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error: Exception,
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elapsed: float,
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) -> None:
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"""Log error with timing."""
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method = context.method or "unknown"
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elapsed_ms = int(elapsed * 1000)
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parts = ["[ERROR]", f"method={method}", f"elapsed={elapsed_ms}ms"]
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if context.request_id:
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parts.append(f"request_id={context.request_id}")
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parts.append(f"error={type(error).__name__}: {error!s}")
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logger.error(" ".join(parts))
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