arcade-mcp/libs/arcade-cli/arcade_cli/main.py
Eric Gustin 4ca824cf8f
Improve arcade deploy CLI Command (#634)
Also fleshed out `arcade server` commands and MCPApp.name validation.

Example of output of `arcade deploy`:
<img width="2112" height="1320" alt="image"
src="https://github.com/user-attachments/assets/51fd3dd9-0ff1-442c-a9bb-1dbcd7337e7a"
/>
2025-11-03 11:19:04 -08:00

757 lines
25 KiB
Python

import asyncio
import os
import subprocess
import sys
import threading
import uuid
import webbrowser
from pathlib import Path
from typing import Optional
import click
import typer
from arcade_core.constants import CREDENTIALS_FILE_PATH
from arcadepy import Arcade
from rich.console import Console
from rich.text import Text
from tqdm import tqdm
from arcade_cli.authn import LocalAuthCallbackServer, check_existing_login
from arcade_cli.constants import (
PROD_CLOUD_HOST,
PROD_ENGINE_HOST,
)
from arcade_cli.display import (
display_eval_results,
)
from arcade_cli.secret import app as secret_app
from arcade_cli.server import app as server_app
from arcade_cli.show import show_logic
from arcade_cli.usage.command_tracker import TrackedTyper, TrackedTyperGroup
from arcade_cli.utils import (
Provider,
compute_base_url,
compute_login_url,
get_eval_files,
handle_cli_error,
load_eval_suites,
log_engine_health,
require_dependency,
resolve_provider_api_key,
validate_and_get_config,
version_callback,
)
cli = TrackedTyper(
cls=TrackedTyperGroup,
add_completion=False,
no_args_is_help=True,
pretty_exceptions_enable=True,
pretty_exceptions_show_locals=False,
pretty_exceptions_short=True,
rich_markup_mode="markdown",
context_settings={"help_option_names": ["-h", "--help"]},
help="Arcade CLI - Build, deploy, and manage MCP servers and AI tools. Create new projects, run servers with multiple transports, configure clients, and deploy to Arcade Cloud.",
epilog="Pro tip: use --help after any command to see command-specific options.",
)
cli.add_typer(
server_app,
name="server",
help="Manage deployments of tool servers (logs, list, etc)",
rich_help_panel="Manage",
)
cli.add_typer(
secret_app,
name="secret",
help="Manage tool secrets in the cloud (set, unset, list)",
rich_help_panel="Manage",
)
console = Console()
@cli.command(help="Log in to Arcade Cloud", rich_help_panel="User")
def login(
host: str = typer.Option(
PROD_CLOUD_HOST,
"-h",
"--host",
help="The Arcade Cloud host to log in to.",
),
port: Optional[int] = typer.Option(
None,
"-p",
"--port",
help="The port of the Arcade Cloud host (if running locally).",
),
callback_host: str = typer.Option(
None,
"--callback-host",
help="The host to use to complete the auth flow - this should be the same as the host that the CLI is running on. Include the port if needed.",
),
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
) -> None:
"""
Logs the user into Arcade Cloud.
"""
if check_existing_login():
console.print("\nTo log out and delete your locally-stored credentials, use ", end="")
console.print("arcade logout", style="bold green", end="")
console.print(".\n")
return
# Start the HTTP server in a new thread
state = str(uuid.uuid4())
auth_server = LocalAuthCallbackServer(state)
server_thread = threading.Thread(target=auth_server.run_server)
server_thread.start()
try:
# Open the browser for user login
login_url = compute_login_url(host, state, port, callback_host)
console.print("Opening a browser to log you in...")
if not webbrowser.open(login_url):
console.print(
f"If a browser doesn't open automatically, copy this URL and paste it into your browser: {login_url}",
style="dim",
)
# Wait for the server thread to finish
server_thread.join()
except KeyboardInterrupt:
auth_server.shutdown_server()
except Exception as e:
handle_cli_error("Login failed", e, debug)
finally:
if server_thread.is_alive():
server_thread.join() # Ensure the server thread completes and cleans up
@cli.command(help="Log out of Arcade Cloud", rich_help_panel="User")
def logout(
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
) -> None:
"""
Logs the user out of Arcade Cloud.
