arcade-mcp/toolkits/linkedin/arcade_linkedin/tools/utils.py
Sam Partee b6b4cd0a4c
🏗️ Restructure: Multi-Package Architecture + uv Migration (#412)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

![arcade-ai Monorepo
(2)](https://github.com/user-attachments/assets/25f102b0-bb87-4a04-9701-d227d05664b1)

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality  
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.

### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging

### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.

This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.

### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
    1. `arcade-core` version 0.1.0
    2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
    3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)

---------

Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
2025-06-11 16:48:17 -07:00

68 lines
2.3 KiB
Python

import httpx
from arcade_tdk import ToolContext
from arcade_tdk.errors import ToolExecutionError
from arcade_linkedin.tools.constants import LINKEDIN_BASE_URL
async def _send_linkedin_request(
context: ToolContext,
method: str,
endpoint: str,
params: dict | None = None,
json_data: dict | None = None,
) -> httpx.Response:
"""
Send an asynchronous request to the LinkedIn API.
Args:
context: The tool context containing the authorization token.
method: The HTTP method (GET, POST, PUT, DELETE, etc.).
endpoint: The API endpoint path (e.g., "/ugcPosts").
params: Query parameters to include in the request.
json_data: JSON data to include in the request body.
Returns:
The response object from the API request.
Raises:
ToolExecutionError: If the request fails for any reason.
"""
url = f"{LINKEDIN_BASE_URL}{endpoint}"
token = (
context.authorization.token if context.authorization and context.authorization.token else ""
)
headers = {"Authorization": f"Bearer {token}"}
async with httpx.AsyncClient() as client:
try:
response = await client.request(
method, url, headers=headers, params=params, json=json_data
)
response.raise_for_status()
except httpx.RequestError as e:
raise ToolExecutionError(f"Failed to send request to LinkedIn API: {e}")
return response
def _handle_linkedin_api_error(response: httpx.Response) -> None:
"""
Handle errors from the LinkedIn API by mapping common status codes to ToolExecutionErrors.
Args:
response: The response object from the API request.
Raises:
ToolExecutionError: If the response contains an error status code.
"""
status_code_map = {
401: ToolExecutionError("Unauthorized: Invalid or expired token"),
403: ToolExecutionError("Forbidden: User does not have Spotify Premium"),
429: ToolExecutionError("Too Many Requests: Rate limit exceeded"),
}
if response.status_code in status_code_map:
raise status_code_map[response.status_code]
elif response.status_code >= 400:
raise ToolExecutionError(f"Error: {response.status_code} - {response.text}")