arcade-mcp/libs/arcade-cli/arcade_cli/constants.py
Sam Partee b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00

155 lines
3.9 KiB
Python

import os
PROD_CLOUD_HOST = "cloud.arcade.dev"
PROD_ENGINE_HOST = "api.arcade.dev"
LOCALHOST = "localhost"
# The path to the directory containing the Arcade configuration files. Typically ~/.arcade
ARCADE_CONFIG_PATH = os.path.join(os.path.expanduser(os.getenv("ARCADE_WORK_DIR", "~")), ".arcade")
# The path to the file containing the user's Arcade-related credentials (e.g., ARCADE_API_KEY).
CREDENTIALS_FILE_PATH = os.path.join(ARCADE_CONFIG_PATH, "credentials.yaml")
_style_block = b"""
<link rel="icon" href="https://cdn.arcade.dev/favicons/favicon.ico" sizes="any">
<link rel="apple-touch-icon" href="https://cdn.arcade.dev/favicons/apple-touch-icon.png">
<link rel="icon" type="image/png" sizes="32x32" href="https://cdn.arcade.dev/favicons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="https://cdn.arcade.dev/favicons/favicon-16x16.png">
<link rel="apple-touch-icon" sizes="180x180" href="https://cdn.arcade.dev/favicons/apple-touch-icon.png">
<style>
body {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
margin: 0;
background: linear-gradient(135deg, #1a1a1a, #0f0f0f);
font-family: Arial, sans-serif;
}
.container {
background-color: #333;
padding: 40px;
border-radius: 8px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
width: 300px;
}
.container h2 {
color: #fff;
margin-bottom: 20px;
text-align: center;
}
.container label {
display: block;
color: #bbb;
margin-bottom: 5px;
font-size: 14px;
}
.container input[type="text"],
.container input[type="password"] {
width: 100%;
padding: 10px;
margin-bottom: 15px;
border: none;
border-radius: 4px;
background-color: #444;
color: #ddd;
font-size: 16px;
box-sizing: border-box;
}
.container input[type="text"]::placeholder,
.container input[type="password"]::placeholder {
color: #aaa;
}
.container input[type="submit"] {
width: 100%;
padding: 10px;
border: none;
border-radius: 4px;
background-color: #ED155D;
color: #fff;
font-size: 16px;
cursor: pointer;
transition: background-color 0.3s ease;
}
.container input[type="submit"]:hover {
background-color: #C0104A;
}
.message {
background-color: #1e1e1e;
padding: 10px;
border-radius: 4px;
margin-bottom: 15px;
font-size: 14px;
text-align: center;
}
.info {
color: #fff;
}
.error {
color: #ff4d4d;
}
.logo {
display: block;
max-width: 100%;
max-height: 90px;
margin: 0 auto 20px;
}
</style>
"""
LOGIN_SUCCESS_HTML = (
b"""
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Success!</title>
"""
+ _style_block
+ b"""
</head>
<body>
<div class="container">
<img src="https://cdn.arcade.dev/logos/a-icon.png" alt="Arcade logo" class="logo">
<h2>Log in to Arcade CLI</h2>
<p class="message info">Success! You can close this window.</p>
</div>
</body>
</html>
"""
)
LOGIN_FAILED_HTML = (
b"""
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Login failed</title>
"""
+ _style_block
+ b"""
</head>
<body>
<div class="container">
<img src="https://cdn.arcade.dev/logos/a-icon.png" alt="Arcade logo" class="logo">
<h2>Log in to Arcade CLI</h2>
<p class="message error">Something went wrong. Please close this window and try again.</p>
</div>
</body>
</html>
"""
)