### Overview Major restructuring from monolithic `arcade-ai` package to modular library architecture with standardized uv-based dependency management.  ### New Package Structure - **`arcade-tdk`** - Lightweight toolkit development kit (core decorators, auth) - **`arcade-core`** - Core execution engine and catalog functionality - **`arcade-serve`** - FastAPI/MCP server components - **`arcade-ai`** - Meta package that includes CLI functionality. Optionally include evals via the `evals` extra. Optionally include all packages via the `all` extra. ### Key Benefits - **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2 deps) vs full `arcade-ai` (~30+ deps) - **Faster Builds**: uv provides 10-100x faster dependency resolution and installation - **Better Modularity**: Clear separation of concerns, consumers import only what they need - **Standard Tooling**: Eliminates custom poetry scripts, uses standard Python packaging ### Migration Impact - All 20 toolkits converted from poetry → uv with `arcade-tdk` dependencies plus `arcade-ai[evals]` and `arcade-serve` dev dependencies. When developing locally, devs should install toolkits via `make install-local`. - Modern Python 3.10+ type hints throughout - Standardized build system with hatchling backend - Enhanced Makefile with robust toolkit management commands - Removed `arcade dev` CLI command - Reduce the number of files created by `arcade new` and add an option to not generate a tests and evals folder. This foundation enables faster development cycles and cleaner dependency chains for the growing toolkit ecosystem. ### Todo After this PR is merged - [ ] Post-merge workflow(s) (release & publish containers, etc) - [ ] Release order plan. @EricGustin suggests releasing in the following order: 1. `arcade-core` version 0.1.0 2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0 3. `arcade-ai` version 2.0.0 4. Patch release for all toolkits (all changes in toolkits are internal refactors) - [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318) --------- Co-authored-by: Eric Gustin <eric@arcade.dev> Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
104 lines
2.4 KiB
Python
104 lines
2.4 KiB
Python
"""
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Configuration utilities for the Arcade CLI.
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"""
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from dataclasses import dataclass
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from typing import Any
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from rich.console import Console
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from rich.table import Table
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console = Console()
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@dataclass
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class UserConfig:
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"""User configuration."""
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email: str | None = None
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name: str | None = None
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@dataclass
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class ApiConfig:
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"""API configuration."""
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key: str | None = None
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url: str | None = None
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@dataclass
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class Config:
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"""Arcade CLI configuration."""
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user: UserConfig | None = None
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api: ApiConfig | None = None
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@classmethod
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def from_dict(cls, data: dict[str, Any]) -> "Config":
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"""Create a Config instance from a dictionary.
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Args:
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data: Dictionary with configuration
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Returns:
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Config instance
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"""
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user_data = data.get("user", {})
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api_data = data.get("api", {})
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return cls(
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user=UserConfig(
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email=user_data.get("email"),
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name=user_data.get("name"),
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),
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api=ApiConfig(
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key=api_data.get("key"),
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url=api_data.get("url"),
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),
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)
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def to_dict(self) -> dict[str, Any]:
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"""Convert configuration to a dictionary.
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Returns:
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Configuration as a dictionary
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"""
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result = {}
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if self.user:
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result["user"] = {
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"email": self.user.email,
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"name": self.user.name,
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}
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if self.api:
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result["api"] = {
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"key": self.api.key,
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"url": self.api.url,
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}
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return result
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def print_config(config: dict[str, Any], name: str | None = None) -> None:
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"""
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Print the configuration in a formatted table.
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Args:
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config: Configuration dictionary
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name: Optional name for the configuration
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"""
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table = Table(title=f"Configuration: {name}" if name else "Configuration")
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table.add_column("Key", style="cyan")
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table.add_column("Value", style="green")
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for key, value in sorted(config.items()):
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if isinstance(value, dict):
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# For nested configurations
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nested_value = "\n".join(f"{k}: {v}" for k, v in value.items())
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table.add_row(key, nested_value)
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else:
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table.add_row(key, str(value))
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console.print(table)
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