"""
try:
# If the credentials file exists, delete it
if os.path.exists(CREDENTIALS_FILE_PATH):
os.remove(CREDENTIALS_FILE_PATH)
console.print("You're now logged out.", style="bold")
else:
console.print("You're not logged in.", style="bold red")
except Exception as e:
handle_cli_error("Logout failed", e, debug)
@cli.command(
help="Create a new server package directory. Example usage: `arcade new my_mcp_server`",
rich_help_panel="Build",
)
def new(
server_name: str = typer.Argument(
help="The name of the server to create",
metavar="SERVER_NAME",
),
directory: str = typer.Option(os.getcwd(), "--dir", help="tools directory path"),
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
full: bool = typer.Option(
False,
"--full",
"-f",
help="Create a starter MCP server (pyproject.toml, server.py, .env.example)",
),
) -> None:
"""
Creates a new MCP server with the given name
"""
from arcade_cli.new import create_new_toolkit, create_new_toolkit_minimal
try:
if not full:
create_new_toolkit_minimal(directory, server_name)
else:
create_new_toolkit(directory, server_name)
except Exception as e:
handle_cli_error("Failed to create new server", e, debug)
@cli.command(
name="mcp",
help="Run MCP servers with different transports",
rich_help_panel="Run",
)
def mcp(
transport: str = typer.Argument("http", help="Transport type: stdio, http"),
host: str = typer.Option("127.0.0.1", "--host", help="Host to bind to (HTTP mode only)"),
port: int = typer.Option(8000, "--port", help="Port to bind to (HTTP mode only)"),
tool_package: Optional[str] = typer.Option(
None,
"--tool-package",
"--package",
"-p",
help="Specific tool package to load (e.g., 'github' for arcade-github)",
),
discover_installed: bool = typer.Option(
False, "--discover-installed", "--all", help="Discover all installed arcade tool packages"
),
show_packages: bool = typer.Option(
False, "--show-packages", help="Show loaded packages during discovery"
),
reload: bool = typer.Option(
False, "--reload", help="Enable auto-reload on code changes (HTTP mode only)"
),
debug: bool = typer.Option(False, "--debug", help="Enable debug mode with verbose logging"),
otel_enable: bool = typer.Option(
False, "--otel-enable", help="Send logs to OpenTelemetry", show_default=True
),
env_file: Optional[str] = typer.Option(None, "--env-file", help="Path to environment file"),
name: Optional[str] = typer.Option(None, "--name", help="Server name"),
version: Optional[str] = typer.Option(None, "--version", help="Server version"),
cwd: Optional[str] = typer.Option(None, "--cwd", help="Working directory to run from"),
) -> None:
"""
Run Arcade MCP Server (passthrough to arcade_mcp_server).
This command provides a unified CLI experience by passing through
all arguments to the arcade_mcp_server module.
Examples:
arcade mcp stdio
arcade mcp http --port 8080
arcade mcp --tool-package github
arcade mcp --discover-installed --show-packages
"""
# Build the command to pass through to arcade_mcp_server
cmd = [sys.executable, "-m", "arcade_mcp_server", transport]
# Add optional arguments
cmd.extend(["--host", host])
cmd.extend(["--port", str(port)])
if debug:
cmd.append("--debug")
if otel_enable:
cmd.append("--otel-enable")
if tool_package:
cmd.extend(["--tool-package", tool_package])
if discover_installed:
cmd.append("--discover-installed")
if show_packages:
cmd.append("--show-packages")
if reload:
cmd.append("--reload")
if env_file:
cmd.extend(["--env-file", env_file])
if name:
cmd.extend(["--name", name])
if version:
cmd.extend(["--version", version])
if cwd:
cmd.extend(["--cwd", cwd])
try:
# Show what command we're running in debug mode
if debug:
console.print(f"[dim]Running: {' '.join(cmd)}[/dim]")
# Execute the command and pass through all output
result = subprocess.run(cmd, check=False)
# Exit with the same code as the subprocess
if result.returncode != 0:
handle_cli_error("Failed to run MCP server")
except KeyboardInterrupt:
console.print("\n[yellow]MCP server gracefully shutdown[/yellow]")
except FileNotFoundError:
handle_cli_error(
"arcade_mcp_server module not found. Make sure arcade-mcp-server is installed"
)
@cli.command(
help="Show the installed tools or details of a specific tool",
rich_help_panel="Build",
)
def show(
server: Optional[str] = typer.Option(
None, "-T", "--server", help="The server to show the tools of"
),
tool: Optional[str] = typer.Option(
None, "-t", "--tool", help="The specific tool to show details for"
),
host: str = typer.Option(
PROD_ENGINE_HOST,
"-h",
"--host",
help="The Arcade Engine address to show the tools/servers of.",
),
local: bool = typer.Option(
False,
"--local",
"-l",
help="Show the local environment's catalog instead of an Arcade Engine's catalog.",
),
port: Optional[int] = typer.Option(
None,
"-p",
"--port",
help="The port of the Arcade Engine.",
),
force_tls: bool = typer.Option(
False,
"--tls",
help="Whether to force TLS for the connection to the Arcade Engine. If not specified, the connection will use TLS if the engine URL uses a 'https' scheme.",
),
force_no_tls: bool = typer.Option(
False,
"--no-tls",
help="Whether to disable TLS for the connection to the Arcade Engine.",
),
full: bool = typer.Option(
False,
"--full",
"-f",
help="Show full server response structure including error, logs, and authorization fields (only applies when used with -t/--tool).",
),
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
) -> None:
"""
Show the available tools or detailed information about a specific tool.
