### Overview Major restructuring from monolithic `arcade-ai` package to modular library architecture with standardized uv-based dependency management.  ### New Package Structure - **`arcade-tdk`** - Lightweight toolkit development kit (core decorators, auth) - **`arcade-core`** - Core execution engine and catalog functionality - **`arcade-serve`** - FastAPI/MCP server components - **`arcade-ai`** - Meta package that includes CLI functionality. Optionally include evals via the `evals` extra. Optionally include all packages via the `all` extra. ### Key Benefits - **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2 deps) vs full `arcade-ai` (~30+ deps) - **Faster Builds**: uv provides 10-100x faster dependency resolution and installation - **Better Modularity**: Clear separation of concerns, consumers import only what they need - **Standard Tooling**: Eliminates custom poetry scripts, uses standard Python packaging ### Migration Impact - All 20 toolkits converted from poetry → uv with `arcade-tdk` dependencies plus `arcade-ai[evals]` and `arcade-serve` dev dependencies. When developing locally, devs should install toolkits via `make install-local`. - Modern Python 3.10+ type hints throughout - Standardized build system with hatchling backend - Enhanced Makefile with robust toolkit management commands - Removed `arcade dev` CLI command - Reduce the number of files created by `arcade new` and add an option to not generate a tests and evals folder. This foundation enables faster development cycles and cleaner dependency chains for the growing toolkit ecosystem. ### Todo After this PR is merged - [ ] Post-merge workflow(s) (release & publish containers, etc) - [ ] Release order plan. @EricGustin suggests releasing in the following order: 1. `arcade-core` version 0.1.0 2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0 3. `arcade-ai` version 2.0.0 4. Patch release for all toolkits (all changes in toolkits are internal refactors) - [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318) --------- Co-authored-by: Eric Gustin <eric@arcade.dev> Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
74 lines
2.1 KiB
Python
74 lines
2.1 KiB
Python
from typing import Any
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import pytest
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from arcade_core.output import ToolOutputFactory
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from pydantic import BaseModel
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@pytest.fixture
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def output_factory():
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return ToolOutputFactory()
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class SampleOutputModel(BaseModel):
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result: Any
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@pytest.mark.parametrize(
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"data, expected_value",
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[
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(None, ""),
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("success", "success"),
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("", ""),
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(None, ""),
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(123, 123),
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(0, 0),
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(123.45, 123.45),
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(True, True),
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(False, False),
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],
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)
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def test_success(output_factory, data, expected_value):
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data_obj = SampleOutputModel(result=data) if data is not None else None
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output = output_factory.success(data=data_obj)
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assert output.value == expected_value
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assert output.error is None
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@pytest.mark.parametrize(
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"message, developer_message",
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[
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("Error occurred", None),
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("Error occurred", "Detailed error message"),
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],
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)
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def test_fail(output_factory, message, developer_message):
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output = output_factory.fail(message=message, developer_message=developer_message)
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assert output.error is not None
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assert output.error.message == message
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assert output.error.developer_message == developer_message
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assert output.error.can_retry is False
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@pytest.mark.parametrize(
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"message, developer_message, additional_prompt_content, retry_after_ms",
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[
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("Retry error", None, None, None),
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("Retry error", "Retrying", "Please try again with this additional data: foobar", 1000),
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],
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)
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def test_fail_retry(
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output_factory, message, developer_message, additional_prompt_content, retry_after_ms
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):
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output = output_factory.fail_retry(
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message=message,
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developer_message=developer_message,
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additional_prompt_content=additional_prompt_content,
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retry_after_ms=retry_after_ms,
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)
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assert output.error is not None
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assert output.error.message == message
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assert output.error.developer_message == developer_message
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assert output.error.can_retry is True
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assert output.error.additional_prompt_content == additional_prompt_content
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assert output.error.retry_after_ms == retry_after_ms
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