### Overview Major restructuring from monolithic `arcade-ai` package to modular library architecture with standardized uv-based dependency management.  ### New Package Structure - **`arcade-tdk`** - Lightweight toolkit development kit (core decorators, auth) - **`arcade-core`** - Core execution engine and catalog functionality - **`arcade-serve`** - FastAPI/MCP server components - **`arcade-ai`** - Meta package that includes CLI functionality. Optionally include evals via the `evals` extra. Optionally include all packages via the `all` extra. ### Key Benefits - **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2 deps) vs full `arcade-ai` (~30+ deps) - **Faster Builds**: uv provides 10-100x faster dependency resolution and installation - **Better Modularity**: Clear separation of concerns, consumers import only what they need - **Standard Tooling**: Eliminates custom poetry scripts, uses standard Python packaging ### Migration Impact - All 20 toolkits converted from poetry → uv with `arcade-tdk` dependencies plus `arcade-ai[evals]` and `arcade-serve` dev dependencies. When developing locally, devs should install toolkits via `make install-local`. - Modern Python 3.10+ type hints throughout - Standardized build system with hatchling backend - Enhanced Makefile with robust toolkit management commands - Removed `arcade dev` CLI command - Reduce the number of files created by `arcade new` and add an option to not generate a tests and evals folder. This foundation enables faster development cycles and cleaner dependency chains for the growing toolkit ecosystem. ### Todo After this PR is merged - [ ] Post-merge workflow(s) (release & publish containers, etc) - [ ] Release order plan. @EricGustin suggests releasing in the following order: 1. `arcade-core` version 0.1.0 2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0 3. `arcade-ai` version 2.0.0 4. Patch release for all toolkits (all changes in toolkits are internal refactors) - [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318) --------- Co-authored-by: Eric Gustin <eric@arcade.dev> Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
99 lines
2.9 KiB
Python
99 lines
2.9 KiB
Python
from opentelemetry import trace
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from arcade_serve.core.common import (
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CatalogResponse,
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HealthCheckResponse,
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RequestData,
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Router,
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ToolCallRequest,
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ToolCallResponse,
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Worker,
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WorkerComponent,
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)
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class CatalogComponent(WorkerComponent):
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def __init__(self, worker: Worker) -> None:
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self.worker = worker
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def register(self, router: Router) -> None:
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"""
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Register the catalog route with the router.
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"""
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router.add_route(
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"tools",
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self,
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method="GET",
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response_type=CatalogResponse,
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operation_id="get_catalog",
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description="Get the catalog of tools",
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summary="Get the catalog of tools",
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tags=["Arcade"],
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)
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async def __call__(self, request: RequestData) -> CatalogResponse:
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"""
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Handle the request to get the catalog.
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"""
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tracer = trace.get_tracer(__name__)
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with tracer.start_as_current_span("Catalog"):
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return self.worker.get_catalog()
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class CallToolComponent(WorkerComponent):
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def __init__(self, worker: Worker) -> None:
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self.worker = worker
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def register(self, router: Router) -> None:
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"""
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Register the call tool route with the router.
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"""
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router.add_route(
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"tools/invoke",
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self,
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method="POST",
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response_type=ToolCallResponse,
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operation_id="call_tool",
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description="Call a tool",
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summary="Call a tool",
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tags=["Arcade"],
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)
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async def __call__(self, request: RequestData) -> ToolCallResponse:
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"""
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Handle the request to call (invoke) a tool.
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"""
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tracer = trace.get_tracer(__name__)
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with tracer.start_as_current_span("CallTool"):
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call_tool_request_data = request.body_json
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call_tool_request = ToolCallRequest.model_validate(call_tool_request_data)
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return await self.worker.call_tool(call_tool_request)
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class HealthCheckComponent(WorkerComponent):
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def __init__(self, worker: Worker) -> None:
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self.worker = worker
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def register(self, router: Router) -> None:
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"""
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Register the health check route with the router.
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"""
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router.add_route(
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"health",
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self,
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method="GET",
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require_auth=False,
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response_type=HealthCheckResponse,
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operation_id="health_check",
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description="Check the health of the worker",
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summary="Check the health of the worker",
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tags=["Arcade"],
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)
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async def __call__(self, request: RequestData) -> HealthCheckResponse:
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"""
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Handle the request for a health check.
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"""
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tracer = trace.get_tracer(__name__)
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with tracer.start_as_current_span("HealthCheck"):
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return self.worker.health_check()
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