Resolves TOO-201 Documentation PR for this is here: https://github.com/ArcadeAI/docs/pull/626 <!-- CURSOR_SUMMARY --> --- > [!NOTE] > **Medium Risk** > Changes how environment variables/secrets are discovered and loaded, which can subtly alter runtime behavior depending on directory structure and existing env vars; bounded traversal and added tests reduce but don’t eliminate this risk. > > **Overview** > **Improves `.env` discovery across the MCP server and CLI.** Adds `find_env_file()` (bounded by the nearest `pyproject.toml` by default) and switches settings loading, `arcade deploy`, `arcade configure` stdio env injection, and provider API-key resolution to use it. > > Updates dev reload to also watch the discovered `.env` even when it lives outside the current working directory, adjusts `deploy --secrets all` to only run when a `.env` was found, and moves the minimal scaffold’s `.env.example` to the project root with updated tests/integration checks. Version bumps align examples and top-level deps with `arcade-mcp-server` `1.17.4` and `arcade-mcp` `1.11.2`. > > <sup>Written by [Cursor Bugbot](https://cursor.com/dashboard?tab=bugbot) for commit 40cff1738c14674ce01f09fd325ece9c874cd072. This will update automatically on new commits. Configure [here](https://cursor.com/dashboard?tab=bugbot).</sup> <!-- /CURSOR_SUMMARY --> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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API_KEY=ae_12345
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PASSWORD=pass123
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