diff --git a/advanced_ai_agents/autonomous_game_playing_agent_apps/ai_tic_tac_toe_agent/agents.py b/advanced_ai_agents/autonomous_game_playing_agent_apps/ai_tic_tac_toe_agent/agents.py index 6be0dc8..615e88e 100644 --- a/advanced_ai_agents/autonomous_game_playing_agent_apps/ai_tic_tac_toe_agent/agents.py +++ b/advanced_ai_agents/autonomous_game_playing_agent_apps/ai_tic_tac_toe_agent/agents.py @@ -142,14 +142,14 @@ def get_tic_tac_toe_players( - Top-left is (0,0), bottom-right is (2,2) RULES: - - You can only place X in empty spaces (shown as " " on the board) + - You can only place O in empty spaces (shown as " " on the board) - Players take turns placing their marks - First to get 3 marks in a row (horizontal, vertical, or diagonal) wins - If all spaces are filled with no winner, the game is a draw YOUR RESPONSE: - Provide ONLY two numbers separated by a space (row column) - - Example: "1 2" places your X in row 1, column 2 + - Example: "1 2" places your O in row 1, column 2 - Choose only from the valid moves list provided to you STRATEGY TIPS: