### Overview Major restructuring from monolithic `arcade-ai` package to modular library architecture with standardized uv-based dependency management.  ### New Package Structure - **`arcade-tdk`** - Lightweight toolkit development kit (core decorators, auth) - **`arcade-core`** - Core execution engine and catalog functionality - **`arcade-serve`** - FastAPI/MCP server components - **`arcade-ai`** - Meta package that includes CLI functionality. Optionally include evals via the `evals` extra. Optionally include all packages via the `all` extra. ### Key Benefits - **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2 deps) vs full `arcade-ai` (~30+ deps) - **Faster Builds**: uv provides 10-100x faster dependency resolution and installation - **Better Modularity**: Clear separation of concerns, consumers import only what they need - **Standard Tooling**: Eliminates custom poetry scripts, uses standard Python packaging ### Migration Impact - All 20 toolkits converted from poetry → uv with `arcade-tdk` dependencies plus `arcade-ai[evals]` and `arcade-serve` dev dependencies. When developing locally, devs should install toolkits via `make install-local`. - Modern Python 3.10+ type hints throughout - Standardized build system with hatchling backend - Enhanced Makefile with robust toolkit management commands - Removed `arcade dev` CLI command - Reduce the number of files created by `arcade new` and add an option to not generate a tests and evals folder. This foundation enables faster development cycles and cleaner dependency chains for the growing toolkit ecosystem. ### Todo After this PR is merged - [ ] Post-merge workflow(s) (release & publish containers, etc) - [ ] Release order plan. @EricGustin suggests releasing in the following order: 1. `arcade-core` version 0.1.0 2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0 3. `arcade-ai` version 2.0.0 4. Patch release for all toolkits (all changes in toolkits are internal refactors) - [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318) --------- Co-authored-by: Eric Gustin <eric@arcade.dev> Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
83 lines
3.1 KiB
Python
83 lines
3.1 KiB
Python
import inspect
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import json
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import logging
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from typing import Any, Callable, TypeVar
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from arcade_serve.mcp.types import InitializeRequest, JSONRPCRequest, MCPMessage
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logger = logging.getLogger("arcade.mcp")
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T = TypeVar("T")
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# Type definition for middleware functions
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MessageProcessor = Callable[[Any, str], Any]
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class MCPMessageProcessor:
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"""
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Processes MCP messages through a chain of middleware.
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Supports both synchronous and asynchronous middleware.
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"""
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def __init__(self) -> None:
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self.middleware: list[Callable[[MCPMessage, str], Any]] = []
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def add_middleware(self, mw: Callable[[MCPMessage, str], Any]) -> None:
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self.middleware.append(mw)
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async def process(self, message: Any, direction: str) -> Any: # noqa: C901
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# First, try to parse the message if it's a string
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if isinstance(message, str):
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# Strip any whitespace including newlines
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message = message.strip()
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if not message:
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return None
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try:
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parsed = json.loads(message)
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if isinstance(parsed, dict):
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method = parsed.get("method")
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# Convert to appropriate message type
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if method == "initialize" and "id" in parsed:
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logger.debug(f"Parsed initialize request: {parsed}")
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message = InitializeRequest(**parsed)
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elif method and method.startswith("notifications/"):
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# It's a notification, log it but pass through as dict
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logger.debug(f"Received notification: {method}")
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# Keep as parsed dict to avoid validation errors on unknown notifications
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message = parsed
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elif "method" in parsed and "id" in parsed:
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# Regular method request
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logger.debug(f"Parsed method request: {method}")
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message = JSONRPCRequest(**parsed)
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# Other message types can be handled similarly
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except json.JSONDecodeError:
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logger.warning(f"Failed to parse message as JSON: {message[:100]}...")
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except Exception:
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logger.exception("Error processing message")
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# Process through middleware chain
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result = message
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for mw in self.middleware:
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try:
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if inspect.iscoroutinefunction(mw):
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result = await mw(result, direction)
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else:
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result = mw(result, direction)
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except Exception:
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logger.exception(f"Error in middleware {mw}")
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return result
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async def process_request(self, message: Any) -> Any:
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return await self.process(message, "request")
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async def process_response(self, message: Any) -> Any:
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return await self.process(message, "response")
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def create_message_processor(*middleware: MessageProcessor) -> MCPMessageProcessor:
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processor = MCPMessageProcessor()
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for m in middleware:
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if m is not None:
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processor.add_middleware(m)
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return processor
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