arcade-mcp/libs/arcade-mcp-server/docs/examples/01_tools.py
Eric Gustin 3424ec8219
MCP Local (#563)
Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1

### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.

### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
  - Parser supports `@app.tool`/`@app.tool(...)` decorators.

- **CLI**
  - New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
  - `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
  - `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.

- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.

- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
  - Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
  - Authorization flow in templates simplified.

- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.

- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.

- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
  - Added Makefile to MCP server library to streamline dev workflow.

- **Cleanup**
  - Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).

### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.

### Getting Started
- Run an MCP server:
  - `arcade mcp --stdio --toolkits your_toolkit`
  - `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
  - `arcade secret set your_toolkit KEY=value`
  - `arcade secret list your_toolkit`
  - `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.

---------

Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
2025-09-25 15:28:15 -07:00

146 lines
3.8 KiB
Python

#!/usr/bin/env python
from typing import Annotated
from arcade_mcp_server import tool
from typing_extensions import TypedDict
"""
01_tools.py - Tool creation, discovery, and parameter types
This example demonstrates:
1. How to create tools with the @tool decorator
2. Different parameter types (simple, lists, TypedDict)
3. How arcade_mcp_server discovers tools automatically
To run:
python -m arcade_mcp_server # Auto-discover all tools
python -m arcade_mcp_server --show-packages # Show what's being loaded
python -m arcade_mcp_server stdio # For Claude Desktop
"""
# === DISCOVERY PATTERNS ===
"""
The arcade_mcp_server CLI discovers tools using these patterns:
1. Current directory: *.py files
- Scans all Python files in the current directory
- Imports and checks for @tool decorated functions
2. tools/ directory:
- If exists, recursively scans for Python files
- Common convention for organizing tools
3. arcade_tools/ directory:
- Alternative directory name
- Also recursively scanned
4. Package loading with --tool-package:
python -m arcade_mcp_server --tool-package github
- Loads arcade-github package
- Can load any installed package in the current python environment
5. Discover all installed with --discover-installed:
python -m arcade_mcp_server --discover-installed
- Finds all arcade-* packages in the current python environment
- Loads all their tools
Discovery tips:
- Use __init__.py in directories for proper imports
- Organize related tools in subdirectories
- Use clear, descriptive tool names
- Tools are namespaced by their toolkit name
"""
# === SIMPLE TOOLS ===
@tool
def hello(name: Annotated[str, "Name to greet"]) -> Annotated[str, "Greeting message"]:
"""Say hello to someone."""
return f"Hello, {name}!"
@tool
def add(
a: Annotated[float, "First number"], b: Annotated[float, "Second number"]
) -> Annotated[float, "Sum of the numbers"]:
"""Add two numbers together."""
return a + b
# === TOOLS WITH LIST PARAMETERS ===
@tool
def calculate_average(
numbers: Annotated[list[float], "List of numbers to average"],
) -> Annotated[float, "Average of all numbers"]:
"""Calculate the average of a list of numbers."""
if not numbers:
return 0.0
return sum(numbers) / len(numbers)
@tool
def factorial(n: Annotated[int, "Non-negative integer"]) -> Annotated[int, "Factorial of n"]:
"""Calculate the factorial of a number."""
if n < 0:
raise ValueError("Factorial not defined for negative numbers")
if n == 0:
return 1
result = 1
for i in range(1, n + 1):
result *= i
return result
# === TOOLS WITH COMPLEX TYPES (TypedDict) ===
class PersonInfo(TypedDict):
name: str
age: int
email: str
is_active: bool
@tool
def create_user_profile(
person: Annotated[PersonInfo, "Person's information"],
) -> Annotated[str, "Formatted user profile"]:
"""Create a formatted user profile from person information."""
status = "Active" if person["is_active"] else "Inactive"
return f"""
User Profile:
- Name: {person["name"]}
- Age: {person["age"]}
- Email: {person["email"]}
- Status: {status}
""".strip()
class CalculationResult(TypedDict):
sum: float
average: float
min: float
max: float
count: int
@tool
def analyze_numbers(
values: Annotated[list[float], "List of numbers to analyze"],
) -> Annotated[CalculationResult, "Statistical analysis of the numbers"]:
"""Analyze a list of numbers and return statistics."""
if not values:
return {"sum": 0.0, "average": 0.0, "min": 0.0, "max": 0.0, "count": 0}
return {
"sum": sum(values),
"average": sum(values) / len(values),
"min": min(values),
"max": max(values),
"count": len(values),
}