### Overview Major restructuring from monolithic `arcade-ai` package to modular library architecture with standardized uv-based dependency management.  ### New Package Structure - **`arcade-tdk`** - Lightweight toolkit development kit (core decorators, auth) - **`arcade-core`** - Core execution engine and catalog functionality - **`arcade-serve`** - FastAPI/MCP server components - **`arcade-ai`** - Meta package that includes CLI functionality. Optionally include evals via the `evals` extra. Optionally include all packages via the `all` extra. ### Key Benefits - **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2 deps) vs full `arcade-ai` (~30+ deps) - **Faster Builds**: uv provides 10-100x faster dependency resolution and installation - **Better Modularity**: Clear separation of concerns, consumers import only what they need - **Standard Tooling**: Eliminates custom poetry scripts, uses standard Python packaging ### Migration Impact - All 20 toolkits converted from poetry → uv with `arcade-tdk` dependencies plus `arcade-ai[evals]` and `arcade-serve` dev dependencies. When developing locally, devs should install toolkits via `make install-local`. - Modern Python 3.10+ type hints throughout - Standardized build system with hatchling backend - Enhanced Makefile with robust toolkit management commands - Removed `arcade dev` CLI command - Reduce the number of files created by `arcade new` and add an option to not generate a tests and evals folder. This foundation enables faster development cycles and cleaner dependency chains for the growing toolkit ecosystem. ### Todo After this PR is merged - [ ] Post-merge workflow(s) (release & publish containers, etc) - [ ] Release order plan. @EricGustin suggests releasing in the following order: 1. `arcade-core` version 0.1.0 2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0 3. `arcade-ai` version 2.0.0 4. Patch release for all toolkits (all changes in toolkits are internal refactors) - [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318) --------- Co-authored-by: Eric Gustin <eric@arcade.dev> Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
115 lines
4.2 KiB
Python
115 lines
4.2 KiB
Python
from typing import Annotated
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from arcade_tdk import ToolContext, tool
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from arcade_tdk.auth import Microsoft
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from arcade_tdk.errors import ToolExecutionError
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from arcade_microsoft.client import get_client
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from arcade_microsoft.outlook_mail.message import Message, Recipient
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@tool(requires_auth=Microsoft(scopes=["Mail.ReadWrite"]))
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async def create_draft_email(
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context: ToolContext,
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subject: Annotated[str, "The subject of the draft email to create"],
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body: Annotated[str, "The body of the draft email to create"],
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to_recipients: Annotated[
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list[str], "The email addresses that will be the recipients of the draft email"
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],
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cc_recipients: Annotated[
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list[str] | None,
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"The email addresses that will be the CC recipients of the draft email.",
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] = None,
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bcc_recipients: Annotated[
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list[str] | None,
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"The email addresses that will be the BCC recipients of the draft email.",
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] = None,
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) -> Annotated[dict, "A dictionary containing the created email details"]:
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"""Compose a new draft email in Outlook"""
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client = get_client(context.get_auth_token_or_empty())
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message = Message(
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subject=subject,
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body=body,
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to_recipients=[Recipient(email_address=email) for email in to_recipients],
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cc_recipients=[Recipient(email_address=email) for email in cc_recipients or []],
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bcc_recipients=[Recipient(email_address=email) for email in bcc_recipients or []],
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is_draft=True,
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).to_sdk()
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response = await client.me.messages.post(message)
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draft_message = Message.from_sdk(response).to_dict() # type: ignore[arg-type]
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return draft_message
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@tool(requires_auth=Microsoft(scopes=["Mail.ReadWrite"]))
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async def update_draft_email(
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context: ToolContext,
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message_id: Annotated[str, "The ID of the draft email to update"],
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subject: Annotated[
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str | None,
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"The new subject of the draft email. If provided, the existing subject will be overwritten",
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] = None,
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body: Annotated[
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str | None,
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"The new body of the draft email. If provided, the existing body will be overwritten",
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] = None,
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to_add: Annotated[list[str] | None, "Email addresses to add as 'To' recipients."] = None,
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to_remove: Annotated[
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list[str] | None,
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"Email addresses to remove from the current 'To' recipients.",
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] = None,
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cc_add: Annotated[
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list[str] | None,
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"Email addresses to add as 'CC' recipients.",
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] = None,
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cc_remove: Annotated[
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list[str] | None,
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"Email addresses to remove from the current 'CC' recipients.",
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] = None,
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bcc_add: Annotated[
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list[str] | None,
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"Email addresses to add as 'BCC' recipients.",
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] = None,
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bcc_remove: Annotated[
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list[str] | None,
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"Email addresses to remove from the current 'BCC' recipients.",
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] = None,
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) -> Annotated[dict, "A dictionary containing the updated email details"]:
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"""Update an existing draft email in Outlook.
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This tool overwrites the subject and body of a draft email (if provided),
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and modifies its recipient lists by selectively adding or removing email addresses.
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This tool can update any un-sent email:
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- draft
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- reply-draft
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- reply-all draft
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- forward draft
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"""
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client = get_client(context.get_auth_token_or_empty())
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# Get the draft email
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draft_email_sdk = await client.me.messages.by_message_id(message_id).get()
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if draft_email_sdk is None:
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raise ToolExecutionError(message=f"The draft email with ID {message_id} was not found.")
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# Update the draft email
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draft_email = Message.from_sdk(draft_email_sdk)
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draft_email.subject = subject if subject else draft_email.subject
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draft_email.body = body if body else draft_email.body or ""
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draft_email.update_recipient_lists(
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to_add=to_add,
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to_remove=to_remove,
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cc_add=cc_add,
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cc_remove=cc_remove,
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bcc_add=bcc_add,
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bcc_remove=bcc_remove,
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)
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updated_draft_email = await client.me.messages.by_message_id(message_id).patch(
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draft_email.to_sdk()
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)
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return Message.from_sdk(updated_draft_email).to_dict() # type: ignore[arg-type]
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