"""
if full and not tool:
console.print(
"⚠️ The -f/--full flag only affects output when used with -t/--tool flag",
style="bold yellow",
)
show_logic(
toolkit=server,
tool=tool,
host=host,
local=local,
port=port,
force_tls=force_tls,
force_no_tls=force_no_tls,
worker=full,
debug=debug,
)
@cli.command(help="Run tool calling evaluations", rich_help_panel="Build")
def evals(
directory: str = typer.Argument(".", help="Directory containing evaluation files"),
show_details: bool = typer.Option(False, "--details", "-d", help="Show detailed results"),
max_concurrent: int = typer.Option(
1,
"--max-concurrent",
"-c",
help="Maximum number of concurrent evaluations (default: 1)",
),
models: str = typer.Option(
"gpt-4o",
"--models",
"-m",
help="The models to use for evaluation (default: gpt-4o). Use commas to separate multiple models. All models must belong to the same provider.",
),
provider: Provider = typer.Option(
Provider.OPENAI,
"--provider",
"-p",
help="The provider of the models to use for evaluation.",
),
provider_api_key: str = typer.Option(
None,
"--provider-api-key",
"-k",
help="The model provider API key. If not provided, will look for the appropriate environment variable based on the provider (e.g., OPENAI_API_KEY for openai provider), first in the current environment, then in the current working directory's .env file.",
),
debug: bool = typer.Option(False, "--debug", help="Show debug information"),
) -> None:
"""
Find all files starting with 'eval_' in the given directory,
execute any functions decorated with @tool_eval, and display the results.
"""
require_dependency(
package_name="arcade_evals",
command_name="evals",
install_command=r"pip install 'arcade-mcp\[evals]'",
)
# Although Evals does not depend on the TDK, some evaluations import the
# ToolCatalog class from the TDK instead of from arcade_core, so we require
# the TDK to run the evals CLI command to avoid possible import errors.
require_dependency(
package_name="arcade_tdk",
command_name="evals",
install_command=r"pip install arcade-tdk",
)
models_list = models.split(",") # Use 'models_list' to avoid shadowing
# Resolve the API key for the provider
resolved_api_key = resolve_provider_api_key(provider, provider_api_key)
if not resolved_api_key:
provider_env_vars = {
Provider.OPENAI: "OPENAI_API_KEY",
}
env_var_name = provider_env_vars.get(provider, f"{provider.upper()}_API_KEY")
handle_cli_error(
f"API key not found for provider '{provider.value}'. "
f"Please provide it via --provider-api-key,-k argument, set the {env_var_name} environment variable, "
f"or add it to a .env file in the current directory.",
should_exit=True,
)
eval_files = get_eval_files(directory)
if not eval_files:
return
console.print("\nRunning evaluations", style="bold")
# Use the new function to load eval suites
eval_suites = load_eval_suites(eval_files)
if not eval_suites:
console.print("No evaluation suites to run.", style="bold yellow")
return
if show_details:
suite_label = "suite" if len(eval_suites) == 1 else "suites"
console.print(
f"\nFound {len(eval_suites)} {suite_label} in the evaluation files.",
style="bold",
)
async def run_evaluations() -> None:
all_evaluations = []
tasks = []
for suite_func in eval_suites:
console.print(
Text.assemble(
("Running evaluations in ", "bold"),
(suite_func.__name__, "bold blue"),
)
)
for model in models_list:
task = asyncio.create_task(
suite_func(
provider_api_key=resolved_api_key,
model=model,
max_concurrency=max_concurrent,
)
)
tasks.append(task)
# Track progress and results as suite functions complete
with tqdm(total=len(tasks), desc="Evaluations Progress") as pbar:
results = []
for f in asyncio.as_completed(tasks):
results.append(await f)
pbar.update(1)
# TODO error handling on each eval
all_evaluations.extend(results)
display_eval_results(all_evaluations, show_details=show_details)
try:
asyncio.run(run_evaluations())
except Exception as e:
handle_cli_error("Failed to run evaluations", e, debug)
