arcade-mcp/libs/tests/tool/test_create_tool_definition_new.py
Sam Partee b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00

76 lines
2.7 KiB
Python

from typing import Annotated
import pytest
from arcade_core.catalog import ToolCatalog, get_wire_type
from arcade_tdk import tool
class Case:
def __init__(self, input_type: type, output_type: type | None):
self.input_type = input_type
self.output_type = output_type
def __str__(self):
return f"Case(input_type={self.input_type}, output_type={self.output_type})"
primitives = [bool, float, int, str]
test_cases = [
Case(input_type=input_type, output_type=output_type)
for input_type in [*primitives, []]
for output_type in [*primitives, None]
] + [
Case(input_type=[primitives[i] for i in range(n)], output_type=output_type)
for n in range(2, len(primitives) + 1)
for output_type in [*primitives, None]
]
# Generate tool functions dynamically
def generate_tool_function(input_types: list[type], output_type: type | None):
input_annotation = ", ".join([
f"param{i}: Annotated[{input_type.__name__}, 'Param {i + 1}']"
for i, input_type in enumerate(input_types)
])
output_annotation = f" -> {output_type.__name__}" if output_type else ""
func_code = f"""
@tool(desc="Generated function with input and output types")
def generated_func({input_annotation}){output_annotation}:
pass
"""
local_vars = {}
exec(func_code, {"tool": tool, "Annotated": Annotated}, local_vars) # noqa: S102
generated_func = local_vars.get("generated_func")
generated_func.__source__ = func_code # Attach the source code to the function
return generated_func
@pytest.mark.parametrize("test_case", test_cases, ids=[str(tc) for tc in test_cases])
def test_create_tool_def2(test_case):
input_types = (
test_case.input_type if isinstance(test_case.input_type, list) else [test_case.input_type]
)
output_type = test_case.output_type
# Generate the function dynamically
generated_func = generate_tool_function(input_types, output_type)
assert generated_func is not None, "generated_func was not created"
# Create tool definition using the generated function
tool_def = ToolCatalog.create_tool_definition(generated_func, "1.0")
for i, input_type in enumerate(input_types):
param = tool_def.input.parameters[i]
assert (
param.value_schema.val_type == get_wire_type(input_type)
), f"Parameter {param.name} has value type {param.value_schema.val_type} but {input_type} was expected at index {i}"
if output_type:
assert tool_def.output.value_schema.val_type == get_wire_type(
output_type
), f"Output has value type {tool_def.output.val_type} but {output_type} was expected"
else:
assert tool_def.output.value_schema is None, "Output is not None"