Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
146 lines
3.8 KiB
Python
146 lines
3.8 KiB
Python
#!/usr/bin/env python
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from typing import Annotated
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from arcade_mcp_server import tool
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from typing_extensions import TypedDict
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"""
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01_tools.py - Tool creation, discovery, and parameter types
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This example demonstrates:
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1. How to create tools with the @tool decorator
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2. Different parameter types (simple, lists, TypedDict)
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3. How arcade_mcp_server discovers tools automatically
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To run:
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python -m arcade_mcp_server # Auto-discover all tools
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python -m arcade_mcp_server --show-packages # Show what's being loaded
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python -m arcade_mcp_server stdio # For Claude Desktop
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"""
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# === DISCOVERY PATTERNS ===
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"""
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The arcade_mcp_server CLI discovers tools using these patterns:
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1. Current directory: *.py files
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- Scans all Python files in the current directory
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- Imports and checks for @tool decorated functions
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2. tools/ directory:
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- If exists, recursively scans for Python files
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- Common convention for organizing tools
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3. arcade_tools/ directory:
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- Alternative directory name
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- Also recursively scanned
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4. Package loading with --tool-package:
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python -m arcade_mcp_server --tool-package github
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- Loads arcade-github package
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- Can load any installed package in the current python environment
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5. Discover all installed with --discover-installed:
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python -m arcade_mcp_server --discover-installed
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- Finds all arcade-* packages in the current python environment
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- Loads all their tools
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Discovery tips:
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- Use __init__.py in directories for proper imports
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- Organize related tools in subdirectories
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- Use clear, descriptive tool names
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- Tools are namespaced by their toolkit name
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"""
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# === SIMPLE TOOLS ===
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@tool
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def hello(name: Annotated[str, "Name to greet"]) -> Annotated[str, "Greeting message"]:
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"""Say hello to someone."""
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return f"Hello, {name}!"
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@tool
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def add(
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a: Annotated[float, "First number"], b: Annotated[float, "Second number"]
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) -> Annotated[float, "Sum of the numbers"]:
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"""Add two numbers together."""
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return a + b
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# === TOOLS WITH LIST PARAMETERS ===
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@tool
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def calculate_average(
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numbers: Annotated[list[float], "List of numbers to average"],
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) -> Annotated[float, "Average of all numbers"]:
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"""Calculate the average of a list of numbers."""
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if not numbers:
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return 0.0
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return sum(numbers) / len(numbers)
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@tool
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def factorial(n: Annotated[int, "Non-negative integer"]) -> Annotated[int, "Factorial of n"]:
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"""Calculate the factorial of a number."""
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if n < 0:
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raise ValueError("Factorial not defined for negative numbers")
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if n == 0:
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return 1
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result = 1
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for i in range(1, n + 1):
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result *= i
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return result
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# === TOOLS WITH COMPLEX TYPES (TypedDict) ===
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class PersonInfo(TypedDict):
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name: str
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age: int
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email: str
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is_active: bool
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@tool
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def create_user_profile(
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person: Annotated[PersonInfo, "Person's information"],
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) -> Annotated[str, "Formatted user profile"]:
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"""Create a formatted user profile from person information."""
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status = "Active" if person["is_active"] else "Inactive"
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return f"""
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User Profile:
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- Name: {person["name"]}
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- Age: {person["age"]}
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- Email: {person["email"]}
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- Status: {status}
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""".strip()
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class CalculationResult(TypedDict):
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sum: float
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average: float
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min: float
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max: float
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count: int
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@tool
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def analyze_numbers(
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values: Annotated[list[float], "List of numbers to analyze"],
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) -> Annotated[CalculationResult, "Statistical analysis of the numbers"]:
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"""Analyze a list of numbers and return statistics."""
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if not values:
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return {"sum": 0.0, "average": 0.0, "min": 0.0, "max": 0.0, "count": 0}
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return {
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"sum": sum(values),
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"average": sum(values) / len(values),
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"min": min(values),
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"max": max(values),
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"count": len(values),
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}
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