@cli.command(help="Configure MCP clients to connect to your server", rich_help_panel="Manage")
def configure(
client: str = typer.Argument(
...,
help="The MCP client to configure (claude, cursor, vscode)",
click_type=click.Choice(["claude", "cursor", "vscode"], case_sensitive=False),
show_choices=True,
),
entrypoint_file: str = typer.Option(
"server.py",
"--entrypoint",
"-e",
help="The name of the Python file in the current directory that runs the server. This file must run the server when invoked directly. Only used for stdio servers.",
rich_help_panel="Stdio Options",
),
transport: str = typer.Option(
"stdio",
"--transport",
"-t",
help="The transport to use for the MCP server configuration",
click_type=click.Choice(["stdio", "http"], case_sensitive=False),
show_choices=True,
),
server_name: Optional[str] = typer.Option(
None,
"--name",
"-n",
help="Optional name of the server to set in the configuration file (defaults to the name of the current directory)",
rich_help_panel="Configuration File Options",
),
host: str = typer.Option(
"local",
"--host",
"-h",
help="The host of the HTTP server to configure. Use 'local' to connect to a local MCP server or 'arcade' to connect to an Arcade Cloud MCP server.",
click_type=click.Choice(["local", "arcade"], case_sensitive=False),
show_choices=True,
rich_help_panel="HTTP Options",
),
port: int = typer.Option(
8000,
"--port",
"-p",
help="Port for local HTTP servers",
rich_help_panel="HTTP Options",
),
config_path: Optional[Path] = typer.Option(
None,
"--config",
"-c",
exists=False,
help="Optional path to a specific MCP client config file (overrides default path)",
rich_help_panel="Configuration File Options",
),
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
) -> None:
"""
Configure MCP clients to connect to your server.
The default behavior is to configure the specified client for a local stdio server that
runs when the server.py file in the current directory is invoked directly.
Examples:
arcade configure claude
arcade configure cursor --transport http --port 8080
arcade configure vscode --host arcade --entrypoint my_server.py --config .vscode/mcp.json
arcade configure claude --host local --name my_server_name
"""
from arcade_cli.configure import configure_client
try:
configure_client(
client=client,
entrypoint_file=entrypoint_file,
server_name=server_name,
transport=transport,
host=host,
port=port,
config_path=config_path,
)
except Exception as e:
handle_cli_error(f"Failed to configure {client}", e, debug)
@cli.command(
name="deploy",
help="Deploy MCP servers to Arcade",
rich_help_panel="Run",
)
def deploy(
entrypoint: str = typer.Option(
"server.py",
"--entrypoint",
"-e",
help="Relative path to the Python file that runs the MCPApp instance (relative to project root). This file must execute the `run()` method on your `MCPApp` instance when invoked directly.",
),
skip_validate: bool = typer.Option(
False,
"--skip-validate",
"--yolo",
help="Skip running the server locally for health/metadata checks. "
"When set, you must provide `--server-name` and `--server-version`. "
"Secret handling is controlled by `--secrets`.",
rich_help_panel="Advanced",
),
server_name: Optional[str] = typer.Option(
None,
"--server-name",
"-n",
help="Explicit server name to use when `--skip-validate` is set. Only used when `--skip-validate` is set.",
rich_help_panel="Advanced",
),
server_version: Optional[str] = typer.Option(
None,
"--server-version",
"-v",
help="Explicit server version to use when `--skip-validate` is set. Only used when `--skip-validate` is set.",
rich_help_panel="Advanced",
),
secrets: str = typer.Option(
"auto",
"--secrets",
"-s",
help=(
"How to upsert secrets before deploy:\n"
" `auto` (default): During validation, discover required secret KEYS and upsert only those. "
"If `--skip-validate` is set, `auto` becomes `skip`.\n"
" `all`: Upsert every key/value pair from your server's .env file regardless of what the server needs.\n"
" `skip`: Do not upsert any secrets (assumes they are already present in Arcade)."
