arcade-mcp/toolkits/github/pyproject.toml
Sam Partee b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00

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1.4 KiB
TOML

[build-system]
requires = [ "hatchling",]
build-backend = "hatchling.build"
[project]
name = "arcade_github"
version = "0.1.10"
description = "Arcade.dev LLM tools for Github"
requires-python = ">=3.10"
dependencies = [
"arcade-tdk>=2.0.0,<3.0.0",
"httpx>=0.27.2,<1.0.0",
]
[[project.authors]]
name = "Arcade"
email = "dev@arcade.dev"
[project.optional-dependencies]
dev = [
"arcade-ai[evals]>=2.0.0,<3.0.0",
"arcade-serve>=2.0.0,<3.0.0",
"pytest>=8.3.0,<8.4.0",
"pytest-cov>=4.0.0,<4.1.0",
"pytest-asyncio>=0.24.0,<0.25.0",
"pytest-mock>=3.11.1,<3.12.0",
"mypy>=1.5.1,<1.6.0",
"pre-commit>=3.4.0,<3.5.0",
"tox>=4.11.1,<4.12.0",
"ruff>=0.7.4,<0.8.0",
]
# Use local path sources for arcade libs when working locally
[tool.uv.sources]
arcade-ai = {path = "../../", editable = true}
arcade-tdk = { path = "../../libs/arcade-tdk/", editable = true }
arcade-serve = { path = "../../libs/arcade-serve/", editable = true }
[tool.mypy]
files = [ "arcade_github/**/*.py",]
python_version = "3.10"
disallow_untyped_defs = "True"
disallow_any_unimported = "True"
no_implicit_optional = "True"
check_untyped_defs = "True"
warn_return_any = "True"
warn_unused_ignores = "True"
show_error_codes = "True"
ignore_missing_imports = "True"
[tool.pytest.ini_options]
testpaths = [ "tests",]
[tool.coverage.report]
skip_empty = true
[tool.hatch.build.targets.wheel]
packages = [ "arcade_github",]