),
show_choices=True,
rich_help_panel="Advanced",
click_type=click.Choice(["auto", "all", "skip"], case_sensitive=False),
),
host: str = typer.Option(
PROD_ENGINE_HOST,
"--host",
"-h",
help="The Arcade Engine host to deploy to",
hidden=True,
),
port: Optional[int] = typer.Option(
None,
"--port",
"-p",
help="The port of the Arcade Engine",
hidden=True,
),
force_tls: bool = typer.Option(
False,
"--tls",
help="Force TLS for the connection to the Arcade Engine",
hidden=True,
),
force_no_tls: bool = typer.Option(
False,
"--no-tls",
help="Disable TLS for the connection to the Arcade Engine",
hidden=True,
),
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
) -> None:
"""
Deploy an MCP server directly to Arcade Engine.
This command should be run from the root of your MCP server package
(the directory containing pyproject.toml).
Examples:
cd my_mcp_server/
arcade deploy
arcade deploy --entrypoint src/server.py
arcade deploy --skip-validate --server-name my_server_name --server-version 1.0.0
"""
from arcade_cli.deploy import deploy_server_logic
if skip_validate and not (server_name and server_version):
handle_cli_error(
"When --skip-validate is set, you must provide --server-name and --server-version.",
should_exit=True,
)
if skip_validate and secrets == "auto":
secrets = "skip"
try:
deploy_server_logic(
entrypoint=entrypoint,
skip_validate=skip_validate,
server_name=server_name,
server_version=server_version,
secrets=secrets,
host=host,
port=port,
force_tls=force_tls,
force_no_tls=force_no_tls,
debug=debug,
)
except Exception as e:
handle_cli_error("Failed to deploy server", e, debug)
@cli.command(help="Open the Arcade Dashboard in a web browser", rich_help_panel="User")
def dashboard(
host: str = typer.Option(
PROD_ENGINE_HOST,
"-h",
"--host",
help="The Arcade Engine host that serves the dashboard.",
),
port: Optional[int] = typer.Option(
None,
"-p",
"--port",
help="The port of the Arcade Engine.",
),
local: bool = typer.Option(
False,
"--local",
"-l",
help="Open the local dashboard instead of the default remote dashboard.",
),
force_tls: bool = typer.Option(
False,
"--tls",
help="Whether to force TLS for the connection to the Arcade Engine.",
),
force_no_tls: bool = typer.Option(
False,
"--no-tls",
help="Whether to disable TLS for the connection to the Arcade Engine.",
),
debug: bool = typer.Option(False, "--debug", "-d", help="Show debug information"),
) -> None:
"""Opens the Arcade Dashboard in a web browser.
The Dashboard is a web-based Arcade user interface that is served by the Arcade Engine.
"""
try:
if local:
host = "localhost"
# Construct base URL (for both health check and dashboard)
base_url = compute_base_url(force_tls, force_no_tls, host, port)
dashboard_url = f"{base_url}/dashboard"
# Try to hit /health endpoint on engine and warn if it is down
config = validate_and_get_config()
with Arcade(api_key=config.api.key, base_url=base_url) as client:
log_engine_health(client)
# Open the dashboard in a browser
console.print(f"Opening Arcade Dashboard at {dashboard_url}")
if not webbrowser.open(dashboard_url):
console.print(
f"If a browser doesn't open automatically, copy this URL and paste it into your browser: {dashboard_url}",
style="dim",
)
except Exception as e:
handle_cli_error("Failed to open dashboard", e, debug)
@cli.callback()
def main_callback(
ctx: typer.Context,
_: Optional[bool] = typer.Option(
None,
"-v",
"--version",
callback=version_callback,
is_eager=True,
help="Print version and exit.",
),
) -> None:
# Commands that do not require a logged in user
public_commands = {
login.__name__,
logout.__name__,
dashboard.__name__,
evals.__name__,
mcp.__name__,
new.__name__,
show.__name__,
configure.__name__,
}
if ctx.invoked_subcommand in public_commands:
return
if not check_existing_login(suppress_message=True):
handle_cli_error("Not logged in to Arcade CLI. Use `arcade login` to log in.")